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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1960398 times)
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Mewtwo2000
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    « Reply #1965 on: November 26, 2010, 07:46:07 PM »


    So tell on the bottom level of Ganon's Tower will there be pots that are breakble and have items in them.
    I highly doubt that's possible. We don't have that technology yet.

    I guess he only asks about the pots, which have items in them in OoT. Well, my brother told me that I should include them, as decorative objects, of course. I'll try to include them, but they're not prioritary to me. Again, the bottom level won't be reachable, at least in the 'standard' version.

    One of the extra versions will be a flat walkoff in that place.
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    « Reply #1966 on: November 26, 2010, 07:58:52 PM »


    Im just stopping by because i was wondering how Pokemon Stadium's TV screen in the BG works. It can follow one player and show them up on the screen, do you have any idea how that happens? D:
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    « Reply #1967 on: November 26, 2010, 08:01:06 PM »


    The pokémon stadium screen is part of the module, he didn't do anything AFAIK
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    « Reply #1968 on: November 26, 2010, 08:03:29 PM »


    Oh, i was thinking that people could turn the screen over and brawl on it. XP
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    « Reply #1969 on: November 26, 2010, 08:25:50 PM »


    this may have been mentioned already, but would it be possible to have ganon give damage when he hits the ground with his fist? Since that would be a little more realistic.
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    « Reply #1970 on: November 26, 2010, 08:33:08 PM »


    One of the extra versions will be a flat walkoff in that place.
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    « Reply #1971 on: November 26, 2010, 08:39:24 PM »


    That doesn't quiet answer my question but ok...
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    Mewtwo2000
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    « Reply #1972 on: November 26, 2010, 08:51:59 PM »


    this may have been mentioned already, but would it be possible to have ganon give damage when he hits the ground with his fist? Since that would be a little more realistic.


    No, sorry, that would be cool, but it's not possible at the moment...

    Second preview video:

    <a href="http://www.youtube.com/watch?v=O55MtOwquUg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=O55MtOwquUg</a>
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    « Reply #1973 on: November 26, 2010, 09:39:41 PM »


    wow the stage keeps gettin more nd more awesome
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    « Reply #1974 on: November 26, 2010, 09:46:21 PM »


    I commented on how Ganon makes the floor drop Awesome Face
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    « Reply #1975 on: November 26, 2010, 09:47:30 PM »


    Yeah, it would be cool if Ganon could damage you.

    Wow, why do I keep starting a new page when I post?
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    « Reply #1976 on: November 26, 2010, 10:06:43 PM »


    Hey Mewtwo, you know your Mushroom Kingdom Melee stage, is the chance you have a version WITHOUT the Warp Pipes? I was doing hack of your hack, and I can't seem to find the model file or anything for the Warp Pipes except the textures inside the file, and so I was wondering if you could help me.



    Do you mean the decorative pipes in Mushroom Kingdom Melee?

    They are in the modeldata[101], the names are WpnMarioDokan.

    What kind of hack are you doing anyway? O.o

    Ah yes, I see. Wonder how I missed that. Anyhow, I know there's a way to make things invisible with Materials or such, but I don't know that process. Could you please explain how one would go about removing the aforementioned warp pipes?

    Edit: Oh look, I'm an advanced kitty now.  Awesome Face
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    « Reply #1977 on: November 26, 2010, 10:10:51 PM »


    I love the stage Mewtwo2000 you bring Ganon's Tower to life i just want to say your the greatest Stage Hacker i love how it's so epic.
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    « Reply #1978 on: November 26, 2010, 10:43:27 PM »


    In response to your last posted video, in the final version ganon will make more blocks fall after the first wave right?
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    Mewtwo2000
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    « Reply #1979 on: November 27, 2010, 03:37:40 AM »


    Ah yes, I see. Wonder how I missed that. Anyhow, I know there's a way to make things invisible with Materials or such, but I don't know that process. Could you please explain how one would go about removing the aforementioned warp pipes?

    Edit: Oh look, I'm an advanced kitty now.  Awesome Face

    To make a material invisible, go to materials1 in the model, and make the property 'type' to be 3 in all of the materials in the model. Anyway, it seems easier to delete them... ._.

    In response to your last posted video, in the final version ganon will make more blocks fall after the first wave right?

    Yeah, he will do it more times, and more blocks will fall.
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