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« Reply #1080 on: May 09, 2011, 02:03:04 AM » |
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I used to have notes on what edited what, but I lost it in my dead hard drive. I am sure I can recall by looking at them. As far as a faster way, you can click the first color of the list, hold shift and click another color to make it fade from one color to another. If you mean copy and paste one set of colors of one color animation to another then I don't think so.
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Skype: ASF1nk
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« Reply #1081 on: May 09, 2011, 02:07:51 AM » |
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I'd like to rearrange your CSS in CSS organizer do I remove the original CSS fix code and add the new one? Also I use riivolution so would I have to re-insert the files into common5?
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« Reply #1082 on: May 09, 2011, 02:15:04 AM » |
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If you move any player boxes above half the screen or any select icons below half of the screen, then you DO need the CSS fix code. I've never used CSS organizer, but iirc it only opens the sc_selcharacter in which case you would need to re-import it into the common5.pac
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Skype: ASF1nk
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« Reply #1083 on: May 09, 2011, 02:42:04 AM » |
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And how come you havnt added the names I sent you?
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« Reply #1085 on: May 09, 2011, 11:05:28 PM » |
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I'm not sure if this has been answered yet (this is a HUGE thread, and well-deserved to boot), but how do I make it so that when the individual Pokemon are chosen manually or randomly, you're still choosing the Pokemon Trainer, but just that Pokemon to start with? I want to keep the setup of the CSS with the independent Pokemon slots. I just don't want them to actually be independent in-game when chosen.
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« Last Edit: October 22, 2012, 01:49:51 AM by Giga Man »
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« Reply #1086 on: May 10, 2011, 01:14:24 AM » |
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Try This codes instead. ASF1nk's Custom CSS V2 [No Independent PKM] * 0668310C 00000030 * 387E006C 3B600000 * 3C808068 38840DE0 * 7CBB20AE 7CA50775 * 41800014 94A30004 * 3B7B0001 2C1B0032 * 4180FFE8 48000038 * 04690338 48000068 * 066900d8 00000008 * 2c170028 41820168 * 02680DE0 0022FFFF * 06680DE0 0000002F * 00010203 06070811 * 12091A0E 17161320 * 21260D05 14101F25 * 1B0B270C 15242218 * 0A231929 0F041D1E * 1C4A4E40 464c5500
Custom Random V1 [No Independent PKM] 06685824 0000000C 3C608068 7C630214 88630E80 00000000 046857F0 3AE00025 06680E80 00000025 00010203 04050607 08090A0B 0C0D0E0F 10111213 14151617 18191A1B 1F202122 23242526 27000000
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Skype: ASF1nk
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« Reply #1087 on: May 10, 2011, 02:24:25 AM » |
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I just tested it, and it works just like I wanted it to. Thanks a bunch, man, and your character/stage select screens are fantastic.
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« Reply #1088 on: May 13, 2011, 07:52:11 AM » |
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Hey you! I love those CSS but I don't know how to download the Normal Purple CSS.And is there and PAL port for the CSS codes so I can put the vertical CSS in my PAL SSBB?
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« Reply #1089 on: May 13, 2011, 12:41:20 PM » |
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I finally got the Pokemon (Squirtle, Ivysaur, and Charmeleon) and Warioman to work flawlessly!
Okay bye.
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« Reply #1090 on: May 13, 2011, 03:09:32 PM » |
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What I have so far... :\ Ideas welcomed as always. Hey you! I love those CSS but I don't know how to download the Normal Purple CSS.And is there and PAL port for the CSS codes so I can put the vertical CSS in my PAL SSBB?
Thanks for reminding me I need to fix that, Ill fix it as soon as possible. About the codes I don't think all codes have been ported or that they ever will.
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Skype: ASF1nk
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« Reply #1092 on: May 13, 2011, 03:12:32 PM » |
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NICE
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« Reply #1093 on: May 13, 2011, 03:18:36 PM » |
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Cool. That's way less boring than vBrawl's.
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« Reply #1094 on: May 13, 2011, 04:26:16 PM » |
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