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Author Topic: ShadowWolf PSA Thread: Back at a Price...  (Read 447322 times)
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SonicBrawler
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    « Reply #510 on: October 07, 2012, 03:23:23 PM »


    ok so FrostyMM had the great idea of putting her on ike, so she is portable. but we will release an edited version to work on d3 100% (sfx and all)
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    « Reply #511 on: October 07, 2012, 03:32:38 PM »


    the funny thing is that i have shadow over dedede so i wont be using amy at all just to test and put the sfxs in i may port he over somebody else but only for me
    I still use ShadowKong, but I added Generations Shadow just for fun. Tongue
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    « Reply #512 on: October 07, 2012, 03:51:29 PM »


    ok so FrostyMM had the great idea of putting her on ike, so she is portable. but we will release an edited version to work on d3 100% (sfx and all)
    ike or marth would be the best because of the file size they have
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    XChosenOne1
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    « Reply #513 on: October 07, 2012, 04:48:39 PM »


    cool. i want all of amy's sfx from sa2b
    alright i'll do my best, i have sonic Free riders voices to jic (Just in case)
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    « Reply #514 on: October 07, 2012, 05:48:13 PM »


    SA2 voices are better for her. I always favored the voices in that game
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    « Reply #515 on: October 07, 2012, 05:54:20 PM »


    SA2 voices are better for her. I always favored the voices in that game
    kk, i'll do my best to get them
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    ShadowWolf
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    « Reply #516 on: October 07, 2012, 06:02:29 PM »


    kk, i'll do my best to get them
    alright, if you can that would be great. If not, we will most likely just make her silent.
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    « Reply #517 on: October 09, 2012, 05:08:14 AM »


    little question amy over dedede is without rel right ? and if its not can she go over any other character without rel ?
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    ShadowWolf
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    « Reply #518 on: October 09, 2012, 01:15:35 PM »


    little question amy over dedede is without rel right ? and if its not can she go over any other character without rel ?
    its over Dedede with no rel
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    SonicBrawler
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    « Reply #519 on: October 09, 2012, 06:11:01 PM »


    its over Dedede with no rel
    wrong

    its over ike but will include over d3 with working sfx and stuff. (ike rel port)
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    « Reply #520 on: October 10, 2012, 02:26:09 PM »


    Hmm it's changed from Dedede now?My idea was to rig a regular model and transfer it to Dedede, then rig amy's hammer to dedede's hammer. I think that would work better

    Edit: For mephiles I decided to use this model instead of the Crystal model
    To make it the right size, I had to redo the T-Pose from scratch so the size wouldn't be messed up again. And since it's a sonic model and not a Lucario model, I need to revamp animations. I'm estimating about within the next two weeks the animations should be done, and PSAing it should take about a week or two after. I'm hoping to have this done before November or early within that month. I need to know a good running animation for him. I don't know what to do for it since he is all mysterious like.
    --------------------------------------------------------
    Updates:
    New Model
    Custom Model FS WIP

    Animations changed to Fit Sonic's model:
    Waits
    Running/Turning Etc
    Jumping
    Taunts
    Entries
    (These are just for now to make sure the model looks decent in game)
    New Idea's for specials
    Neutral B-
    Dark Aura Ball. It will be bigger so don't worry
    And the other ones aren't finished so I will release the info once they are completed.

    Final Smash: Crystal Mephiles. May be a Final Smash extra moveset or just one attack causing damage. Maybe a poll will be put up to decide that
    « Last Edit: October 10, 2012, 06:01:42 PM by ShadowWolf » Logged


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    « Reply #521 on: October 12, 2012, 11:03:53 AM »


    Hmm it's changed from Dedede now?My idea was to rig a regular model and transfer it to Dedede, then rig amy's hammer to dedede's hammer. I think that would work better

    Edit: For mephiles I decided to use this model instead of the Crystal model
    To make it the right size, I had to redo the T-Pose from scratch so the size wouldn't be messed up again. And since it's a sonic model and not a Lucario model, I need to revamp animations. I'm estimating about within the next two weeks the animations should be done, and PSAing it should take about a week or two after. I'm hoping to have this done before November or early within that month. I need to know a good running animation for him. I don't know what to do for it since he is all mysterious like.
    --------------------------------------------------------
    Updates:
    New Model
    Custom Model FS WIP

    Animations changed to Fit Sonic's model:
    Waits
    Running/Turning Etc
    Jumping
    Taunts
    Entries
    (These are just for now to make sure the model looks decent in game)
    New Idea's for specials
    Neutral B-
    Dark Aura Ball. It will be bigger so don't worry
    And the other ones aren't finished so I will release the info once they are completed.

    Final Smash: Crystal Mephiles. May be a Final Smash extra moveset or just one attack causing damage. Maybe a poll will be put up to decide that

    sounds good and are ou going to do that final smash i told you about
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    ShadowWolf
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    « Reply #522 on: October 12, 2012, 12:51:11 PM »


    sounds good and are ou going to do that final smash i told you about
    Yeah. I forgot who was gonna rig another Crystal Mephiles over Sonic. I believe it was Blase but I'm not sure.
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    « Reply #523 on: October 14, 2012, 12:20:28 PM »


    ok ill help you out with any thing you  need
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    Mareeo 64
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    « Reply #524 on: October 14, 2012, 01:15:58 PM »


    I'd say to do a different moveset for his crystal FS. You don't see many of those anymore. It's always a finisher move. Tongue Maybe this could set Mephiles apart from other hacks. Grin
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