Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 22 23 24 [25] 26 27 28 ... 60
Author Topic: Stage Workshop  (Read 444457 times)
0 Members and 1 Guest are viewing this topic.
Akeno/Archer
Middle Class Devil, Counter Guardian, Son of Sparda and
Special Access
*****
Offline Offline

Posts: 3100


"You will not forget this Devil's power!" -Vergil

  • Awards Diamond in the Rough Super Saiyan Topic Favorite'd Heart Container

  • View Profile WWW Awards
    « Reply #360 on: January 28, 2014, 06:03:31 AM »


    Yea, you're insane man.

    Would it be possible to have it so that if the player is on the ground along the wall when those pegs come by it kills them?  That'd be an interesting gimick.

    Anyhow... HI GUYS

    I got home, had a fantastic vacation, jumped back into my project today.

    I worked on putting some serious effort into the background of the scene. The blue boxes on the left are placeholder for a small town that's going in there.  I still need to make another small lighthouse that goes behind those blue houses as well.



    Sky color and such is all placeholder as well.

    New assets from today:
    Sand Path
    Dirt Path
    Cliffs along islands into water
    "Mountains"
    Water
    Clouds
    BlueTown
    i need another pair of pants now...
    *Akeno likes your post*
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Link990
    Expert Kitten
    ****
    Offline Offline

    Posts: 64


    Yeah right.


    View Profile Awards
    « Reply #361 on: January 28, 2014, 01:56:39 PM »


    Finally... Had time to finish my Eyerock hack.

    Stage improved with shadows, custom lighting and star's eye transparency was fixed
    « Last Edit: January 28, 2014, 02:21:21 PM by Linkfan990 » Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #362 on: January 28, 2014, 02:19:57 PM »


    Don't link to stages in this thread. It's a WIP stage thread.
    Logged

    : SW-2632-7270-6724


    Link990
    Expert Kitten
    ****
    Offline Offline

    Posts: 64


    Yeah right.


    View Profile Awards
    « Reply #363 on: January 28, 2014, 02:22:17 PM »


    Don't link to stages in this thread. It's a WIP stage thread.
    Ok, sorry.
    Logged

    Mewtwo2000
    The Stage Master
    Special Access
    *****
    Offline Offline

    Posts: 3331


    Making stages since 2010

  • Awards Former PMDT King for a Day Ceiling Cat Featured

  • View Profile WWW Awards
    « Reply #364 on: January 29, 2014, 09:54:59 AM »


    Dodongo's Cavern, WIP:

    [SSBB hack] - Dodongo's Cavern (First Preview)
    Logged

    SW FC: SW-5958-4724-5095
    Wii FC: 1247-2259-6207
    Twitch: http://twitch.tv/mewtwo2000
    Visit my stage thread here


    Stage light and fog tutorial
    Stage shadows tutorial

    LlamaJuice
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    Be your own rockstar.

  • Awards Former PMDT Tutorial Writer Featured

  • View Profile Awards
    « Reply #365 on: January 29, 2014, 01:41:28 PM »


    You're a machine dude, how quick is the average turnaround for a stage for you?  Your content is always just absurdly impressive that you're able to pump out this much stuff that quickly.
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #366 on: January 29, 2014, 01:52:32 PM »


    Hey Llama. What else are you a fan of?
    Logged

    : SW-2632-7270-6724


    LlamaJuice
    Expert Kitten
    ****
    Offline Offline

    Posts: 79


    Be your own rockstar.

  • Awards Former PMDT Tutorial Writer Featured

  • View Profile Awards
    « Reply #367 on: January 29, 2014, 02:07:10 PM »


    I’m not sure how to answer that question.  I chose my Golden Sun project based off of Project M’s requirements for being included into their mod (An IP that exists in Brawl).  Originally I was planning on trying to submit my map to the PMBR and have them throw it into their pack, but now that’s not really a concern.  Now it’s just more of me wanting to create good looking and fun content.  Golden Sun wasn't a game that I had even thought about in years until I looked through the IPs found within brawl and had a nostalgia blast from Golden Sun haha.  I figured it was an IP that was great, but didn't have much love in the game’s community.

