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Author Topic: Vaanrose Custom Imports: Mewthree out in the Wild  (Read 68912 times)
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_Data_Drain_
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    « Reply #150 on: April 13, 2013, 08:04:39 PM »


    Vaan... I LOVE this model!

    It's so... Detailed. It looks official... I like how you made him look like a cross between a feline, and lizard. I always thought the original one was like that too. The spec map, and normals look good, the rig seems really clean... All and all, very well done.

    ...

    I also made a video showcasing it.

    <a href="http://www.youtube.com/watch?v=wEbVjah070k&feature=youtu.be" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=wEbVjah070k&feature=youtu.be</a>

    I hope you like it.
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    « Reply #151 on: April 13, 2013, 08:14:39 PM »


    The issue with the hurt eyes was something I forgot about. Lucario's hurt bones didn't work how I thought they would. I had originally modeled an entire second face that lined up with the hurt eyes, but the original face didn't disappear when the hurt face appeared. Even though it was attached to the HeadM bone. So I just deleted the second face, and I forgot the hurt eyes were different. I can fix that.

    The other pic where the eyes are gone completely I'm less sure about. Which version of the model are you using and what are the circumstances that make the eyes disappear?


    Probably some little kid. Based on the grammar.

    The reduced cheekbones might make it look more like the in-game model, but it makes it look less like the official art, which I prefer the look of. I'm not a big fan of the increased distance between the nostrils and the mouth, either. It makes him look less fierce. More friendly. I modeled him with a downward tilted snout specifically because he's tilting his head down in the official art.

    You can do what you want with the model, that's what Share-Alike means. But I'd appreciate not having my thread cluttered with minor cosmetic edits and arguments for or justification thereof. If you do something more substantial or cool that involves my model, I'd love to see it, but otherwise, have fun, I don't need to see any more.

    Im using the rigged tail lucario
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    « Reply #152 on: April 13, 2013, 08:43:57 PM »


    @Vaanrose & Everyone
    Is this look better? Awesome Face More moe?


    Also i Fixed the Hurt eyes and the half blink eyes issues Smiley, so What do you thing?
    Why does his model need tweaking? Looks fine to me.
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    TheLegend75
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    « Reply #153 on: April 13, 2013, 08:59:46 PM »


    Why does his model need tweaking? Looks fine to me.
    As i said before, i just wanted to edit a little bit like the original model of pokeon X/Y, And Again if you don't agree with my edit, a don't have any problem Smiley
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    « Reply #154 on: April 13, 2013, 10:59:51 PM »


    Fixed the hurt eyes and half-blink eyes. Redownload for the best version.
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    « Reply #155 on: April 14, 2013, 02:20:17 AM »


    Fixed the hurt eyes and half-blink eyes. Redownload for the best version.

    Hm... Unless it's just the PSA version.

    The hurt eyes are still a bit messed up.

    I think you just need to push it out a slight bit where it's messing up.

    However... The half blink eyes seem to be working.


    ...And this is just a random picture which I thought looked kinda cool. It was taken while I was fighting Master/Crazy Hand. Kinda simple, since the background isn't a modded stage... But eh.
    « Last Edit: April 14, 2013, 02:42:32 AM by _Data_Drain_ » Logged


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    « Reply #156 on: April 14, 2013, 04:34:15 AM »


    i gotta say, the rig is splendid, the fingers are literally PERFECTLY rigged, thanks for this epicness.

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    « Reply #157 on: April 14, 2013, 09:43:45 AM »


    Um, I have a problem. I just downloaded Newtwo, and in the AGFan folder, there's a readme that says "use the included FitLucarioMotionEtc.pac" But I'm not finding a motion file anywhere in the folder...
    Then redownload it.
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    « Reply #158 on: April 14, 2013, 10:54:58 AM »


    My bad. Don't know how I forgot that. I added the Fitmotion to the zip.


    As far as the Hurt Eyes go.... I think it's the PSA. His normal eyes are rigged to the HeadM visibility bone, the hurt eyes to the OuchM bone. With Lucario, HeadM disappears when OuchM appears, but in the Mewtwo PSA... it doesn't.
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    « Reply #159 on: April 14, 2013, 12:10:33 PM »


    Aafyre started on a Genosect. Although this was like... 3 months ago now.
    http://forums.kc-mm.com/index.php?topic=54563.msg1100013#msg1100013


    I just can't seem to figure this one out o.o

    at first I thought it was the biker girl from wario ware... but idk

    Also wasn't there a Takamaru picture there before? D=
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    « Reply #160 on: April 14, 2013, 12:14:57 PM »


    RAMONA AWESOME 2.0!
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    « Reply #161 on: April 14, 2013, 12:16:04 PM »



    Also wasn't there a Takamaru picture there before? D=

    There was. And now there is again.

    And yep. Ramona from Scott Pilgrim. The ones in shadow aren't in any real order, but I'll be working on her sooner than later.
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    « Reply #162 on: April 14, 2013, 12:17:03 PM »


    I also see Lt. Surge Im srs here
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    « Reply #163 on: April 14, 2013, 12:18:53 PM »


    Yes you do. >_>
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    « Reply #164 on: April 14, 2013, 12:51:19 PM »


    Sabrina and Koga are also there. I love you.
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