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« Reply #105 on: August 12, 2012, 06:22:28 PM » |
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Great job on the videos man
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« Reply #106 on: August 12, 2012, 09:23:42 PM » |
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Great job on the videos man Haha thanks no need to complement them, i just write what i see, and try to show off every move. BTW Gallade's video was half rendered, so i have to edit and do it again. DANG SONY VEGAS!!!
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I Am The Master Spammer Brawler! Videographer Of Project Pokemon Brawl!
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« Reply #107 on: August 12, 2012, 09:26:08 PM » |
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Haha thanks no need to complement them, i just write what i see, and try to show off every move. BTW Gallade's video was half rendered, so i have to edit and do it again. DANG SONY VEGAS!!! Wait, would you mind using the model import in the video or is it too late? o.o
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« Reply #108 on: August 13, 2012, 12:24:22 PM » |
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Wait, would you mind using the model import in the video or is it too late? o.o
i can, i need to redo the video anyway, and sinc rev is gone for a while, i have a little more time, hopefully it will be up by tomorrow.
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I Am The Master Spammer Brawler! Videographer Of Project Pokemon Brawl!
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« Reply #109 on: August 13, 2012, 02:35:30 PM » |
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i can, i need to redo the video anyway, and sinc rev is gone for a while, i have a little more time, hopefully it will be up by tomorrow.
Alright, if you'd like to show off the unreleased recolors go ahead and PM me XD.
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« Reply #110 on: August 13, 2012, 10:14:56 PM » |
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I think you guys were planning on making Aggron, so I figured I'd share this with you.
It's just a short moveset I whipped up. Only specials and a Final Smash.
Anywho:
Up B: Heavy Slam - Similar to DDD's, he leaps up into the air and crashes down onto the foe with his immense weight ~Notes~ Unlike DDD's, it cannot be cancelled mid-air. Deals 20%, has higher knockback + splash damage upon landing. (Heavy dust GFX)
Neutral B: Superpower - A chargeable move. As you hold B, Aggron musters all of his power. Upon releasing, he dishes out an immense slug, dealing heavy damage as well as leaving him vulnerable ~Notes~ Uncharged: Dishes out a consiberable punch, doing 10% with decentknockback Moderately charged: A heavier punch, dealing 25% with modest knockback Fully charged: An all-out punch, dealing 40% with exceptional knockback Custom graphic model?
Side B: Rock Throw - A simple move, tosses a boulder at the foe. ~Notes~ Flies out at least two Bowser lengths in front of him, dealing 12% to anyone smacked by it Explodes into smaller pieces upon reaching "floor level" (in this case defined to be the horizontal plane on which Aggron is standing) dealing weak multi-hit damge Charizard boulder/boulder pieces?
Down B: Reversal - Does more damage and knockback the higher Aggron's damage is ~Notes~ 0-25 percent: Deals 1%, causes opponent to trip (Koopa Shell noise) 26-50 percent: Deals 8%, has minimal knockback 51-75 percent: Deals 16%, has decent knockback 76-100 percent: Deals 24%, has good knockback 101-125 percent: Deals 32%, has modest knockback 126-150 percent: Deals 40%, has exceptional knockback 150+ percent: Deals 48%, has incredible knockback (flashes red) Use the healing graphic?
Final Smash: Head Smash - Aggron revs himself up, wiping his feet on the floor in a bull-like fashion. He then rushes forward at a decent speed (decent enough for something his size and mass) and obliterates anything and everything in his path. ~Notes~ Similar to Marth's, except he plows through opponents rather than stopping upon making contact. Deals 65% and is a one-hit wonder knockout. (C'mon, it gets STAB)
Ability: Heavy Metal - Doubles Aggron's weight. This allows him to deal light (and I mean very light) splash damage upon landing on the floor. Doesn't do enough to be broken, but enough to tell the foe to GETOUT The numbers aren't set in stone. Can't stress that enough.
I also added some notes about what graphics to use and such, just to get a visual. I pretty much have it all visualized in my head.
Just wanted to write all this down before I forgot it, heheh.
Anyway, I'd be interested in animating and PSA'ing all of this myself once Snoopy rigs Aggron over Bowser. I could probably be cheap and use a lot of Bowser's default animations.
So yeah.
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Muslims are literally murderers
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« Reply #111 on: August 13, 2012, 10:40:58 PM » |
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I think you guys were planning on making Aggron, so I figured I'd share this with you.
It's just a short moveset I whipped up. Only specials and a Final Smash.
