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Author Topic: Stage Workshop  (Read 444285 times)
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Syvkal
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    « Reply #540 on: June 18, 2014, 06:59:33 PM »


    Yup exactly that =]

    Should just be two holes that need patching up
    The mountain may need some minor reshaping possibly just to smooth it out - due to how it attaches to the over hang
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    GBC
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    animations and stuffffff

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    « Reply #541 on: June 19, 2014, 12:04:33 AM »


    since everyones posting PM stage remakes to be more competitive heres mine





    FD version of rainbow Cruise

    yes the boat is animated and moves around in the BG  :Pits the same size as PM final destination so its all around ready for some competitive matches

    also a version with platforms is being made as well
    « Last Edit: June 19, 2014, 12:06:18 AM by GBC » Logged

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    « Reply #542 on: June 19, 2014, 03:31:44 AM »


    rainbow road seems pretty cool, and nice way to fit in the FD theme.
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    Syvkal
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    « Reply #543 on: June 19, 2014, 03:45:49 AM »


    That Rainbow Cruise looks beautiful.
    I say try and work in either the dropping platforms or the magic carpets - or both (magic carpet across the middle and dropping platforms to the left and right of the main stage)

    Having a central platform that moves when you stand on it and disappears if no one uses it for a while could add an interesting mechanic to the stage =]
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    Kyouma
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    « Reply #544 on: June 19, 2014, 09:20:38 AM »




    you can easily tell its made from scratch :v
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    Rosetta-Hime
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    « Reply #545 on: June 19, 2014, 10:02:41 AM »



    Decided to import a SMG stage. Anyone wanna point me to a tutorial on how to do collisions and such? I have yet to find one.
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    Syvkal
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    « Reply #546 on: June 19, 2014, 01:14:42 PM »


    What kind of tutorial do you need? There's one that shows you how to do the basics here:
    http://forums.kc-mm.com/index.php?topic=54026.0
    I might be able to help out if you need anything more advanced than that, but the only thing I can think of not covered is attaching Collisions to models/bones - which is relatively simple.
    Hope that helps somewhat =]


    As for my Summit stage, I figured out how to get the ledges to work!! Huzzah!
    Now when you drop the platform or smash the ice block, the main part of the stage becomes grabbable Azn

    Just need to decide what to do with the clouds... any suggestions?
    If not I may make a few versions:
     - Top and bottom cloud
     - Top cloud only
     - an additional central platform
     - the same central platform but with the bottom cloud
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    Kyouma
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    « Reply #547 on: June 19, 2014, 02:24:52 PM »


    overall done, just need to fix collisions...



    and this


    what happened? can someone help me?
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    Gamma Ridley
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    « Reply #548 on: June 19, 2014, 02:39:57 PM »


    Just need to decide what to do with the clouds... any suggestions?
    If not I may make a few versions:
     - Top and bottom cloud
     - Top cloud only
     - an additional central platform
     - the same central platform but with the bottom cloud


    I'd like to answer this, but I need some context behind it. I'm having a hard time visualizing it.

    First off, am I heading in the right direction?


    The middle part still protrudes, I kinda like the depth the ledge gives, but I could remove it and flatten it out completely if you'd like.

    .... I'd rather not, because it's a tiny bit more complicated than I originally though, since there are actually two mountain objects, one in front of the other, so I have to make edits twice over, but I can, if you really need it flat. I might have to anyway. Your call.
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    « Reply #549 on: June 19, 2014, 02:42:02 PM »


    Wouldn't it be simpler to just use IC's Final Smash Iceberg?
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    Gamma Ridley
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    « Reply #550 on: June 19, 2014, 02:47:44 PM »


    I dunno about simpler, it's a possibility. I think he still wants to keep the bottom ledge as the main platform(?), so using the ICers' FS iceberg would create more work rather than reduce it.

    It's good for reference though, hadn't thought about that.
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    Syvkal
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    « Reply #551 on: June 19, 2014, 03:00:38 PM »


    To be honest it looks fine like that at first glance. Ideally it would be flattened, but if you'd rather not I don't mind =] So long as the characters don't clip inside of it when jumping Cheesy

    And yeah, I was hoping to use the bottom ledge as the main platform Azn

    As for the clouds/platform configuration, I'm just trying to figure out the best way of adding in an extra platform (so it's not a completely flat stage).

    So I'm most likely going to use the Clouds from the vBrawl Summit as moving platforms. Just trying to decide if I want one that goes back and forth exactly like Smashville, or keep them similar to the vBrawl summit.
    And by that I mean, one above the main stage appearing on the right side and moving to the left (disappearing off stage) and then one below the stage appearing on the left and moving to the right (passes through the underneath of the stage and appears on the other side)...

    (decided to scrap the idea of a stationary platform... maybe... not sure... maybe a stationary cloud?)

    Just throwing around ideas Tongue
    « Last Edit: June 19, 2014, 03:01:53 PM by Syvkal » Logged


    Sandfall
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    « Reply #552 on: June 19, 2014, 03:20:56 PM »


    since everyones posting PM stage remakes to be more competitive heres mine


    FD version of rainbow Cruise

    yes the boat is animated and moves around in the BG  :Pits the same size as PM final destination so its all around ready for some competitive matches

    also a version with platforms is being made as well



    Okay, so this is kind of a newbie question, but how did you manage to both get that rainbow cruise platform  as well as have the ship flying around in the background? I was trying to do something similar to this with rainbow cruise a little while ago, but couldn't figure it out. Tongue

    To be honest it looks fine like that at first glance. Ideally it would be flattened, but if you'd rather not I don't mind =] So long as the characters don't clip inside of it when jumping Cheesy

    And yeah, I was hoping to use the bottom ledge as the main platform Azn

    As for the clouds/platform configuration, I'm just trying to figure out the best way of adding in an extra platform (so it's not a completely flat stage).

    So I'm most likely going to use the Clouds from the vBrawl Summit as moving platforms. Just trying to decide if I want one that goes back and forth exactly like Smashville, or keep them similar to the vBrawl summit.
    And by that I mean, one above the main stage appearing on the right side and moving to the left (disappearing off stage) and then one below the stage appearing on the left and moving to the right (passes through the underneath of the stage and appears on the other side)...

    (decided to scrap the idea of a stationary platform... maybe... not sure... maybe a stationary cloud?)

    Just throwing around ideas Tongue


    I really like the idea of a Smashville-styled platform on that stage.
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    Gamma Ridley
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    « Reply #553 on: June 19, 2014, 03:27:28 PM »


    I think keeping the clouds similar to vBrawl Summit would be good. I don't remember them being too obstructive, but maybe that's because everything else about that stage was so obstructive that it didn't seem as bad as, like, the fish.

    I love Smashville but I don't think every stage needs to be just like it. Besides, the main platform itself is a bit narrow, so I think some cloud coverage would give more room to breathe, I think.

    Anyway, I flattened it a bit more, as it did stick out a bit too much before, there shouldn't be any clipping issues now. I'm going to go ahead and export it and redo the materials, then I'll PM it to you. If there's anything you need me to add to the model, let me know now while Max is still open. :1
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    Syvkal
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    « Reply #554 on: June 19, 2014, 03:33:09 PM »


    I don't think I need anything adding to it =]
    Everything you've done so far is plenty by my standards xD

    If you could possibly just put it in a brres or any other kind of brawlbox-friendly file that would be a great help too Cheesy


    Oh and I agree that it's nice to have a bit of variation, so I'll avoid the Smashville style platform and try making it like vBrawl Summit Azn
    « Last Edit: June 19, 2014, 03:34:15 PM by Syvkal » Logged


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