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« Reply #405 on: April 23, 2016, 01:42:22 PM » |
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I've heard some people say that they used to interpret the sprite for this enemy as the winged shells holding up the octopus. Maybe it's because of how the lines never bend, or how the shells seem to go higher/lower, but I've always interpreted the whitish lines as being metal poles. It certainly makes for a more interesting enemy. Looks pretty sweet. I am now interpreting those poles as antennae so that the octopus gets proper reception for its built-in radio.
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« Reply #406 on: May 12, 2016, 08:30:53 PM » |
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Thanks! After posting it, I've heard some people say that they interpreted the enemy's sprite as it holding onto strings attached to the beetles. Looking back at it, I can totally see that, but I think the staff design makes it more interesting. I don't have a new model ready yet, but I did make this random image. Think of it as part of the image set I made earlier. (1440x960)
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« Last Edit: May 12, 2016, 08:32:21 PM by Peardian »
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« Reply #407 on: May 12, 2016, 08:42:55 PM » |
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stop making me miss adventure mode.
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Switch FC: SW-4190-2933-4524
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« Reply #408 on: May 12, 2016, 09:29:31 PM » |
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stop making me miss adventure mode.
And that's why I don't play Smash 4 that often. lol I don't have a new model ready yet, but I did make this random image. Think of it as part of the image set I made earlier. Now I want to see either an animation, a hack or fangame based off that. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #410 on: August 04, 2016, 09:43:54 PM » |
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Here, have some shinies. The high-poly versions aren't really suitable for a stage prop, so I also made a low-poly version to go with it. For those of you who like to analyze details, I made both designs of the coin from both the in-game sprite and the official artwork.
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« Reply #411 on: September 05, 2016, 07:14:25 PM » |
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I know it's not much, but here's another little thing. This time, it's from Kirby's Dream Land 3. Edit: Two more! HB-002 & HB-007 from Kirby's Dream Land 3 Edit: Another Kirby enemy! Transformer from Kirby's Dream Course Edit: Another: Keyzer from Wario Land 4
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« Last Edit: November 13, 2016, 08:06:03 PM by Peardian »
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« Reply #412 on: January 24, 2017, 07:46:36 PM » |
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I'm making a new post for this rather than editing my previous one because I feel this is actually something that someone may find useful: It's a Time Gear from Pokemon Mystery Dungeon 2! Download it hereI figure it could be used as a replacement for the Timer item. If not, it could make a neat background prop for Spear Pillar or something. Edit: Model ahoy! Barney Bubble from Yoshi's Island
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« Last Edit: March 20, 2017, 08:03:08 PM by Peardian »
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« Reply #414 on: April 01, 2017, 10:48:42 PM » |
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Oh good. Nightmare fuel.
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« Reply #415 on: April 02, 2017, 04:24:27 AM » |
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These are amazing, I can't believe I never knew about this thread before, I'm looking back through all the pages now.
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« Reply #416 on: July 06, 2017, 09:56:39 PM » |
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Surprise!
Download HereI guess now would be a good time to point out that my models aren't only for Brawl, even if they use Brawl's art style and aren't super high-poly. Someone could port these to Smash 4 if they wanted to, but Brawl will continue to me by quality target.
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« Last Edit: July 08, 2017, 02:24:34 PM by Peardian »
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« Reply #417 on: July 12, 2017, 08:01:15 PM » |
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This stops being a surprise if you often check the custom/edited tag at models resource xD
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ㅤlㅤ
ㅤlㅤ
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« Reply #418 on: July 19, 2017, 09:38:29 PM » |
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To be fair, I did post that trailer a few days before I uploaded the model. Anyway, I made a new thing: Vibe Scepter, from Super Princess Peach!
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« Reply #419 on: August 26, 2017, 10:01:56 PM » |
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Another Super Mario RPG enemy! Maybe someone can turn this one into a background decoration or something. Download here
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