one thing id like to ask, can you explain a little better on what this is supposed to do?
well really the question is, what does miscdata[10] do again? >.>
Well, just what you see in the descryption, and in the program preview.
You can, for stages:
- Change the shape of the shadows, which is independent from the lighting in it
- Enable or disable an echo effect, which is mostly noticed without music. The echo would be perfect for cave-like stages, for example.
- Edit how far the camera can be while playing. Same to how near to the characters is able to be.
- Edit the camera boundaries for the 'fixed camera mode', the one in special melee with the not-moving camera.
- Edit where the camera goes when you pause and you're not viewing any character.
- Edit how wide is the angle of vision when playing. I can't explain what it is with words, find it out yourself. Anyway, I wouldn't change it much...
And well, if you know the offsets, editing any other value in the STPM file. It's supposed to work fine with miscdata[10], with a similar size to 280kb. If you're using some other STPM file, it may not work fine. I mean, the indicated values may not match the case. Also, the echo-related buttons cut the file, so be sure to test your file once you've modified this. In normal cases, this should be working perfectly, but if you're modifying larger files, you could be troubled. I've been reported that STGEMBLEM.pac has a 808bytes STPM instead of 280, and that one shouldn't be echo-modified. You should still be able to modify it, especially if you know the offsets you're interested in. If the format of the file isn't different, the rest of the values would still be useful, but you would probably need to change the other values with the specific offset option.
In other words, the program is meant to work with standard STPM files, but it may be working fine with different STPM files if you know what you're doing.