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« Reply #210 on: June 14, 2013, 10:53:14 AM » |
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yep works fine for me on both rsbe and rsb4. my version loads rsb4 first as well. to the people having freezing issues make sure you have ALL the files on BOTH folders. and have the expanded CSS and SSS files for cbliss on both as well, or it will freeze if you change costumes. silent freeze = loading data thats not there (you missed a costume) buzz freeze = bad hack (or you forgot to edit the CSS to accept the added portraits) also make sure you have at least 500mb free for the cbliss files.
you are using wiimote only code right?
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« Reply #211 on: June 14, 2013, 01:22:25 PM » |
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you are using wiimote only code right?
lol i use gamecube
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« Reply #212 on: June 14, 2013, 07:14:16 PM » |
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lol i use gamecube
Ok, because I was having Issues with Wiimote + nunchuk code, but I have no issues with wiimote code only (with rsbe as default)
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« Reply #213 on: June 15, 2013, 07:56:10 PM » |
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Ok, because I was having Issues with Wiimote + nunchuk code, but I have no issues with wiimote code only (with rsbe as default)
i'll try a quick test later see if i can get it to work.
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« Reply #214 on: June 20, 2013, 03:32:47 PM » |
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Someone try a fight between zero suit samus, snake, squirtle, and pikachu, and write results here please -_-
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« Reply #215 on: June 20, 2013, 03:38:34 PM » |
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Someone try a fight between zero suit samus, snake, squirtle, and pikachu, and write results here please -_-
Using cbliss? or without cbliss default costumes or with texture hacks?
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« Reply #216 on: June 20, 2013, 04:37:13 PM » |
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Using cbliss? or without cbliss default costumes or with texture hacks?
default costumes, using cbliss and not using it
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« Reply #217 on: June 20, 2013, 04:38:02 PM » |
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default costumes, using cbliss and not using it
mk on what folder on rsbe or rsb4? i can test without cbliss later today
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« Reply #218 on: June 20, 2013, 04:46:38 PM » |
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mk on what folder on rsbe or rsb4? i can test without cbliss later today
on rsbe folder as default, start the fight and then end it with the respective button combination ., and no matter the result, try again 3 or 4 times
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« Last Edit: June 20, 2013, 04:49:14 PM by shadowXtreme »
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« Reply #219 on: June 20, 2013, 09:46:37 PM » |
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on rsbe folder as default, start the fight and then end it with the respective button combination ., and no matter the result, try again 3 or 4 times
on rsbe? that would be like doing it without using any codes at all lol anyways ill do it laterz
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« Reply #220 on: June 21, 2013, 08:52:55 AM » |
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on rsbe? that would be like doing it without using any codes at all lol anyways ill do it laterz
I bet you will -_-, and post results please Post Merge: June 21, 2013, 09:45:44 PM
I just tested, FPC 3.5.3 wiimote only code is not causing the glitch Post Merge: June 21, 2013, 10:14:31 PM
now I am sure,. I tested CBLISS 1.1 with file patch code 3.5.1 and I had no freezes with zsuit snake , pkmn trainer (any pokemon) and pikachu, then I tested CBLISS 1.5 witj fpc 3.5.1 , and It froze.. I tested FPC 3.5.3 wiimote only without cbliss, and no freezes appeared,. I think CBLISS 1.5 is causing this freeze in particular
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« Last Edit: June 22, 2013, 09:48:08 AM by shadowXtreme »
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« Reply #221 on: July 17, 2013, 02:37:09 PM » |
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how is this project going? is there a way so that this could be used to add characters in project m? :O
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Generically Epic: A lucky moment that could happen to anyone. For example: Making a hole in one, landing an Falcon Pawnch, finding 20 bucks, etc.
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« Reply #222 on: July 17, 2013, 03:35:29 PM » |
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@ above Yeah, I use it myself, just compare this code to the 3.5.1 PM uses and delete matching lines before adding it.
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« Reply #223 on: July 28, 2013, 04:09:43 PM » |
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hey guise if you are using the code i made for rsbe as default in the previous page, i made an update. the other one was not swapping the strm folder(music) If anybody can test this, let me know so i can update the OP with RSBE as default... if not ill get to it later
justed tested and they work, ill update the OP later by the way sfx is not swapping at the moment, ill let u guys know what i find out later on because i know a lot of you guys want this Post Merge: July 28, 2013, 04:18:51 PM
@ above Yeah, I use it myself, just compare this code to the 3.5.1 PM uses and delete matching lines before adding it.
^^this when i update the codes ill seperate them so PM users can easily use them
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« Last Edit: July 28, 2013, 09:16:48 PM by Mr.MW »
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« Reply #224 on: August 08, 2013, 05:44:25 AM » |
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just wondering if it would be possible to port the 4.0 FPC for sound effects for this. i think it would be useful considering the current method would replace both partitions character SFX. (using usb loader to permanantly swap SFX since this isn't compatible with riivo)
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