Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 29 30 31 [32] 33 34 35 ... 590
Author Topic: The Brawl Expansion Project  (Read 2827786 times)
0 Members and 4 Guests are viewing this topic.
Don Jon Bravo
Heroic Kitten
**
Offline Offline

Posts: 2836


  • Awards Boo! Starstormer Super Saiyan Topic Famous Hacker

  • View Profile Awards
    « Reply #465 on: January 04, 2014, 10:29:29 PM »


    so will anyone be interested in getting 12 characters per slot like wario, or should i stick to trying to figure out the csp deal with sammy-husky's tutorial?
    im kinda doing both at the same time lol
    Logged


    ShinF
    Supreme Kitten
    ********
    Offline Offline

    Posts: 591


  • Awards Tutorial Writer Pin Collector Hot Topic Featured

  • View Profile Awards
    « Reply #466 on: January 04, 2014, 10:30:10 PM »


    and for shinf, your are not supposed to need to do something with your sd if random icons appear xD5
    I really think that making the .dat files bigger would fix many problems xD
    Hmm? Random icons aren't the problem. It just freezes at the strap loader sometimes even though it worked before and I hadn't changed anything, and restarting it doesn't help at that point. Re-copying my backup version of it always fixes it. I don't actually change them, just re-copy the files...

    Which I think actually supports your idea that the tiny files being fragmented causes it.
    « Last Edit: January 04, 2014, 10:34:30 PM by ShinF » Logged


    Want cBliss on your BrawlEx Build? Check out this tutorial!

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #467 on: January 04, 2014, 10:30:56 PM »


    BTW I tested the MK module I got help with and it appears to be working fine. Final smash and stuff appears to be in order, but I need to do more testing with it....

    Also the Pit Clone appears to have some polygonal stretching going on, though it may be the fault of this old model. I'm gonna try putting VBrawl Pit on there and see what happens.
    Logged


    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #468 on: January 04, 2014, 10:32:29 PM »


    I will quote myself because I edited my last post:
    I use usbloaderGX 3.0 , I will try Configurable USB Loader, and see what happens
    which IOS do you use? 249?

    I PERSONALLY use 248 because i incorrectly modded my wii from the get go.

    but PW says he has tested my download pack with usb loader gx. which means usbloader gx should work fine with brawlEx

    what kind of sdcard are you using? its not sdHC is it?

    Post Merge: January 04, 2014, 10:37:42 PM
    so will anyone be interested in getting 12 characters per slot like wario, or should i stick to trying to figure out the csp deal with sammy-husky's tutorial?
    im kinda doing both at the same time lol

    i've racked my brain against the csp's for a while now, and i've come to the conclusion that the Cosmetic ID that i bassically created isn't linked to the CSS icon.

    every other cosmetic slot, just chooses the CSS icon without it being specified, as long as you specify the Cosmetic ID in the Cosmetic Config. when i set the Cosmetic ID in the config, i get the CSP that i added to the ID i created, but no css icon.

    i have also tinkered around inside of the CSS slot config as well, seeing as PW said in the op that it controlled some of the data for loading css icon's but nothing i tried worked. that is unless im missing some crucial step in either the CSS config or the Cosmetic config....OR in the way im formatting the names in sc_selcharacter.pac
    « Last Edit: January 04, 2014, 10:39:03 PM by sammi-husky » Logged

    chocodino
    Advanced Kitten
    ***
    Offline Offline

    Posts: 39


    View Profile Awards
    « Reply #469 on: January 04, 2014, 10:42:55 PM »


    is it just me or using BrawlEx and L-cancel [melee] makes it act like Z-Cancel [ssb 64]

