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Author Topic: Ikarus Development... Nah it's dead  (Read 72171 times)
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BlackJax96
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    « Reply #120 on: December 08, 2013, 01:20:47 PM »


    dangit BJ >.<
    gonna leave me to work alone huh Sad

    well, on the bright side this gives dev5 a boost to support game logic and game scripts...
    (I havn't JUST been thinking about Modern OpenGL implamentation)

    anyways... it was good havin ya part of the hacking community. Smiley
    (even though I went homeless and knew very little to do much of anything here)

    I'm gonna miss ya Cry

    I'll still be around and coding, I'll just be coding something different now.
    I'm surprised you've been so persistent in modding for so long.

    Just a quick question BJ, how many characters does Ikarus support?

    It supports reading all of them, it supports reading the articles of only the 5 characters I mentioned in the description, and it doesn't support saving the movesets of any of them.

    So basically this
    It supports all of them, yet it doesn't at the same time.
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    DarkPikachu
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    « Reply #121 on: December 08, 2013, 02:15:43 PM »


    I'll still be around and coding, I'll just be coding something different now.
    I'm surprised you've been so persistent in modding for so long.
    well depending on what it is will depend if I miss you or not :3
    (I already know you're still sticking around) XD

    and thanks for the complement :3
    my passion started with Pichu, but now it's moved on to even bigger things...
    I'm still gonna fight for Pichu as he should be made in Brawl >;3

    the current model is ok, but Pichu doesn't have legs (1) and his body doesn't distort by much (2).

    my work is still far from complete though as I plan to extend UMC to UGE (Game Editor)
    so that's how long I intend to be in modding Wink
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    BlackJax96
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    « Reply #122 on: December 08, 2013, 02:40:18 PM »


    I decided to remove the compiled version of Ikarus from the vault because it's unfinished and would especially confuse people who only lurk the vault. The download for the source and the compiled version is only on the OP now.
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    Nao-chan
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    That's what comes of under-estimating me.

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    « Reply #123 on: December 08, 2013, 03:58:11 PM »


    It supports reading all of them, it supports reading the articles of only the 5 characters I mentioned in the description, and it doesn't support saving the movesets of any of them.

    Okay thanks, I thought KJP was just being annoying just to be annoying, but thanks, cant seem to view any model in Ikarus, but I'll try figuring it out a little more later.
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    BlackJax96
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    « Reply #124 on: December 08, 2013, 04:01:14 PM »


    Okay thanks, I thought KJP was just being annoying just to be annoying, but thanks, cant seem to view any model in Ikarus, but I'll try figuring it out a little more later.

    File->Open->Open Root

    Then you choose the ISO partition root, aka the folder that holds the fighter, module, system etc folders.

    It will load up any files it finds, then you gotta go to the dropdown on the top that says "Mario" and change it to a character that you know is in the fighter folder and want to edit.
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    Nao-chan
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    « Reply #125 on: December 08, 2013, 04:04:47 PM »


    Okay thanks, I coulda sworn I did that the first time I tried it but whatever.
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    « Reply #126 on: December 08, 2013, 04:05:20 PM »


    Okay thanks, I thought KJP was just being annoying just to be annoying, but thanks, cant seem to view any model in Ikarus, but I'll try figuring it out a little more later.
    Oh no you didn't! >:v
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    « Reply #127 on: December 08, 2013, 04:33:20 PM »


    Oh no you didn't! >:v
    You'll be fine.
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    « Reply #128 on: December 08, 2013, 04:34:45 PM »


    You'll be fine.
    Lol. I'm just messing around.

    I can understand, since people are used to me being sarcastic.
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    « Reply #129 on: December 08, 2013, 05:58:54 PM »


    Lol. I'm just messing around.

    I can understand, since people are used to me being sarcastic.
    Oh, I know you can be sarcastic, I've seen many posts to be well aware of that, haha!
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    « Reply #130 on: December 09, 2013, 11:34:31 AM »


    I never said that :L
    But it happened. I tried that unfinished Ikarus and it does not load that file... in fact it does not display anything.
    Edit : the quote failed. It should have shown first a message from me saying "so we won't be able to modify fighter.pac"
    « Last Edit: December 09, 2013, 11:36:52 AM by Chaoszard » Logged


    No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
    PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
    STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

    BlackJax96
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    « Reply #131 on: December 09, 2013, 12:15:15 PM »


    Tough luck, man. I said all that before I decided to quit completely.
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    « Reply #132 on: December 09, 2013, 01:42:55 PM »


    But it happened. I tried that unfinished Ikarus and it does not load that file... in fact it does not display anything.
    Edit : the quote failed. It should have shown first a message from me saying "so we won't be able to modify fighter.pac"

    What else would you expect. BJ said it was UNFINISHED for a reason, many times.
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    « Reply #133 on: December 11, 2013, 12:00:34 PM »


    So BJ, what all is actually left in terms of the Tristripper? I am looking over your last commit. Cheesy
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    BlackJax96
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    « Reply #134 on: December 11, 2013, 05:25:52 PM »


    So BJ, what all is actually left in terms of the Tristripper? I am looking over your last commit. Cheesy


    I've got good news and bad news.

    Bad news: Everything is left to do in that commit.
    Good news: I am working on it right now!
    « Last Edit: December 11, 2013, 05:27:43 PM by BlackJax96 » Logged

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