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Gotenks PSA (by MarioDK) SFX problem
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Topic: Gotenks PSA (by MarioDK) SFX problem (Read 1455 times)
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isaimcbrein
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Gotenks PSA (by MarioDK) SFX problem
«
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June 17, 2013, 05:14:11 PM »
Hi i have a problem with SFX of Gotenks by MarioDK... The sawndz file of SFX that the pack have don't works for me, I inject the file directly with sawndz with the ID=20 for Lucas and later replace it directly on the ISO, I did this for all my SFX and this is the first time that I have problems, can somebody help me with that? somebody have the same error?
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Last Edit: June 17, 2013, 09:11:29 PM by isaimcbrein
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Renova
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There's one thing a saiyan always keeps..HIS PRIDE
Re: Gotenks SFX problem
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Reply #1 on:
June 17, 2013, 05:41:48 PM »
I have the same error. It completely removes sounds from lucus when I use that sawndz file.
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isaimcbrein
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Re: Gotenks SFX problem
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Reply #2 on:
June 17, 2013, 09:10:59 PM »
Yes, that's was my problem first, but later I patched other smashbros_sound.brsar (the original one) and seems that it works... but when I run the game gotenks now are muted... I opened the .brsar file and in the preview the sound is here, but in the game is not, somebody help with this!
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DoctorFlux(Mariodk)
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Re: Gotenks PSA (by MarioDK) SFX problem
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Reply #3 on:
June 17, 2013, 11:54:21 PM »
will be fixed in the next update as im releasing with vegeta fix
since that i know 100% what want wrong then i made the SFX pack
it was just super swandz that exported the SFX pack wrong
Post Merge: June 17, 2013, 11:59:45 PM
anymore PSAs of mine you got problems with since yearstarday it was Mariodk´s PSA Freeze my wii or got weird bugs day?
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Last Edit: June 17, 2013, 11:59:45 PM by Mariodk
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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