Mr. Game & Watch Attack Animation missing?

Started by Tookie110, July 29, 2012, 04:07:59 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

So yea... I screwed up and deleted Mr. Game & Watch's .Pac and .PCS files (Well deleted the whole folder I suppose)

Soo when I play Mr. Game & Watch ingame, his UP + B is glitched, his attack animations (Example: Side + A [Fire move]) isnt showing anymore...

Is there a way to fix this?



Then just download the regular GW files from the Vault Resources and put those back in the folder for GW.

http://forums.kc-mm.com/Gallery/Resources.php

Soo I go scroll down to the bottom of the page

and go to Data Partition 2> and it leads me to MediaFire

--When searching through the folders, of course I found GW files but it also included the MotionData

It got me wondering, are those files modded or they will just put GW back to the original way he was?

That's all the standard Brawl files, unedited.

Hmm this really got me wondering then

Example: Captain Falcon

In my SD card, I have put only custom skin textures on the [Captain] Folder but there is no MotionData

What happens if I download the motion data off the original brawl files and put it in the Captain folder, will anything change? Or everything will be the same as if it wasn't there?

It will be the same as the game won't have anything to change.

Okay I tested it out today, and Mr Game&Watch is still glitching x.x i double checked gamewatch folder and everything from the Brawl Resources were in the gamewatch folder and he is still having some of his animations glitched x.x any other method to fix this?

Backup your entire SD card and format it.

Alright formated my card and the glitch still happens...man... Gamewatch will always be glitched Dx

Then i have no idea what to do, sorry .-.

Ahh i found the dumb problem!!! it was the module file "ft_gamewatch.rel" that was causing it to glitch :P

Quote from: Tookie110 on July 30, 2012, 08:58:31 PM
Ahh i found the dumb problem!!! it was the module file "ft_gamewatch.rel" that was causing it to glitch :P
lmfao, you had an import over GW huh?