Anywho:
Up B: Heavy Slam - Similar to DDD's, he leaps up into the air and crashes down onto the foe with his immense weight ~Notes~ Unlike DDD's, it cannot be cancelled mid-air. Deals 20%, has higher knockback + splash damage upon landing. (Heavy dust GFX)
Neutral B: Superpower - A chargeable move. As you hold B, Aggron musters all of his power. Upon releasing, he dishes out an immense slug, dealing heavy damage as well as leaving him vulnerable ~Notes~ Uncharged: Dishes out a consiberable punch, doing 10% with decentknockback Moderately charged: A heavier punch, dealing 25% with modest knockback Fully charged: An all-out punch, dealing 40% with exceptional knockback Custom graphic model?
Side B: Rock Throw - A simple move, tosses a boulder at the foe. ~Notes~ Flies out at least two Bowser lengths in front of him, dealing 12% to anyone smacked by it Explodes into smaller pieces upon reaching "floor level" (in this case defined to be the horizontal plane on which Aggron is standing) dealing weak multi-hit damge Charizard boulder/boulder pieces?
Down B: Reversal - Does more damage and knockback the higher Aggron's damage is ~Notes~ 0-25 percent: Deals 1%, causes opponent to trip (Koopa Shell noise) 26-50 percent: Deals 8%, has minimal knockback 51-75 percent: Deals 16%, has decent knockback 76-100 percent: Deals 24%, has good knockback 101-125 percent: Deals 32%, has modest knockback 126-150 percent: Deals 40%, has exceptional knockback 150+ percent: Deals 48%, has incredible knockback (flashes red) Use the healing graphic?
Final Smash: Head Smash - Aggron revs himself up, wiping his feet on the floor in a bull-like fashion. He then rushes forward at a decent speed (decent enough for something his size and mass) and obliterates anything and everything in his path. ~Notes~ Similar to Marth's, except he plows through opponents rather than stopping upon making contact. Deals 65% and is a one-hit wonder knockout. (C'mon, it gets STAB)
Ability: Heavy Metal - Doubles Aggron's weight. This allows him to deal light (and I mean very light) splash damage upon landing on the floor. Doesn't do enough to be broken, but enough to tell the foe to GETOUT The numbers aren't set in stone. Can't stress that enough.
I also added some notes about what graphics to use and such, just to get a visual. I pretty much have it all visualized in my head.
Just wanted to write all this down before I forgot it, heheh.
Anyway, I'd be interested in animating and PSA'ing all of this myself once Snoopy rigs Aggron over Bowser. I could probably be cheap and use a lot of Bowser's default animations.
So yeah.
We're gonna try to see if it's possible to port him onto snake first, this is a good base but we might change up a few things. Maybe you could also join in and help animate and PSA our other Pokemon as part of the team? o.o Speak with RevenantGenesis he's out for another week and a few days, but you can pm him.
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« Reply #112 on: August 13, 2012, 10:43:27 PM » |
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Well, I don't know if I should involve myself in yet another... ambitious project. Lord knows what happens when I start something then lose interest. /:
Plus, me taking on other projects right now is crazy talk, considering I've got work and school's coming back up shortly.
I dunno, I think I may just stick with Aggron for now.
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Muslims are literally murderers
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« Reply #113 on: August 13, 2012, 10:44:32 PM » |
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Well, I don't know if I should involve myself in yet another... ambitious project. Lord knows what happens when I start something then lose interest. /:
Plus, me taking on other projects right now is crazy talk, considering I've got work and school's coming back up shortly.
I dunno, I think I may just stick with Aggron for now.
Alright, if you ever feel like lending a hand, we're right here.
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« Reply #114 on: August 14, 2012, 01:47:23 AM » |
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These are all great man, when i get to a computer i'll update the downloads. Post Merge: August 14, 2012, 01:48:24 AM
Your right lol. Post Merge: August 14, 2012, 01:51:15 AM
Wait, would you mind using the model import in the video or is it too late? o.o
Thats a good idea, and you can totally make the recolors for Gallade, but leave one spot for my own recolor lol. If you have them done just send them to me. Post Merge: August 14, 2012, 01:52:35 AM
I think you guys were planning on making Aggron, so I figured I'd share this with you.
It's just a short moveset I whipped up. Only specials and a Final Smash.
Anywho:
Up B: Heavy Slam - Similar to DDD's, he leaps up into the air and crashes down onto the foe with his immense weight ~Notes~ Unlike DDD's, it cannot be cancelled mid-air. Deals 20%, has higher knockback + splash damage upon landing. (Heavy dust GFX)
Neutral B: Superpower - A chargeable move. As you hold B, Aggron musters all of his power. Upon releasing, he dishes out an immense slug, dealing heavy damage as well as leaving him vulnerable ~Notes~ Uncharged: Dishes out a consiberable punch, doing 10% with decentknockback Moderately charged: A heavier punch, dealing 25% with modest knockback Fully charged: An all-out punch, dealing 40% with exceptional knockback Custom graphic model?
Side B: Rock Throw - A simple move, tosses a boulder at the foe. ~Notes~ Flies out at least two Bowser lengths in front of him, dealing 12% to anyone smacked by it Explodes into smaller pieces upon reaching "floor level" (in this case defined to be the horizontal plane on which Aggron is standing) dealing weak multi-hit damge Charizard boulder/boulder pieces?
Down B: Reversal - Does more damage and knockback the higher Aggron's damage is ~Notes~ 0-25 percent: Deals 1%, causes opponent to trip (Koopa Shell noise) 26-50 percent: Deals 8%, has minimal knockback 51-75 percent: Deals 16%, has decent knockback 76-100 percent: Deals 24%, has good knockback 101-125 percent: Deals 32%, has modest knockback 126-150 percent: Deals 40%, has exceptional knockback 150+ percent: Deals 48%, has incredible knockback (flashes red) Use the healing graphic?
Final Smash: Head Smash - Aggron revs himself up, wiping his feet on the floor in a bull-like fashion. He then rushes forward at a decent speed (decent enough for something his size and mass) and obliterates anything and everything in his path. ~Notes~ Similar to Marth's, except he plows through opponents rather than stopping upon making contact. Deals 65% and is a one-hit wonder knockout. (C'mon, it gets STAB)
Ability: Heavy Metal - Doubles Aggron's weight. This allows him to deal light (and I mean very light) splash damage upon landing on the floor. Doesn't do enough to be broken, but enough to tell the foe to GETOUT The numbers aren't set in stone. Can't stress that enough.
I also added some notes about what graphics to use and such, just to get a visual. I pretty much have it all visualized in my head.
Just wanted to write all this down before I forgot it, heheh.
Anyway, I'd be interested in animating and PSA'ing all of this myself once Snoopy rigs Aggron over Bowser. I could probably be cheap and use a lot of Bowser's default animations.
So yeah.
Thanks man, I'll keep this for when we get a port or something for Aggron.
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« Last Edit: August 14, 2012, 01:52:35 AM by RevenantGenesis »
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« Reply #115 on: August 14, 2012, 02:58:09 AM » |
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I never make CSPs until I have your recolor XD send me yours so I can make the CSPs and then send to you.
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« Reply #116 on: August 14, 2012, 10:02:09 PM » |
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I never make CSPs until I have your recolor XD send me yours so I can make the CSPs and then send to you.
Alright i'll make it now and send it when I get back. It should be by tomorrow night.
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« Last Edit: August 14, 2012, 10:10:06 PM by RevenantGenesis »
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« Reply #117 on: August 15, 2012, 05:26:16 PM » |
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Alright i'll make it now and send it when I get back. It should be by tomorrow night.
FINALLY Fixed my DVD Recorder, i opened it up and replaced the lens, seems to work now. Gallades video will be edited and posted by tomorrow. And BTW Welcome back Rev.
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I Am The Master Spammer Brawler! Videographer Of Project Pokemon Brawl!
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« Reply #118 on: August 15, 2012, 06:28:14 PM » |
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FINALLY Fixed my DVD Recorder, i opened it up and replaced the lens, seems to work now. Gallades video will be edited and posted by tomorrow. And BTW Welcome back Rev. He's not back yet lol he's kinda busy for about another week I think. But that's great news Gawain I'm glad you got it fixed!
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« Reply #119 on: August 16, 2012, 03:06:09 AM » |
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FINALLY Fixed my DVD Recorder, i opened it up and replaced the lens, seems to work now. Gallades video will be edited and posted by tomorrow. And BTW Welcome back Rev. Almost made it. Thanks for the early greeting Gawain, and its good to hear that your cam is fixed. Im finally back, and ready to hack. PSAs that will be released soon with my coming back are Gastly, Electivire V1.5, and Treecko, but Mammoth and I will be putting a lot of my time into Bisharp, and with the completely badass Typhlosion model Carnage gave me im going to get his V1 out as soon as i can. Zed, i'll upload Gallade when i wake up tomorrow because i've been on the road forever. But all and all im glad to be back and hacking again.
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« Last Edit: August 16, 2012, 03:20:19 AM by RevenantGenesis »
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