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Author Topic: Character slot read slot 6 instaed slot 2 [RESOLVED]  (Read 3181 times)
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TunaLover
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« on: October 26, 2013, 01:23:58 PM »


Ok, it's a minor inconvenient maybe you guys can explain better what's going on.

It's supposed you have 6 slots for colors:
FitChar00.pcs
FitChar01.pcs
FitChar02.pcs
FitChar03.pcs
FitChar04.pcs
FitChar05.pcs

In my case I replace those with custom characters, for example:
FitChar00.pcs = Custom character  1
FitChar01.pcs = Custom character  2 <---- doesn't work
FitChar02.pcs = Custom character  3
FitChar03.pcs = Custom character  4
FitChar04.pcs = Custom character  5
FitChar05.pcs = Custom character  6

FitChar06.pcs = Works as FitChar02.pcs <------ works

The thing is FitChar02 can't be seen, but if I replace that for FitChar06, it read the texture... (?)
I guess there's a problem with my common5, not sure, some hint about how fix it? I'm using BrawlBox.



« Last Edit: October 28, 2013, 11:54:53 AM by TunaLover » Logged

Akeno/Archer
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    « Reply #1 on: October 26, 2013, 05:51:12 PM »


    Which BrawBox do you use? And are you using cBliss?
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    TunaLover
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    « Reply #2 on: October 27, 2013, 11:43:54 AM »


    Hi Akeno-San, I use BrawlManager 2.3 to preview my characters, BrawlBox 0.69 to edit my common5. I don't know what cBliss is.
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    Gamma Ridley
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    « Reply #3 on: October 27, 2013, 12:16:29 PM »


    What character are you trying to replace.
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    TunaLover
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    « Reply #4 on: October 27, 2013, 12:52:34 PM »


    It does happen with some characters in fact, as Link, Peach (IIRC), the behavoir of the others is just fine.
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    « Reply #5 on: October 27, 2013, 01:05:36 PM »


    Ok... I'm not entirely sure what you're even trying to do here.

    Most characters don't even have a FitCharacter06 file. If you're trying to get the character to have a FitCharacter06 file (which is what I think you're trying to do...?), use cBliss.

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    TunaLover
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    « Reply #6 on: October 27, 2013, 01:23:26 PM »


    Thanks for your reply Gravity, and no, I'm NOT trying to get more than 6 slots for my characters (well except for Wario) I just want to know why for example in Link case, FitLink02.pcs doesn't work, like I said, slot 02 seems to be disabled, and slot 06 is not. In my case I use slot 06 because 02 is broken, I don't know why 02 doesn't work, but 06 does.

    I haven't changed anything to enable slot 06 either.

    I still having 6 slots though:
    FitLink00
    FitLink01
    FitLink03
    FitLink04
    FitLink05
    FitLink06
    « Last Edit: October 27, 2013, 01:24:22 PM by TunaLover » Logged

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    « Reply #7 on: October 27, 2013, 01:33:02 PM »


    Oh, that's easy: Link doesn't have a 02 slot. 02 is the slot used for green recolors. Since Link's default color is also the slot used for his green team color, he doesn't have a 02 slot and instead has an 06 slot for his gold color.

    This is the case for all characters who have a team color for their default slot. For example, Mario, Ness, and Dedede don't have an 01 slot because they have the red team color as their default, so they have an 06 slot instead.

    As far as I know, there isn't really a way to change this. Well, there's probably a code that moves around team colors and such, but I don't have any code that does that on me, so sorry. I do have this though:

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    TunaLover
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    « Reply #8 on: October 27, 2013, 02:37:01 PM »


    Oh, thank you very much gravity, the thing was driving me nuts XD

    I will save that table for future reference  Kirby Dance
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