Besides the fact that it is actually from SSBM, what is the difference from the modeled one? Will it have Melee's background
Basically, the difference is that the actual shape coming from melee fits the collisions, and the overall looks are much more like the melee stage.
The stage will be released with the ProjectM demo 2.5, during this month. It will have no melee background for then. But my plan is trying to make the melee background at some point in the future. After finishing some of my many WIP stages, that is.
So you have figured out how to make hitboxes then or you're just using Port Aerotown or whatever its called as a base? Either way, its cool! By the way, will you be making a more playable version as in no cars or road hitting you?
Well, the original version was over fd, so there were no cars and no collisions. Of course, I'll make no-collision and no-car versions to go over Port Town, and the same thing over FD, or Skyworld, or whatever. I like to call it FD, even if it's compatible with Skyworld, Battlefield and others.