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Author Topic: Giving ported characters sfx  (Read 1526 times)
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richie616
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« on: March 12, 2013, 05:55:00 PM »


I know how to use codes to give ported characters their original characters sfx but I'm having a hard time getting the 'Marth over diddy' rel's provided marth sawnd to work. It only has sound when I play with the original marth slot, whom I have sephiroth and his six over. I even used a diddy has diddy sound bank code. Any tips?
« Last Edit: March 12, 2013, 05:59:28 PM by richie616 » Logged

chaoswolf
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« Reply #1 on: March 12, 2013, 07:48:33 PM »


Why not search for a 'Diddy has Marth's soundbank' code?
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richie616
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« Reply #2 on: March 12, 2013, 08:15:57 PM »


Because sephiroth's sfx is over marth. the person who did the marth over diddy rel actually had a marth sawnd for it though. But it's only wanting to have any sfx when I have sephiroth-over-marth in the same match. I thought a diddy has diddy's sound bank code would help, but nothing lol
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BlueBrain
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    « Reply #3 on: March 13, 2013, 07:04:56 AM »


    what would change if you give diddy diddy's soundbank? O_O
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    richie616
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    « Reply #4 on: March 13, 2013, 10:47:34 AM »


    Maybe I'm not making myself clear lol. I have a marth sound bank sawnd over diddy, who he's ported over. Sephiroth is over the original marth slot. I don't want marth to have sephiroth's voice, so I figured the diddy has diddys sound bank code would make it use the marth sawnd. But no haha. I'm trying to figure out how to change the Sfx id in smash attacks but I don't know how to edit the right part -_-
    « Last Edit: March 13, 2013, 10:49:07 AM by richie616 » Logged

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