    here is the L-cancel code I'm using

    L-cancel code
    80000000 80623320
    80000001 00000000
    60000006 00000000
    60000003 00000001
    4A001000 00000000
    4A101001 00000000
    36000000 00000032
    58010000 00000004
    DE000000 80008180
    58010000 00000060
    DE000000 80008180
    92210002 00000014
    92210003 00000068
    92210004 0000007C
    58010000 000000C4
    92210006 00000010
    4A000000 805A0100
    92210007 00000000
    88A00006 00000007
    88A00007 00000006
    86A00007 BF800000
    4A001004 00000000
    32000036 00000018
    4A001003 00000000
    360000C4 80000000
    92210005 000000C4
    88900005 00000007
    94210005 000000C4
    360000C9 80000000
    92210005 000000C8
    88900005 00000007
    94210005 000000C8
    340000C5 80000000
    38000076 FFF70008
    140000C4 42140000
    140000C8 40E00000
    E2000003 00000000
    4A001004 00000000
    30000036 00000018
    4A001003 00000000
    360000C8 80000000
    4A001002 00000000
    92210005 00000040
    88900005 00000006
    94210005 00000040
    E2000002 00000000
    80100001 00000008
    62000000 00000001
    E200000F 00000000
    80000001 00000000
    80100000 00000244
    62000000 00000000
    E0000000 80008000

    before using BrawlEx it worked like L-Cancel [do a shield just before landing to halve the landing lag], but after using the clone engine it started to work like Z-Cancel [press shield button the moment you land to completely cancel landing lag]
    Logged

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #470 on: January 04, 2014, 10:46:20 PM »


    That IS the S-Cancelling code lol.
    I just checked my .txt and it matches the code that lets you shield during landing lag.
    Got nothing to do with BrawlEx.
    Logged


    chocodino
    Advanced Kitten
    ***
    Offline Offline

    Posts: 39


    View Profile Awards
    « Reply #471 on: January 04, 2014, 10:52:18 PM »


    That IS the S-Cancelling code lol.
    I just checked my .txt and it matches the code that lets you shield during landing lag.
    Got nothing to do with BrawlEx.

    weird....as I said, it worked exactly like an L-cancel before using Brawl Ex, and even now it doesn't let me cancel into a shield during landing.....
    « Last Edit: January 04, 2014, 11:25:26 PM by chocodino » Logged

    ToadKart
    Hyper Kitten
    ******
    Offline Offline

    Posts: 222


  • Awards Ceiling Cat

  • View Profile Awards
    « Reply #472 on: January 04, 2014, 10:59:06 PM »


    welp. here is a pack. just drag it to ur sd card and load it in gecko. it contains:

    -Roy, Dr. Mario, Shadow, Goku, and Roslaina.
    -All files preset
    -On the CSS, all clones have an unused call that can be edited in the sounds to be what ever, but they will all share it.
    -At the Victory Screen, the clone characters have their own names. (IE. Dr. Mario for if dr  mario wins.)

    http://www.mediafire.com/download/zrtpyb9ztb2dqj9/codes.zip

    if it freezes, you get random icons, or something isnt right, DONT WORRY, just reload brawl and the css screen. it happens from time to time.

    he used Wario's cosmetic junk so that it loads other costume files, but still used a mario rel and all the other stuff as mario.


    Is that pack only for dolphin or am I just doing something wrong because when I go to the stage builder on the Wii, nothing happens.
    « Last Edit: January 04, 2014, 11:00:02 PM by ToadKart » Logged

    shadowXtreme
    Extreme Kitten
    *******
    Offline Offline

    Posts: 330


    View Profile Awards
    « Reply #473 on: January 04, 2014, 11:06:42 PM »


    I PERSONALLY use 248 because i incorrectly modded my wii from the get go.

    but PW says he has tested my download pack with usb loader gx. which means usbloader gx should work fine with brawlEx

    what kind of sdcard are you using? its not sdHC is it?

    Post Merge: January 04, 2014, 10:37:42 PM
    i've racked my brain against the csp's for a while now, and i've come to the conclusion that the Cosmetic ID that i bassically created isn't linked to the CSS icon.

    every other cosmetic slot, just chooses the CSS icon without it being specified, as long as you specify the Cosmetic ID in the Cosmetic Config. when i set the Cosmetic ID in the config, i get the CSP that i added to the ID i created, but no css icon.

    i have also tinkered around inside of the CSS slot config as well, seeing as PW said in the op that it controlled some of the data for loading css icon's but nothing i tried worked. that is unless im missing some crucial step in either the CSS config or the Cosmetic config....OR in the way im formatting the names in sc_selcharacter.pac

