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« Reply #240 on: January 20, 2013, 05:38:45 PM » |
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i luv the look you gave to Polywrath Any chance you will make some more custom hacks like that? I know Jokerkid is working on something similar, it think Pinsir...
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« Reply #241 on: January 20, 2013, 05:40:11 PM » |
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I happen to think Machamp would look nice with the Poliwrath treatment ![Smiley](https://forums.kc-mm.com/Smileys/default/smiley.gif)
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« Reply #242 on: January 20, 2013, 05:44:25 PM » |
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Yeah, that Poliwrath model turned out great. The rig, on the other hand....
I'd love to see Politoad at some point. Frogs, frogs everywhere.
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Muslims are literally murderers
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« Reply #243 on: January 20, 2013, 05:45:30 PM » |
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I happen to think Machamp would look nice with the Poliwrath treatment ![Smiley](https://forums.kc-mm.com/Smileys/default/smiley.gif) but he would have 2 useless arms since no brawl charactar has 4 arms sadly unless someone did an amazing rigg that moved 2 arms at a time for each arm still dont think thats is doable.
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« Reply #244 on: January 20, 2013, 05:47:27 PM » |
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Well I figure he'd probably go over DK. With his 2 unmoving arms, they could either be his top arms, up in the air like in a lot of his artwork, or his bottom arms, folded like a boss.
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« Reply #245 on: January 20, 2013, 07:12:47 PM » |
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So.... who's rigging that sexy-ass Blastoise?
You spoke of Machamp... I had an idea for him once. It didn't work over Falcon ;_;
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« Reply #246 on: January 20, 2013, 07:18:29 PM » |
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Sorry to hear that ![Sad](https://forums.kc-mm.com/Smileys/default/sad.gif) Anyways, Machamp should have a pokepark model, so the main thing I'd do is the texture (and posing his arms I guess). I think Snoopy was going to rig the Blastoise, but I sent it to Nanobuds first so he could cut the polys on his second shell and stuff.
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« Reply #247 on: January 20, 2013, 07:34:12 PM » |
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A proper Machamp would need two sets of bones for the arms.
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« Reply #248 on: January 20, 2013, 07:53:17 PM » |
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A proper Machamp would need two sets of bones for the arms.
I did that... it didn't work... but I diddd do that forever ago so I may be able to get it to work now I suppose. Aafyre, have you though about possibly importing Lugia? I'd be more than happy to collab with you to rig it should you want to do it. It is my favorite Pokemon other than squirtle and treecko, after all ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif)
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« Reply #249 on: January 20, 2013, 08:00:28 PM » |
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I dunno. How much would there even be for me to do? I've not looked at his T-pose but I'm guessing it's pretty similar to Charizard's already. Though I'm pretty sure he also has a Melee trophy. I assume that would look better than his Brawl model, but they don't have it on models-resource.
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« Last Edit: January 20, 2013, 08:04:02 PM by Aafyre »
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« Reply #251 on: January 20, 2013, 08:56:33 PM » |
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Machamp could work on DK, he'd just need quite the edited boneset. i can basically see how it could work, and DK has a bunch of other bones that i could use to make the second set of arms move. the only thing would be that he could only have 1 bone per finger for the extra arms, but it could work.
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« Reply #252 on: January 20, 2013, 09:00:38 PM » |
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Oh I had no idea that was even possible. Would you like me to try positioning his Pokepark model to DK's skeleton?
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« Reply #253 on: January 20, 2013, 09:04:23 PM » |
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let me make the skeleton first, then i'll send it to you. though it really won't be too different than DK's, just the extra arms above the current arms. so you can start the posing if you want.
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« Reply #254 on: January 20, 2013, 09:10:25 PM » |
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Well I'll wait wait for yours. I'm currently doing Hitmonlee over Fox anyways ![Smiley](https://forums.kc-mm.com/Smileys/default/smiley.gif)
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