Could any of these codes cause random game freezes while using Pokemon?

Started by freezinboi280, December 19, 2009, 03:54:45 AM

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what's been happening recently is that my game randomly freezes in the middle of a match. and every time it happens, a pokemon is being used on the screen. the first time it's ever happened was Squirtle, chosen as an independent pokemon. and the rest of the times happened when i was facing against a CPU using "Random," and Charizard happens to be selected everytime it freezes. Although it doesnt always freeze when the pokemon are used, but it's happened quite a few times now.

So i'm wondering if any of these codes could be the cause of it?:


CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262] (6 Lines)
CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
Custom Random V1 [spunit262] (10 Lines)
Manual L canceling (53 lines) Phantom Wings  **BETA
Multi-Smash Ball Activator [Phantom Wings]
Only Legendary Pokemon [Dark Lugia]
Aggressive AT's and Pokeballs [Phantom Wings]
Giga and Company Engine V2 [spunit262]
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
Rumble Falls Is Now Online Waiting Room:
Samus Doesnt Transform To ZSS After FS
Smash Ball Homerun Bat Smasher
Custom SSS: [Phantom Wings]
Stage Roster Expansion System: v1.1 [Phantom Wings]
Enable Random Expansion Stages v1.1 [Phantom Wings]


Or could it be caused by using CSP's? (Although i'm pretty sure CSP's would make the game crash in the middle of a match)

any help would be great. the only thing is that I cant really "test" it by removing the codes, because it's just a really random thing that it happens.


hmm, but the first time when squirtle was selected, it was chosen through the character selection screen, as an independent pokemon, not random =x

y do you have 2 file replacement codes?

btw, what is manual L canceling.

Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?

btw, what is manual L canceling.

Lag Canceling. It's an old tech back in Melee by pressing one of the air dodge buttons to decrease the ending lag after performing an aerial.
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?

do you mean these two codes?

File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]

are they pretty much the same thing?

Quote from: freezinboi280 on December 20, 2009, 06:04:49 PM
Quote from: SqLeon on December 19, 2009, 06:26:40 PM
y do you have 2 file replacement codes?

do you mean these two codes?

File Replacment: v2.1a[Phantom Wings]
File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]

are they pretty much the same thing?

Yeah, it's been stated that using those two will cause some crashing.

Just a name change to the loader since it can play music now.
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

ohh, that makes sense now. since i'm pretty much just using the 4.1 brawl+ codeset, all i did was add the version of the code that allows music playback. thanks, i'll try that out =]