BUMP for the following reason: PAVGN figured that Marth's eyes are not Mip-mapped, however he wasn't able to help me find a fix for it (still crediting him for the effort and time placed in this). So I pretty sure that its related to the vertex edits I performed on Ali-Marth & Chaz's sword. So I'm asking anyone who knows how to do any type of vertex eidt with marth's sword to help me. Please?
thank you for taking the time to read through this wordy plea for help.
Edit: I figured out that it was the pre-hexed files that gives off the errors, so I'll work my way around them somehow.