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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1602971 times)
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    « Reply #4095 on: June 08, 2011, 09:07:54 AM »


    DAMN sorry iv been busy(no really) only if your willing to do it again
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    Mewtwo2000
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    « Reply #4096 on: June 08, 2011, 01:58:59 PM »


    I'll think about it.

    By the way, do you guys remember when I said FoD may be uncontinued because of the limits? Forget it.





    No new models yet, but I'm developing a nice color change system for the stage to make it look even cooler. It will be optional, though, so the one who don't want it will not need to edit the file themselves to remove the effect.

    Also, I guess I'm gonna say goodbye to that damn limit I had before. I guess I won't be facing it for a while.
    « Last Edit: June 08, 2011, 02:00:16 PM by Mewtwo2000 » Logged

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    « Reply #4097 on: June 08, 2011, 02:39:34 PM »


    Hey, Mewtwo, do you happen to have any information concerning Pit's FS and a maybe a way to edit it's values? I'm thinking Palutena for that matter.
    I'm having her to show somewhat low and really far away in the background in this custom stage I'm working on. Feels like Translation Y and Z are messed up, if you can see what I'm talking about.

    BTW, I've been following your thread for a while now and, dude, it's impressive how you have managed to get so far with FoD!
    Also I have learned a lot about stages with you and your tutorials, so I just wanted to thank you. Of course other posts from different people here were really helpful but that is your thread after all XD
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    « Reply #4098 on: June 08, 2011, 02:41:57 PM »






    Really, can't wait to see more progress Cheesy
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    « Reply #4099 on: June 08, 2011, 03:36:29 PM »


    Hey, Mewtwo, do you happen to have any information concerning Pit's FS and a maybe a way to edit it's values? I'm thinking Palutena for that matter.
    I'm having her to show somewhat low and really far away in the background in this custom stage I'm working on. Feels like Translation Y and Z are messed up, if you can see what I'm talking about.

    BTW, I've been following your thread for a while now and, dude, it's impressive how you have managed to get so far with FoD!
    Also I have learned a lot about stages with you and your tutorials, so I just wanted to thank you. Of course other posts from different people here were really helpful but that is your thread after all XD

    Thanks, I'm happy to know that my tutorials are useful Smiley

    About pit's FS, I've never edited it, but it's possible that the values you need to edit are inside the miscdata[10]. Try using different miscdata[10] from other stages and see if palutena changes her location in any way. If it changed, then I would look for the exact values and would include them in the STPM tool program.
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    « Reply #4100 on: June 08, 2011, 05:47:38 PM »


    Yet another video showing FoD. This time, the limit isn't there anymore, and I could include the few garbage models I needed to remove for the last update. I'm not updating this one yet, I will when some new parts of the stage are made. For now, enjoy watching the lighting system:

    <a href="http://www.youtube.com/watch?v=JiFidYYPZHg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=JiFidYYPZHg</a>
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    « Reply #4101 on: June 08, 2011, 06:13:21 PM »


    Yet another video showing FoD. This time, the limit isn't there anymore, and I could include the few garbage models I needed to remove for the last update. I'm not updating this one yet, I will when some new parts of the stage are made. For now, enjoy watching the lighting system:

    http://www.youtube.com/watch?v=JiFidYYPZHg


    you truly are the best brawl stage maker of all time sir. =)

    looks amazing, i didnt think it could get any better and it just did. Im clueless on how you made that lighting system.  Shocked
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    « Reply #4102 on: June 08, 2011, 06:40:47 PM »


    Yet another video showing FoD. This time, the limit isn't there anymore, and I could include the few garbage models I needed to remove for the last update. I'm not updating this one yet, I will when some new parts of the stage are made. For now, enjoy watching the lighting system:

    http://www.youtube.com/watch?v=JiFidYYPZHg

    I want it.
    What do you mean the limit is not there any more?
    Also, bravo for creating the lighting system.
    We appreciate you, Mewtwo Mewthree. Smiley
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    « Reply #4103 on: June 08, 2011, 09:54:47 PM »


    Yet another video showing FoD. This time, the limit isn't there anymore, and I could include the few garbage models I needed to remove for the last update. I'm not updating this one yet, I will when some new parts of the stage are made. For now, enjoy watching the lighting system:

    http://www.youtube.com/watch?v=JiFidYYPZHg


    This great! I really like your Melee stage projects most! And youre now able to add more stuff without having any issues, even no lagging while in 4 player mode with higher model characters or something like that?
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    « Reply #4104 on: June 08, 2011, 10:16:58 PM »


    Color animations?
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    « Reply #4105 on: June 08, 2011, 10:27:20 PM »


    you truly are the best brawl stage maker of all time sir. =)

    looks amazing, i didnt think it could get any better and it just did. Im clueless on how you made that lighting system.  Shocked

    SS, I sent you a pm regarding a stage idea I have, and am trying to make...since you can get textures/models from about any game. (Or it seems so with the stuff you have on your thread)

    On topic, FOD is looking more like the original, hell, it's better then the original cause now we have such badass custom characters to brawl with!
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    « Reply #4106 on: June 09, 2011, 01:10:10 AM »


    The only thing that could make this stage better than it already is... Would be to place the Star Rod in the middle of the fountain. Kirby Dance

    It looks AMAZING either way though.
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    « Reply #4107 on: June 09, 2011, 02:08:19 AM »


    now to add the reflection Tongue
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    « Reply #4108 on: June 09, 2011, 09:14:00 AM »


    FoD looks gorgeous, great work as always!
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    « Reply #4109 on: June 09, 2011, 01:04:08 PM »


    How did you get past the limit?
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