    Other games that I’m a fan of are games like Banjo Kazooie, Tales of Vesperia, Portal, Kerbal Space Program, Minecraft, Halo, Donkey Kong Country, Super Mario World, Rocket Knight Adventures, Pokemon Snap, Conker’s Bad Fur Day… I’m kinda all over the place.

    I haven’t tried to think of what I want to do for my next project after I finish my Golden Sun stage, I just really want to be able to focus on the one stage and not get sidetracked onto other stuff before I complete it.
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #368 on: January 29, 2014, 02:11:14 PM »


    A Tales of Vesperia stage would be awesome to have at one point.
    Logged

    : SW-2632-7270-6724


    Bad Box Art Mega Man
    Keeper of the Gaming Universe
    Holy Kitten
    *
    Offline Offline

    Posts: 1380


    What you call hacks, I call DLC.

  • Awards Featured Pin Collector Heart Container PC Pro Gamer

  • View Profile Awards
    « Reply #369 on: January 29, 2014, 03:11:43 PM »



    CPUs might need a little work; Ganondorf died more than he should have if he were level 9.
    here's an idea, maybe make the lower jaw of the skull lower every minute or so, for like 10 seconds, and have it raise back up?
    Logged


    Switch FC: SW-4190-2933-4524

    Syvkal
    Mega Kitten
    *****
    Offline Offline

    Posts: 106


  • Awards Hot Topic

  • View Profile Awards
    « Reply #370 on: January 29, 2014, 04:41:40 PM »


    Mewtwo, that looks beautiful! I can't wait to play it!

    Also, just a little mod I whipped up:


    It takes up one slot only, but I couldn't get the Metal Gears working =/

    It's not quite finished yet. I need help deciding where to put the death boundaries.
    Also, need advice on whether or not to remove the railings from the (no longer existent) side platforms? I can't tell if they still look like they are part of the stage - instead of the background...
    Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #371 on: January 29, 2014, 11:40:37 PM »


    well, here's some BB pics of DemonBoys stage - Spirit Tracks



    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Bad Box Art Mega Man
    Keeper of the Gaming Universe
    Holy Kitten
    *
    Offline Offline

    Posts: 1380


    What you call hacks, I call DLC.

  • Awards Featured Pin Collector Heart Container PC Pro Gamer

  • View Profile Awards
    « Reply #372 on: January 30, 2014, 12:12:00 AM »


    well, here's some BB pics of DemonBoys stage - Spirit Tracks





    awe yeah, that's the sturff! tristrip the hell out of it, even if it isnt yer stage; something tells me it'll lag under certain conditions. might need alfonzo there too XD
    Logged


    Switch FC: SW-4190-2933-4524

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #373 on: January 30, 2014, 12:39:09 AM »


    awe yeah, that's the sturff! tristrip the hell out of it, even if it isnt yer stage; something tells me it'll lag under certain conditions. might need alfonzo there too XD
    lol dont forget, these r ripped models and textures from the DS game.. so its like very low poly.

    total poly's/faces - 5593

    VERY VERY LOW POLY!!!

    Before resize

    after reseize
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Akeno/Archer
    Middle Class Devil, Counter Guardian, Son of Sparda and
    Special Access
    *****
    Offline Offline

    Posts: 3100


    "You will not forget this Devil's power!" -Vergil

  • Awards Diamond in the Rough Super Saiyan Topic Favorite'd Heart Container

  • View Profile WWW Awards
    « Reply #374 on: January 30, 2014, 11:05:43 AM »


    lol dont forget, these r ripped models and textures from the DS game.. so its like very low poly.

    total poly's/faces - 5593

    VERY VERY LOW POLY!!!

    Before resize

    after reseize
    Aaaaaaaahh!! That stage was in a request thread! If we had it, we would've done it! Did you rip the models yourself?
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Pages:  1 ... 22 23 24 [25] 26 27 28 ... 60
    Print
    Jump to: