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Author Topic: How to add character recolors and stage textures to Hackless Project M?  (Read 3591 times)
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nikovan
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« on: December 13, 2013, 06:52:42 PM »


Hey guys,

Sorry, I am very new. I was looking to add some recolors of characters and change some stages.

I know my way around the SD card's content, but I have some questions:

How can I add new colors to Samus, while also having the character selection screen show me the color and the Samus face appearing during the match by the damage percentage?

Also, do I need to account for Zero Suit Samus Final Smash while doing this? How?

And lastly, I cannot simply replace any stage with any other, they have to be very specific stages that can take over others, am I right? Say, I cannot put a stage that's labeled under FD over Norfair, or can I?

Sorry for the trouble. In any case, the texture I am wanting to port to PM is this one: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34354

Thanks in advance!
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raverrebel
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FD w/o items ftw

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    « Reply #1 on: December 17, 2013, 09:17:58 AM »


    Quote from: nikovan
    How can I add new colors to Samus, while also having the character selection screen show me the color and the Samus face appearing during the match by the damage percentage?

    You need to replace some specific images in your sc_selcharacter.pac
    Sadly I don't remember them. I suggest you downloading a popular Mewtwo hack, there you see where something is replaced. Then you know where to replace what. (Mind the image sizes!)
    Quote from: nikovan
    Also, do I need to account for Zero Suit Samus Final Smash while doing this? How?

    I don't think so.

    Quote from: nikovan
    And lastly, I cannot simply replace any stage with any other, they have to be very specific stages that can take over others, am I right? Say, I cannot put a stage that's labeled under FD over Norfair, or can I?

    No, with Rel files it is possible to port any stage over another (there are 2 exceptions i think).
    maybe this link helps you:
    http://www.lakora.us/rel/
    base rel = where the stage originally goes over (open the stage with brawlbox, then you should see the stagename)
    to replace = the stage which you want to replace.

    you will get a rel to download. simply put it into your module folder


    Edit #1: Those exceptions are Lylat Cruise and Castle Siege.
    « Last Edit: December 17, 2013, 09:19:57 AM by raverrebel » Logged

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