    Well I just  succesfullyloaded Exbrawl 3 Times using CFG usb loader, .. it seems that It will do the trick, where should I put my gameconfig.txt? (to break the code limit), because CFG loader is not loading all my custom codes.. -_-

    about usbloadergx.. Im not saying that it dont works, its just that I was experiencing errors using it.
    « Last Edit: January 04, 2014, 11:08:00 PM by shadowXtreme » Logged

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #474 on: January 04, 2014, 11:23:53 PM »


    i haven't needed to use gameconfig.txt for my brawl minus setup, but im sure you could just put it on the root of your sdcard. i think that's where the brawl minus people put it.



    also, for anybody willing to try, i recorded a video tut on replacing the CSP. its rendering out and i will upload it when its done.

    the main reason i decided to make a tut was so that maybe someone will see something that im missing.
    Logged

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #475 on: January 04, 2014, 11:29:56 PM »


    Uhhh.... for some reason in Dolphin, releasing Sephiroth's NB will crash the game, but only on Pokemon Stadium 2.... why?

    Sehpy and his slot are relatively bug free aside from that,and the move works fine in other stages.
    « Last Edit: January 04, 2014, 11:31:57 PM by Eternal Yoshi » Logged


    Batman
    Mega Kitten
    *****
    Offline Offline

    Posts: 162


    View Profile Awards
    « Reply #476 on: January 04, 2014, 11:35:29 PM »


    I don't get the random CSS anymore at least as I know. Thanks Eternal Yoshi for the Gecko tip, and thanks for your current roster SonicBrawler. I've been wanting the clone Pit via Goku since this was announced. xD

    Also, since the max characters are 50. Can someone provide me a 50 slot code? Since I'm afraid of coding it to prevent freezes I just don't want to mess up, and I might as well go all the way since I'm a horrible coder... ;__;

    Thanks for that whom can provide that as well. :3
    « Last Edit: January 04, 2014, 11:38:04 PM by Batman » Logged

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #477 on: January 04, 2014, 11:38:26 PM »


    I'll make a maxed out CSS when I get enough PSAs that pique my interest enough to warrant 50 slots. Until then, I'm good with Solidus, Shadow, Simon(WIP), Cloud, Sephiroth, Roy, Gray Fox, and Sora.
    Logged


    Batman
    Mega Kitten
    *****
    Offline Offline

    Posts: 162


    View Profile Awards
    « Reply #478 on: January 04, 2014, 11:41:57 PM »


    Awesome! Just let us know.

    Edit; Even though this invalid. I would like to say certain .rels on parent characters for some reason freeze. Only thing I see working as of now with parent characters with .rels is the Sephiroth PSA from Jrush A.K.A Yoshi.
    « Last Edit: January 04, 2014, 11:49:40 PM by Batman » Logged

    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #479 on: January 04, 2014, 11:48:15 PM »


    Uhhh. This is the exception that the game barfs out when using Sephy's NB on Pokemon Stadium 2. Note that I do not have any mods on said stage except for using the stage freezer code.

