I'm not entirely sure how the SDHC code works, but I can only get it to work on usbloaderGx by using a cios that supports it.
Pyotr I'm very much looking forward to your next release of the Alternate Stage Loader.
Sirkura I believe kirby hats need to be disabled in the brawlex fighter configs or the game crashes when using Kirby against the Ex Fighter, mind you it's been a long time since I've tried otherwise so I'm not 100% on that.
Zoroark, I know for a fact SDHC and BrawlEx work on the U, I've tried my pack on it once before. I'd recommend downloading a BrawlEx pack so that you can tinker with something you know is working, then you might be able to figure out what it is you're doing wrong. You could also use a pack as a base since it'll already have your css expanded and etc.
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Post Merge: January 04, 2016, 01:12:30 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Thanks. I tried again to fix it, but it did not work. Are then any other BrawlEx mods I should try to tinker with then?
The only one I know of was Nebulon's but that is currently unavailable. What other ones are there?
Post Merge: January 04, 2016, 07:58:29 AM
I'm not entirely sure how the SDHC code works, but I can only get it to work on usbloaderGx by using a cios that supports it.
Pyotr I'm very much looking forward to your next release of the Alternate Stage Loader.
Sirkura I believe kirby hats need to be disabled in the brawlex fighter configs or the game crashes when using Kirby against the Ex Fighter, mind you it's been a long time since I've tried otherwise so I'm not 100% on that.
Zoroark, I know for a fact SDHC and BrawlEx work on the U, I've tried my pack on it once before. I'd recommend downloading a BrawlEx pack so that you can tinker with something you know is working, then you might be able to figure out what it is you're doing wrong. You could also use a pack as a base since it'll already have your css expanded and etc.
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Post Merge: January 04, 2016, 01:12:30 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Thanks. I tried again to fix it, but it did not work. Are then any other BrawlEx mods I should try to tinker with then?
The only one I know of was Nebulon's but that is currently unavailable. What other ones are there?