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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1570221 times)
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Mewtwo2000
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    « Reply #6570 on: October 16, 2012, 04:21:02 PM »


    Today I've resumed the melee FD import. I've left the background for now, cause I'd like the platform to be used in the upcoming ProjectM release, and it's impossible to make it that fast.

    In fact, the platform is now mostly ready, this picture shows it:

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    « Reply #6571 on: October 16, 2012, 04:35:37 PM »


    now that looks like the real deal xD
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    « Reply #6572 on: October 17, 2012, 10:06:41 AM »


    Today I've resumed the melee FD import. I've left the background for now, cause I'd like the platform to be used in the upcoming ProjectM release, and it's impossible to make it that fast.

    In fact, the platform is now mostly ready, this picture shows it:
    Oh, wow, that's awesome! Keep up the good work!
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    « Reply #6573 on: October 17, 2012, 01:56:22 PM »


    Lookin great...I CANNOT wait to see what you do with the background. I absolutely love your melee recreations.
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    « Reply #6574 on: October 17, 2012, 07:16:27 PM »


    Today I've resumed the melee FD import. I've left the background for now, cause I'd like the platform to be used in the upcoming ProjectM release, and it's impossible to make it that fast.

    In fact, the platform is now mostly ready, this picture shows it:


    Besides the fact that it is actually from SSBM, what is the difference from the modeled one? Will it have Melee's background
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    « Reply #6575 on: October 17, 2012, 10:38:17 PM »


    So you have figured out how to make hitboxes then or you're just using Port Aerotown or whatever its called as a base?

    Either way, its cool!

    By the way, will you be making a more playable version as in no cars or road hitting you?
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    Mewtwo2000
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    « Reply #6576 on: October 18, 2012, 04:25:19 AM »


    Besides the fact that it is actually from SSBM, what is the difference from the modeled one? Will it have Melee's background

    Basically, the difference is that the actual shape coming from melee fits the collisions, and the overall looks are much more like the melee stage.

    The stage will be released with the ProjectM demo 2.5, during this month. It will have no melee background for then. But my plan is trying to make the melee background at some point in the future. After finishing some of my many WIP stages, that is.

    So you have figured out how to make hitboxes then or you're just using Port Aerotown or whatever its called as a base? Either way, its cool! By the way, will you be making a more playable version as in no cars or road hitting you?

    Well, the original version was over fd, so there were no cars and no collisions. Of course, I'll make no-collision and no-car versions to go over Port Town, and the same thing over FD, or Skyworld, or whatever. I like to call it FD, even if it's compatible with Skyworld, Battlefield and others.
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    « Reply #6577 on: October 18, 2012, 09:45:37 PM »


    Now that's a big difference. I really love how it looks so far. I wouldn't mind at all playing in a black background at all. Great work.
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    « Reply #6578 on: October 23, 2012, 03:11:00 PM »


    Honestly all it would need is a simple background like these:

    http://i667.photobucket.com/albums/vv31/Xenozoa425/Brawl%20Vault/al_121020_1903binout.jpg

    http://i667.photobucket.com/albums/vv31/Xenozoa425/Brawl%20Vault/al_121021_2017binout.jpg

    or just tabuu's background.

    Such good news for 2.5!
    « Last Edit: October 26, 2012, 06:24:30 PM by Szasz » Logged

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    « Reply #6579 on: October 26, 2012, 09:43:56 PM »


    Great FD import (Then again, most of your hacks are pretty amazing!); it'll be great to see the actual Melee FD in a game mainly inspired by Melee.
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    « Reply #6580 on: October 29, 2012, 12:02:47 PM »


    Mewtwo, you know that custom platform version you did for the outside of Ganondorf's Castle?

    To be exact, this one right here:

    <a href="http://www.youtube.com/watch?v=TK0vh7OdB9Y" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=TK0vh7OdB9Y</a>

    I love it, its perfect to have a battle on, and you can enjoy the beautiful scenery.

    I was wondering if you planned on doing something like this for Mute City, with the background still moving and all, but no hazards.
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    Mewtwo2000
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    « Reply #6581 on: October 29, 2012, 12:25:54 PM »


    No, I didn't plan anything like that for Mute City. I mean, I've not guessed on any other platform than the main one in Melee. It may be interesting to make a version of the stage with no landing at all, while flying over the stage and seeing the cars in the circuit. I may do something like that in the future, but I guess I won't do it for now. For the moment, just the no-car and car versions, on FD and on Port Town.

    Hope I'm able to finish soon, cars take some time.
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    « Reply #6582 on: October 29, 2012, 12:37:08 PM »


    No, I didn't plan anything like that for Mute City. I mean, I've not guessed on any other platform than the main one in Melee. It may be interesting to make a version of the stage with no landing at all, while flying over the stage and seeing the cars in the circuit. I may do something like that in the future, but I guess I won't do it for now. For the moment, just the no-car and car versions, on FD and on Port Town.

    Hope I'm able to finish soon, cars take some time.

    Nice! Good to hear! I'll definitely look forward to that in the near future then.

    By the way, nice Mario Kart Wii hacks. Wink
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    « Reply #6583 on: October 29, 2012, 12:41:25 PM »


    MKW hack?
    O.o
    where?
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    Mewtwo2000
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    « Reply #6584 on: October 29, 2012, 12:50:30 PM »


    Nice! Good to hear! I'll definitely look forward to that in the near future then.

    By the way, nice Mario Kart Wii hacks. Wink


    Thanks Tongue

    MKW hack?
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    Here:

    [MKWii hack] - SSBB Mario Circuit (Preview #2)
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