Hello, I am fiddling with the Phoenix skin for Zelda, also with her model and animations and I note that during some of her actions, her body becomes horribly twisted. I was wondering how I might go about fixing that.
I figure I might be able to rotate the bones that are causing the problem, but, looking at it is a bit disorientating. It's difficult to figure out which bone I'd need to edit/fix/rotate in order to solve the twisting problem.
Perhaps this will help explain my situation: