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Author Topic: The Brawl Expansion Project  (Read 2842244 times)
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Don Jon Bravo
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    « Reply #1230 on: January 18, 2014, 04:59:33 PM »


    try not including the css configs, and slot configs
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    « Reply #1231 on: January 18, 2014, 05:02:22 PM »


    Negative Cry still shadow and ivysaur
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    Carnage
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    « Reply #1232 on: January 18, 2014, 05:15:33 PM »


    Negative Cry still shadow and ivysaur

    this is happening to me too 2 days ago i downloaded afslink pac (contains 8 chars) and used it all fine on wii u with usbloader gx all characters worked, and now all i get is shadows and ivisaurs and if i put my cursor over them it freezes, if you find out how to fix that pls pm me the awnser, i already redownload afslink pac deleted all my pf folder and added it all again , even the codes but aparently it either freezes or  shadows and ivisaurs and not a single file was changed :S


    maybe theres an error with brawl ex after the 7 added char with cosmetics? because i didnt touch my sd card since i last used it to play when it was working.
    « Last Edit: January 18, 2014, 05:19:21 PM by Carnage » Logged


    shadowXtreme
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    « Reply #1233 on: January 18, 2014, 05:23:57 PM »


    this is happening to me too 2 days ago i downloaded afslink pac (contains 8 chars) and used it all fine on wii u with usbloader gx all characters worked, and now all i get is shadows and ivisaurs and if i put my cursor over them it freezes, if you find out how to fix that pls pm me the awnser, i already redownload afslink pac deleted all my pf folder and added it all again , even the codes but aparently it either freezes or  shadows and ivisaurs and not a single file was changed :S


    maybe theres an error with brawl ex after the 7 added char with cosmetics? because i didnt touch my sd card since i last used it to play when it was working.

    Format your SD card

    upgrade your CIOS

    Use the latest version of the most popular usbloaders (GX or CFG)

    if asf1nk pack is working for you, then you are doing something wrong
    « Last Edit: January 18, 2014, 05:26:02 PM by shadowXtreme » Logged

    pikazz
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    « Reply #1234 on: January 18, 2014, 05:35:26 PM »


    It's really, its just me pikazz and eternal yoshi making our own exmodules independently of PW. Tongue More then likely, if Phantom Wings approves it he would put them in the download. of course they would need testing (that's where you guys come in). you guys combined would do more testing by just playing in 5 minutes then i could do myself in like 5 days.

    So whenever we get them straightened out and working, i'm i'll post mine here. i can't really speak for EY or Pikazz, but i'm sure they'll post theirs here too Tongue
    I will post my in here together in the BrawlEx thread in the PSA/Animation discussion section!

    but I have big troubles of porting the "special things" :c, the things that need extra patching to the Sora_melee (example Pikachus or Pikmin module), do you know how?
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    « Reply #1235 on: January 18, 2014, 05:35:49 PM »


    Format your SD card

    upgrade your CIOS

    Use the latest version of the most popular usbloaders (GX or CFG)

    if asf1nk pack is working for you, then you are doing something wrong
    Mario Facepalm
    Not everybody uses a USB loader, what about the people who use a gamedisc? (like Doqtor Kirby)
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    Axel Akutare
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    « Reply #1236 on: January 18, 2014, 08:39:52 PM »


    lil is correct

    so copy these yellow lines, and fix the numbers as shown to your characters

    also remember to open up ur fighter config and check characters from 00-09






    and finally add ur extra csp's

    Also, u may not even have to remove the 0A and 0B, as long as you dont check them on the fighter confi file you would probably be fine




    Yeah... I did this exactly as it said and my game freezes when switching from the last costume to the first or vice versa on the Character Select.
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    ShadowSnake
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    « Reply #1237 on: January 18, 2014, 08:40:52 PM »


    Yeah... I did this exactly as it said and my game freezes when switching from the last costume to the first or vice versa on the Character Select.

