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Question: Who gets released first?
Riku - 15 (46.9%)
Vanitas - 7 (21.9%)
Zack Fair - 10 (31.3%)
Total Voters: 32

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Author Topic: FairKingdom - [ToS2 stages -REMIX-] *See Last Page to Vote for Stages*  (Read 105797 times)
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FairKnight
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    « Reply #135 on: March 28, 2010, 11:49:17 AM »


    Updated with my FIRST textures (For Pit) please give me feedback on how to improve them for this is the very first time I attempted characters Lol. And I didnt give up stages, only taking a little break, im working on fixing up some stages and im working on a few requests from Smashboards. After I get all Pit'd out then Ill go back to stages. Lol Wink

    These were kidna inspired by C.S. Dinah's textures, I wanted to make some Pit textures just as good

    Anyways yeah, After I finish up 3 other Pits Ill put up Links and Im working on fixing the color for the skirts and the exposed skin for Saiza

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    FairKnight
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    « Reply #136 on: March 28, 2010, 04:31:22 PM »


    2 More Pit Textures Wink

    will release tomorrow along with a stage for them
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    C.S.Dinah
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    « Reply #137 on: March 29, 2010, 07:44:10 AM »


    Is Angel's Rest the stage you made for my 2 Pit textures? :0 Too Good! xD

    Ah I see that you also made some Pit textures yourself, they look very nice. I'm glad that I've inspired you lol.
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    Zinarei
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    « Reply #138 on: March 30, 2010, 03:38:03 PM »


    Hey, I don't mean to noob it up, but I've tried some of your stages and they worked, but your ToS stages aren't working for me for some reason. Mind you I only tried the early Naruto stages. I'm not a fan of Naruto, but I had to try it out. Nice work by the way. But yes, am I missing something? I'm sorry.
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    FairKnight
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    « Reply #139 on: March 30, 2010, 03:49:01 PM »


    Im including Read Mes in all of my stages from now on Lol, you have to use the .rel file, put it in pf/ module/ and dont change the name of the .rel and the stages shouldnt freeze
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    Zinarei
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    « Reply #140 on: March 30, 2010, 04:01:14 PM »


    Thank you. I'm very sorry I figured it had something to do with it, but I didn't want to assume. I take it you explained it a number of times? Sorry I didn't see. \=
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    FairKnight
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    « Reply #141 on: March 30, 2010, 04:02:21 PM »


    Dont worry about it Lol, its my fault for not putting a "Read Me"
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    Oizen
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    « Reply #142 on: March 30, 2010, 06:03:50 PM »


    Wow, you did a lot of imports Grin

    I see a few I could continue the Sonic Project on Smiley
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    Lord_of_D:
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    « Reply #143 on: March 30, 2010, 10:20:21 PM »


    hey dude, quit the gate at the battle arena, it blocks the sight when the camera goes away D:
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    FairKnight
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    « Reply #144 on: March 31, 2010, 06:22:41 PM »


    Updated with 6 Piit texture, more stages comming sooon Wink time to test out a few I made
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    Muigi
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    « Reply #145 on: April 01, 2010, 09:10:24 AM »


    I love all of these stages, mate, but seriously.  You need to find a way to get rid of sandbag in them.  XD 
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    smashdude
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    « Reply #146 on: April 01, 2010, 09:30:49 AM »


    Nice hacks there. Have you been able to transfer your Brawl data to an SD card via hacking? If so please list how. Thanks.
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    ItalianStallion
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    « Reply #147 on: April 01, 2010, 10:35:31 AM »


    FairKnight are u even taking in consideration wat people tell u about ur stages? half of them are really buggy
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    FairKnight
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    « Reply #148 on: April 01, 2010, 12:25:37 PM »


    The Enchanted Meadow Fix is about to be uploaded, and the fact that sometimes the gates and everything gets in the way in castle front and arena... well I cant really fix that because its part of the entire stage so I cant hex it out, Im learning how to do animations (which is how you rotate stages) I should be doing fixes and finishing all of them today...this stuff isnt necessarily easy to do but yes I take things into consideration
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    ItalianStallion
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    « Reply #149 on: April 01, 2010, 02:58:47 PM »


    Im learning how to do animations (which is how you rotate stages)


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