Cloud Strife Project - Cloud Strife V2.0a2 Released - 3/14 - Glitches Fixed

Started by Jack H., February 07, 2010, 04:51:08 AM

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March 14, 2010, 01:07:42 AM #330 Last Edit: March 14, 2010, 01:38:04 AM by Jack H.
Another reported glitch: More than one Cloud at a time causes a soft-freeze (however, not the buzz of death). Most likely due to the incredibly massive FitMotionEtc file-size.
-Jack H.

Quote from: Jack H. on March 14, 2010, 01:07:42 AM
Another reported glitch: More than one Cloud at a time causes a soft-freeze (however, not the buzz of death). Most likely due to the incredibly massive PSA file-size.

Lol, the PSA is an average size. The motion pac is above average tho.



Great work guys. Great work. Like I said before, some of us may not show it, but we reeeeeally appreciate you guys hard, hard work!!!

I Found a Glitch.

If king boblin hits you as cloud it freezes. Injected into the ISO. Dolphin Beta Final Build v2

Dolphin? Well no wonder. XD;

Here, use this code so that he won't go by and the bridge won't break, but the stage still animates. :3

Dark Link Duel [Phantom Wings]:
4A000000 90180F3A
38000000 FF000033
48000000 805B8ADC
DE000000 80008180
1400036C 4F000000
E0000000 80008000


Wait, homebrew works on Dolphin now?
Man, I need to get a new laptop.

Aside from emulators, I have my two cents to point out now. I know you're asking for glitches, but not many casual hackers are good at finding them, so i'll focus on gameplay. The only 'glitch' I found, per say, was that his winning-waiting animations are completely frozen. Not that it freezes the game, but rather the animation is frozen.

MASSIVE GAMEPLAY REVIEW TEXT WALL. DO NOT READ IF IRRELEVANT.

All in all, Cloud has no obvious weakness to be exploited. His worst point is getting back on stage, and it's mediocre at worst. His Side-B and Up-B are fine for recovery. His Up-B moves are also bad at hitting people.

You want to really beat Cloud? Get a character with projectiles.

There's no way to approach him without them, and when you do, it can only get worse.

From above? His Uair will juggle you, no matter how long the dodge is. For variation, try Nair instead and laugh when opponents can't get away from it's huge hitbox.

From below? Expect a Dair, Toon Link style and less lag. Or a Down-B. Slower, but great for off-stage spiking.

From the side? Cloud has two projectiles (Neutral-B and Down B) that can be predicted and dodged, but off-stage they become scary edge-guarders. His Foward Smash is fine for dealing with people that are good at spacing.

His F-tilt is mediocre, his D-tilt is better than Ike's, and his U-Tilt is magical. Compare the Utilt to Sheik's Ftilt.

Is Cloud on the ledge? His Side-Aerial move will hit anyone waiting for him, with it's massive reach.

It's so satisfying to land a full Aerial Neutral B on someone.  :happy:

And there's my gameplay review on Cloud. Balanced? Nope. Legit? Yes. It's Cloud Strife, he's supposed to kick everyone's a**.

Peach's Final Smash causes him to freeze the game when he falls asleep...Yeah, talk about weird. XD


I think I may know the reason why he's freezing for some of these. I'll get to  them quam celerrime.

Quote from: Vinyourg on March 14, 2010, 03:31:14 AM
Wait, homebrew works on Dolphin now?
Man, I need to get a new laptop.

Aside from emulators, I have my two cents to point out now. I know you're asking for glitches, but not many casual hackers are good at finding them, so i'll focus on gameplay. The only 'glitch' I found, per say, was that his winning-waiting animations are completely frozen. Not that it freezes the game, but rather the animation is frozen.

MASSIVE GAMEPLAY REVIEW TEXT WALL. DO NOT READ IF IRRELEVANT.

All in all, Cloud has no obvious weakness to be exploited. His worst point is getting back on stage, and it's mediocre at worst. His Side-B and Up-B are fine for recovery. His Up-B moves are also bad at hitting people.

You want to really beat Cloud? Get a character with projectiles.

There's no way to approach him without them, and when you do, it can only get worse.

From above? His Uair will juggle you, no matter how long the dodge is. For variation, try Nair instead and laugh when opponents can't get away from it's huge hitbox.

From below? Expect a Dair, Toon Link style and less lag. Or a Down-B. Slower, but great for off-stage spiking.

From the side? Cloud has two projectiles (Neutral-B and Down B) that can be predicted and dodged, but off-stage they become scary edge-guarders. His Foward Smash is fine for dealing with people that are good at spacing.

His F-tilt is mediocre, his D-tilt is better than Ike's, and his U-Tilt is magical. Compare the Utilt to Sheik's Ftilt.

Is Cloud on the ledge? His Side-Aerial move will hit anyone waiting for him, with it's massive reach.

It's so satisfying to land a full Aerial Neutral B on someone.  :happy:

And there's my gameplay review on Cloud. Balanced? Nope. Legit? Yes. It's Cloud Strife, he's supposed to kick everyone's a**.

Thanks. This kind of input is also appreciated. We'll be sitting in our lawn chairs slurping juice - but we'll be on our netbooks on the front lawn read'n the subtle suggestions. You wont go unheard.
-Jack H.

I was playing on the Pirate Ship with Cloud and Pokemon Trainer (specifically Charizard), and after awhile it seemingly froze for no reason.

Expect a re-released fixed file soon.

Freeze Fixes:
4 Player Clouds
Peach's Final
Hog Collision (Bridge of Eldin) 
Stand-up glitch

is it normal wen rosalina uses her final smash cloud makes a weird noise and it freezes

Wow this really looks awesome! Sadly I can't test it myself as I won't  have wii before may T_T

I just have a question though : I saw in the gameplay video that he still had Ike's voice, didn't you say you would change it? Or will you had it in the final version of the PSA?

Forgive me if you already told it somewhere.

Quote from: Calamitas on March 13, 2010, 11:02:30 PM
Oh yeah, I have to report a glitch:
While fighting Link with Brawl Minus PSA, the game froze after the first KO.
Oh yeah, I forgot to note: I was playing PAL Brawl.

Quote from: Feanor on March 14, 2010, 09:54:31 AM
Wow this really looks awesome! Sadly I can't test it myself as I won't  have wii before may T_T

I just have a question though : I saw in the gameplay video that he still had Ike's voice, didn't you say you would change it? Or will you had it in the final version of the PSA?

Forgive me if you already told it somewhere.

Sound effects do NOT get replaced though PSA. It's through the smashbros_sound.brsar.

And that's a VERY tedious and annoying task. I'd be surprised if they're still doing it, though if they are, more power to em. I sure as hell wouldn't have the patience. >_>