    did you add portraits?
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    Lito
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    « Reply #1238 on: January 18, 2014, 08:44:18 PM »


    Did everything I was supposed to with the Brawl Plus codeset. Characters started to jump backwards.
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    Axel Akutare
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    « Reply #1239 on: January 18, 2014, 09:21:15 PM »


    did you add portraits?
    Was already using a cBliss compatible CSS, so yeah. All the portraits were there. I think it has something to do with just copying the Wario CSSSlot.dat's hex code as instructed. Maybe it's still got something in those two lines that tells it what to do when restarting the Costume Cycle? I dunno, I'm not exactly a programmer or anything.
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    « Reply #1240 on: January 18, 2014, 09:22:04 PM »


    Did everything I was supposed to with the Brawl Plus codeset. Characters started to jump backwards.
    Who plays Brawl Plus anymore?

    Most character-related modifications aren't supported by BrawlEx, as it can be done in the respective Fighter Configurations.
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    « Reply #1241 on: January 18, 2014, 09:24:40 PM »


    @pikazz I know somewhat of how to do it. PW said there is no real science to it. He said most of the time its going to be allot of guess work. Your going to need dolphin. The log will generally show you where it crashed and subsequently where it needs to be patched. Though I do know the (very) basic format for how to patch the modules, I haven't figured out how to get the address to patch from dolphin yet. :/

    As for another update, I have everything working for the CSS but hit a block. Hopefully I can figure it out, otherwise its back to the drawing board
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    shadowXtreme
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    « Reply #1242 on: January 18, 2014, 09:38:19 PM »


    Mario Facepalm
    Not everybody uses a USB loader, what about the people who use a gamedisc? (like Doqtor Kirby)

    Well, I was trying to give a solution for carnage, he uses an usb loader, I never tried to use BrawEx with an actual gamedisc, I mean that I had never experienced problems using brawlEx with a gamedisc because I have not even tried to run BrawlEx with one, so I dont know how to solve yout problem... but you could format your usb, and upload your CIOS if you are using a softmodded wii, to see what happens..
    « Last Edit: January 18, 2014, 09:39:39 PM by shadowXtreme » Logged

    CutterKirby64
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    « Reply #1243 on: January 18, 2014, 09:56:45 PM »


    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000024 <----CSS Icon Count
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000

    Did you add to the css icon count? It will be a different number on Asf1nk's pack like 3C or something. you just add however many characters you put in to that count.

    Like this.

    3C + 3 = 3F

    Anything after F goes to the next actual number like 40. You probably already knew how hex count works, but just incase.

    Actually I did, on Asf1nk's pack the number is 2C, and I've tried to add 4 more characters, those being Zero Suit Samus and the Pokemons. So, the hex count would be 30, if I'm not mistaken, because 2C + 4 = 30. Something like this:
    BrawlExCustom CSS V3 [spunit262]
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000030
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231904 1C1D1E3F
    40414243 44454629
    But still, nothing happened, all the characters from the pack are still there, but no sign of those I've tried to add.  Undecided
    Do I need codes like Independent Pokemon Engine and CSS fixes for ZSS?
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    ShadowSnake
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    « Reply #1244 on: January 18, 2014, 09:59:47 PM »


    Actually I did, on Asf1nk's pack the number is 2C, and I've tried to add 4 more characters, those being Zero Suit Samus and the Pokemons. So, the hex count would be 30, if I'm not mistaken, because 2C + 4 = 30. Something like this:
    BrawlExCustom CSS V3 [spunit262]
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000030
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231904 1C1D1E3F
    40414243 44454629
    But still, nothing happened, all the characters from the pack are still there, but no sign of those I've tried to add.  Undecided
    Do I need codes like Independent Pokemon Engine and CSS fixes for ZSS?


    Yes those codes are required.

    http://forums.kc-mm.com/index.php?topic=6201.0

    Those codes should be at the bottom of the OP there. ^
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