    Code:
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: Non-recoverable Exception 2
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ------------------------- Context 0x804dd558 -------------------------
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r0   = 0x00000000 (             0)  r16  = 0x804a9a80 (   -2142594432)
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r1   = 0x805b4bf0 (   -2141500432)  r17  = 0x0000001c (            28)
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r2   = 0x805a9320 (   -2141547744)  r18  = 0xe0000000 (    -536870912)
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r3   = 0x00000008 (             8)  r19  = 0x815445a0 (   -2125183584)
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r4   = 0x804dd558 (   -2142382760)  r20  = 0x92f9e7b2 (   -1829115982)
    46:28:299 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r5   = 0x801d6d30 (   -2145555152)  r21  = 0x805b4dc4 (   -2141499964)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r6   = 0x00000003 (             3)  r22  = 0x805b4dd0 (   -2141499952)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r7   = 0x92fa0fd0 (   -1829105712)  r23  = 0x00000000 (             0)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r8   = 0x18000000 (     402653184)  r24  = 0x804a9b10 (   -2142594288)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r9   = 0x43300000 (    1127219200)  r25  = 0xe0000240 (    -536870336)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r10  = 0xf0000000 (    -268435456)  r26  = 0x804a9aa4 (   -2142594396)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r11  = 0x805b4c60 (   -2141500320)  r27  = 0x805b4d20 (   -2141500128)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r12  = 0x80195594 (   -2145823340)  r28  = 0x805b4d14 (   -2141500140)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r13  = 0x805a4420 (   -2141567968)  r29  = 0x92fa0fc4 (   -1829105724)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r14  = 0x815020c0 (   -2125455168)  r30  = 0x92fa0fd8 (   -1829105704)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: r15  = 0x00000003 (             3)  r31  = 0x19fde011 (     436068369)
    46:28:300 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: LR   = 0x801947c8                   CR   = 0x48400088
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: SRR0 = 0x801d6d30                   SRR1 = 0x00001030
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: GQRs----------
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: gqr0 = 0x00000000 gqr4 = 0x00060006
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: gqr1 = 0x00000000 gqr5 = 0x00070007
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: gqr2 = 0x00040004 gqr6 = 0x05070507
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: gqr3 = 0x00050005 gqr7 = 0x08070807
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: FPRs----------
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr0 = 0 fr1 = 275
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr2 = 495 fr3 = 275
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr4 = 0 fr5 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr6 = 0 fr7 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr8 = 0 fr9 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr10 = 0 fr11 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr12 = 3 fr13 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr14 = 0 fr15 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr16 = 0 fr17 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr18 = 0 fr19 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr20 = 0 fr21 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr22 = 0 fr23 = 0
    46:28:301 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr24 = 0 fr25 = 0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr26 = 0 fr27 = 1
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr28 = -1 fr29 = 275
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: fr30 = 1 fr31 = 0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: PSFs----------
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps0 = 0x0 ps1 = 0xffffffff
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps2 = 0xffffffff ps3 = 0xffffffff
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps4 = 0x0 ps5 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps6 = 0x0 ps7 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps8 = 0x0 ps9 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps10 = 0x0 ps11 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps12 = 0x137 ps13 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps14 = 0x0 ps15 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps16 = 0x0 ps17 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps18 = 0x0 ps19 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps20 = 0x0 ps21 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps22 = 0x0 ps23 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps24 = 0x0 ps25 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps26 = 0x0 ps27 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps28 = 0xffffffff ps29 = 0xffffffff
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: ps30 = 0x0 ps31 = 0x0
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:302 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: Address:      Back Chain    LR Save
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4bf0:   0x805b4c00    0x00000000
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4c00:   0x805b4c90    0x805b4c48
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4c90:   0x805b4cd0    0x801955f0
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4cd0:   0x805b4ce0    0x8019b7a8
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4ce0:   0x805b4db0    0x801a4fcc
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4db0:   0x805b4df0    0x801ae260
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4df0:   0x805b4e30    0x801b22b8
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4e30:   0x805b4e50    0x8096aa7c
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4e50:   0x805b4e60    0x809751d0
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4e60:   0x805b4ea0    0x8096f748
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4ea0:   0x805b4ed0    0x8002e618
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4ed0:   0x805b4ef0    0x80017788
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4ef0:   0x805b4fb0    0x8001735c
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4fb0:   0x805b4fd0    0x80016f78
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b4fd0:   0x805b5150    0x8000c934
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: 0x805b5150:   0xffffffff    0x800041a4
    46:28:303 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: DSISR = 0x40000000                   DAR  = 0x404e6577
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: TB = 0x005f706f176b065f
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: Instruction at 0x801d6d30 (read from SRR0) attempted to access invalid address 0x404e6577 (read from DAR)
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]:
    46:28:304 Src\HW\EXI_DeviceIPL.cpp:284 N[OSREPORT]: Last interrupt (7): SRR0 = 0x801dcf54  TB = 0x005f706f176a7e82



    Also I tested that code and the Ex characters aren't affected by that S-Cancel code for whatever reason.
    Logged


    Pages:  1 ... 29 30 31 [32] 33 34 35 ... 590
    Print
    Jump to: