Grandmaster Zoro [new preview]

Started by Vish, December 23, 2009, 09:56:38 PM

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Who would you rather have made after Zoro/Noel/Jin are released?

Vash [Trigun] (Snake)
3 (8.1%)
Kamina [TTGL] (Ike)
10 (27%)
Simon [TTGL] (Ness or Marth?)
4 (10.8%)
Yoko [TTGL] (ZSS)
8 (21.6%)
Gurren Lagann [TTGL] (Samus)
7 (18.9%)
Ryuk <revamp> [Death Note] (Donkey Kong)
2 (5.4%)
Luffy Timeskip [One Piece] (Marth)
11 (29.7%)
Franky Timeskip [One Piece] (Donkey Kong)
6 (16.2%)
Amy Rose [Sonic] (Sonic)
9 (24.3%)
Inuyasha <revamp> [Inuyasha] (Marth)
2 (5.4%)
Nami Timeskip[One Piece] (Peach)
1 (2.7%)
Robin Timeskip [One Piece] (ZSS or Zelda?)
1 (2.7%)
Kenshin [Rurouni Kenshin] (Marth)
3 (8.1%)
Sanosuke [Rurouni Kenshin] (Ike?)
1 (2.7%)
Laharl [Disgaea] (Pit?)
5 (13.5%)
First Form Cell [DBZ] (Lucario)
5 (13.5%)
Perfect Cell [DBZ] (Samus)
7 (18.9%)
Fat Buu [DBZ] (Dedede)
9 (24.3%)
Yusuke <revamp> [Yu Yu Hakusho] (Marth)
4 (10.8%)
Yoh [Shaman King] (Pit)
2 (5.4%)
Impmon [Digimon] (Sonic)
4 (10.8%)
Beelzemon [Digimon] (Snake?)
12 (32.4%)

Total Members Voted: 37

February 26, 2010, 01:49:13 AM #75 Last Edit: February 26, 2010, 01:51:15 AM by Vishkugeta
Thanks. Also, I'd be glad to make them, but they'd have to wait in line. xD

Current thing I'm working on:
Yusuke [Request] (Texture and possible vertice edit)

Rest of the stuff I plan to work on:
Project Digimon (on hold; waiting for Kryal's model rebuilder as I have no idea how I can fix Charizard to look like Agumon with all those stretched polygons in game)
Ryuk (Texture and possible vertice edit; already started, but postponed)
Nappa [Revamp; edit out triangle eyes]
Omi [Request] (Texture edit)
Garp [Request]
Boa [Request]


for the greyman, cant u just make charizards head bigger and edit stuf from there? if u want i culd attempt


Married Mai Self nvm

Well, yes, but that's what I did for Agumon, and in-game his head just looked normal...and his tongue stretched all the way to the bottom of the stage. o.o

Quote from: Vishkugeta on February 26, 2010, 03:32:49 AM
Well, yes, but that's what I did for Agumon, and in-game his head just looked normal...and his tongue stretched all the way to the bottom of the stage. o.o
ill try making one tommorrow


Married Mai Self nvm


Quote from: Vishkugeta on February 26, 2010, 01:49:13 AM
Thanks. Also, I'd be glad to make them, but they'd have to wait in line. xD

Current thing I'm working on:
Yusuke [Request] (Texture and possible vertice edit)

Rest of the stuff I plan to work on:
Project Digimon (on hold; waiting for Kryal's model rebuilder as I have no idea how I can fix Charizard to look like Agumon with all those stretched polygons in game)
Ryuk (Texture and possible vertice edit; already started, but postponed)
Nappa [Revamp; edit out triangle eyes]
Omi [Request] (Texture edit)
Garp [Request]
Boa [Request]



Thanks for read me and accept my request

February 28, 2010, 11:33:45 PM #81 Last Edit: February 28, 2010, 11:35:12 PM by Vishkugeta
Request by lordshadows, and he'll be releasing a moveset for this as well when it's done.




Yusuke Urameshi from the anime Yu Yu Hakusho joins the brawl! Yusuke Urameshi is a student, attending Sarayashki Junior High School. His poor attendance, constant fighting, and bad habits have earned him the label of delinquent among most of his teachers and classmates. This all changes rather abruptly as Yusuke is struck by a car and dies, while trying to save a small child who had wandered into the road. Such an altruistic deed catches the underworld by surprise. As they don't have a place for him yet in heaven or hell, he is permitted to return to his body and resume his life. However, while doing so it is revealed that Yusuke has a particularly strong aura and Koenma, the son of Enma, lord of the underworld, recruits him as a Spirit Detective.

His hair isn't exactly the same, but it was the best I could do.

Download: http://www.mediafire.com/?tjj2jjmbg0i
On TMK: http://themugiwarakaizoku.wordpress.com/2010/02/28/spirit-gun/

Two new revamps coming soon.



Franky's hair has been made longer. Tie has been made into a necklace, animations will make him not have a hunch-back, and his wait1 will of course be SUPAH. I've upgraded his skin as it was bad quality when I first made it with ASH.

Sanji has been vertex edited so his muffler/scarf thing is gone. (note: this is not Ike Lawliet's vertex edit but I got the idea from him. I didn't use his because I found his Sanji to look too muscular compared to how much he actually is.) I also made his white cap to look like hair. It's a bit glitchy on the back of his neck (small hole) and I noticed Ike Lawliet's vertice edit has the same problem.


Lol. I was gonna make animations for Franky Kong, but never mind. xD

Ike Lawliet made an epic Franky on Snake: http://kc-mm.com/?p=2645&cpage=1

I am going to release the revamped texture I made though.

March 05, 2010, 04:06:31 AM #85 Last Edit: March 05, 2010, 04:08:29 AM by Vishkugeta
Just gotta do a few more edits on Franky, and I'll release him with Sanji.

Also...

Incomplete but yeah, trying to make antlers. xD

I also fixed his texture a bit.

Franky Kong is still being worked on. Trying to get the floating part of his tie off, but it causes problems like his tongue sticking out. o_O

Ike Lawliet's gonna try helping me though. :)

Anyways, here's Sanji. He has a small hole in the back of his neck, but it's not visible unless you zoom in when you're paused.




Download: Pac: http://www.mediafire.com/?3h1cg0n1zij
Pcs: http://www.mediafire.com/?n5zozzmw2jt

Windows Vista, a random stage I made because I was bored:




Download: http://www.mediafire.com/?ziuqndeuutk

On TMK: http://themugiwarakaizoku.wordpress.com/2010/03/07/sanji-revamp-release-other-things/

Woooow, Sanji is great but... He have not the cigarrete jajaja


Nice job

Tried adding the cigarette, but then he would have two due to the mirrored texture. <.<

Too bad I don't know how to unmirror them. :P Also, Ike Lawliet fixed the tie problem on my Franky texture. He'll be released later....




Franky Revamp is complete...and no you can not have this SUPAH animation, because it's in-complete and looks retarded in-game plus his arms don't even touch (probably not even going to continue that animation, but just made it for fun). >.> Also, credit to Ike Lawliet for helping me get rid of the tie.

Download: http://www.mediafire.com/?xtjtkmtzcgt

—————

Secondly, here is a revamp of Nappa I made; suggested by alexjol.




Download: http://www.mediafire.com/?atqn3mmfmzk

—————

Snow from TMK also made Kyou Fujibayashi from the anime, CLANNAD. Credit to Ike Lawliet since I put on his swimsuit Peach model. However, I also vertice edited Kyou's hair to take out Peach's hair that sticks out on the side. (well more like pushed in. In Brawlbox it looked good, but in-game the edit is barely visible)

Kyou is a bad-mouthed and aggressive girl who is also well known as a good cook. She is the older of the Fujibayashi twins. She was in Tomoya's class in their second year, and has maintained a steady friendship with Tomoya even though they are put in different classes on their third year. She is currently the class representative of her class. She has a pet baby boar named Botan as well. She owns a scooter, which is known only to Tomoya and her sister. She throws various types of dictionaries towards anyone she gets furious with, especially Sunohara.




Download: http://www.mediafire.com/?t24y2nnm1dm

All of those + pictures of a Meowth model swap made by ChaotixNinjax on TMK:
http://themugiwarakaizoku.wordpress.com/2010/03/12/supaaahh-vegeta-geta-geta-sunohara-were-blastin-off-againnnn/