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Author Topic: Corrupted GCT?  (Read 2028 times)
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pinipigbomb
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« on: September 29, 2013, 04:08:34 PM »


I loaded the game up like I always did via Gecko. It game me the usual "Codes found, applying" message but none of my mods showed up and I found myself playing Vanilla Brawl. I used GCT Analyzer to look at the GCT and all 782+ lines of code were reduced to
unknown code
F0000000
I'm just going to assume the GCT got corrupted, but I don't know for sure. Anyone have any ideas?
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    « Reply #1 on: September 29, 2013, 04:25:53 PM »


    File patch code?
    Without it, the mods won't show up.
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    pinipigbomb
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    « Reply #2 on: September 29, 2013, 05:03:26 PM »


    Yeah, I have the file patch code. Like I said, the code was reduced to F0000000 for the next 782 lines.
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    Aura Sphere
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    « Reply #3 on: September 30, 2013, 09:45:52 AM »


    Yeah it probably was. In my codes folder, where the gct is kept, I have a txt document saved with my list of codes, just in case something happens. I also save a crap ton of backups of my SD card by copying it and pasting it in a couple different folders. Although, this probably won't help you now :/
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    Mewtwo2000
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    « Reply #4 on: September 30, 2013, 01:49:27 PM »


    Well, GCT Analyzer isn't perfect and something may be wrong. If you're not familiar with hex editors, just put here a download to your gct and I'll check if what GCT Analyzer says is true.

    If it is, you'll have to get an older version, rebuild the gct or something.
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    pinipigbomb
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    « Reply #5 on: September 30, 2013, 07:55:05 PM »


    Okay, I appreciate it. I'll try to have it up by 11 PM Western time.
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    honestrad
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    « Reply #6 on: October 02, 2013, 02:22:15 PM »


    this seems like a good place to ask so question is, by clicking new file in gct editor i can make a completely new gct file that will work?
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