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Author Topic: Marth hacks not working on Project M 2.5  (Read 1241 times)
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Tawa Hoda
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    « on: January 13, 2013, 03:14:10 AM »


    Before I start:
    I have Riivolution
    I have Project M 2.5
    I have multiple Folders (Cust1,Cust2,P:M,etc)
    I have the File Patch Code that came with Project M
    - and I also have FPC 2.5.2 I haven't used in forever.
    My marth hacks did work in last the last demo of P:M I believe.
    They do infact work in outside of Project M.
    -and the only color that DOES work in Project M is that Purple color tat P:M has.
    If your wondering why the lines are colored it's because I find all grey and cramped too hard to read.
    This might hurt your eyes though just a little it does mine. >_>

    To make things worst, I even played a played as Marth against a COM Marth in P:M and the game froze
    after I choose Final Destination. It was GET READY for about around 2 minutes. Before I decided to turn the wii off.

    Any one got any ideals why it could be doing this?  Im srs here
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    chaoswolf
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    « Reply #1 on: January 13, 2013, 11:51:14 PM »


    Try taking out the File Patch code.  It does not work with Riivolution.
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    Moblin
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    « Reply #2 on: January 14, 2013, 01:25:12 PM »


    It's an .xml coding oversight. Put the textures in brawlmods/textures/fighter/Marth. Should work then.

    If you want the skins exclusively in P:M and nowhere else, you have to edit the .xml.
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