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Author Topic: Help with creating CSPs in Gimp (RLE compression, whah?)  (Read 3664 times)
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DocStrange
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    « on: January 05, 2010, 08:14:25 PM »


    I'm trying to learn how to make my own CSPs, and I've been following the excellent guide produced by a member of this site.

    I'm using Gimp, and all is well, except when I finally get to saving my tga I get a prompt about what RLE compression I want. This prompt wasn't given in the tutorial. The options are basically not to do RLE compression, to compress in upper left, or to compress in lower left. I've tried all three ways and each time my CSP ends up mutilated in game and once it caused the game to give me the screech of death.

    I've successfully put in CSPs made by others so it's nothing wrong with Cupash, it must be something about the way I'm saving. Anyone else have this problem and can help with a solution? Any help is much appreciated!
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    Hakumen
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    « Reply #1 on: January 05, 2010, 08:46:20 PM »


    Ignore the RLE compression part (do not check off the box).
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    mnsg
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    « Reply #2 on: January 06, 2010, 06:53:06 AM »


    Ignore the RLE compression part (do not check off the box).

    What RLE Compression does is compress the TarGA image to reduce the amount of memory that it uses.  The image wouldn't be affected much if it is compressed or not.
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    DocStrange
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    « Reply #3 on: January 06, 2010, 12:07:08 PM »


    Just tried unchecking the box again, got the same results. It didn't crash, but the image was severely jacked up, plus I noticed something new. I'm trying to replace mario2_big. Once I put in my CSP, mario2 was all jacked up, but then if I keep scrolling towards mario3 there's a weird missingno type thing with just dotty lines, then mario3, like it's creating an extra CSP between mario 2 and mario3. Very strange.
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    Mac_Elef
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    « Reply #4 on: January 09, 2010, 02:37:24 AM »


    I'm experiencing the same problem. Eagerly waiting for a solution.
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