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« on: February 23, 2010, 01:24:38 AM »


Hello.  I've been trying to fix the eyes on the five marth textures that ulquiorra has made.  I've been mostly successful.  I've gotten the eyes to show up but...there's no color.  And before you ask I do have a pallet for the "fitmarthiris", and i've made sure that they are in the correct format and such.  My theory about why this isn't working is that the textures and the pallet folders are in the wrong order.  Here's where I need help, I need to know how to reverse these two folders so I can get these to fully function in the right way.  Thanks in advance to anybody who can help. Awesome Face

Here's a DL link so you can check it out.  http://www.mediafire.com/?mm1jwmmyaox
« Last Edit: February 23, 2010, 01:31:40 AM by random SSBB player » Logged


mnsg
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    « Reply #1 on: February 23, 2010, 06:16:41 AM »


    First of all, you've set the LevelOfDetail for Marth's eye iris too high.  The LevelOfDetail is supposed to be 1, but you set it to 8.

    I don't think it matters if the textures folder is above the palettes folder.
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    « Reply #2 on: February 23, 2010, 06:36:39 PM »


    That could be it.  I'll try that right away.  Thanks for the help mnsg. Smiley

    Edit:  They're still colorless.
    « Last Edit: February 23, 2010, 07:02:49 PM by random SSBB player » Logged


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    « Reply #3 on: February 23, 2010, 07:52:49 PM »


    Try using an older version of BrawlBox if you have to.  SmashBox v0.57 should handle the indexed textures without any issues (it helped me out plenty).

    http://brawltools.googlecode.com/files/SmashBox%20v0.57.zip

    If that doesn't work, try doing the texture replacing all over again on an unedited Marth texture.
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