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There's a way to reduce lag in some model imports?
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Topic: There's a way to reduce lag in some model imports? (Read 2017 times)
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Linnom
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There's a way to reduce lag in some model imports?
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on:
September 30, 2013, 08:07:13 PM »
There's many awesome model imports, but unfortunely some of this imports cause so much lag which discourages use them, i want to know if there's a way to reduce lag in heavy model imports? Maybe reducing the quality of textures in Brawlbox... if anyone know a way, please teach me.
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ABloodyCanadian
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Re: There's a way to reduce lag in some model imports?
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Reply #1 on:
October 03, 2013, 08:27:27 AM »
The game lags because of how many vertices there are in the model. So unless you're experienced with model importing, and modelling in general, you won't get far.
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Kyouma
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Re: There's a way to reduce lag in some model imports?
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October 03, 2013, 09:33:54 AM »
I want to believe you imported it, if thats so, you have to reduce the vertices count in 3ds max or whatever you used for the import, then prooptimize it or in the worst of cases, unrig it, use wield and rig it again
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GentlemanPotato
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Re: There's a way to reduce lag in some model imports?
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October 03, 2013, 02:28:12 PM »
Or wait for the tristripper in the next BrawlBox which should reduce lag with models.
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Linnom
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Re: There's a way to reduce lag in some model imports?
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Reply #4 on:
October 10, 2013, 10:16:17 AM »
Thanks for the reply, i like to know if is too difficult to unrig a model, reduce the vertice count in 3d max and rig it again.
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Kyouma
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Re: There's a way to reduce lag in some model imports?
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October 10, 2013, 02:58:05 PM »
you dont have to rig it again to use the pro Optimizer option you can put it along with the skin modifier
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Don Jon Bravo
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Re: There's a way to reduce lag in some model imports?
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Reply #6 on:
October 10, 2013, 04:30:01 PM »
just reduce the texture size
no need to reduce vertices count
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BlackJax96
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Re: There's a way to reduce lag in some model imports?
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Reply #7 on:
October 10, 2013, 04:52:42 PM »
Quote from: Don Jon Bravo on October 10, 2013, 04:30:01 PM
just reduce the texture size
no need to reduce vertices count
That won't fix the lag, it only makes the filesize lower.
There's a difference.
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Shun_One
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Re: There's a way to reduce lag in some model imports?
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Reply #8 on:
October 10, 2013, 05:18:46 PM »
Quote from: AdfroMan on October 03, 2013, 02:28:12 PM
Or wait for the tristripper in the next BrawlBox which should reduce lag with models.
What sorcery is this you speak of?
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