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Author Topic: The Brawl Expansion Project  (Read 2827087 times)
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« Reply #1485 on: January 22, 2014, 05:53:54 PM »


>_>
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Happy page 100 PW!
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    « Reply #1486 on: January 22, 2014, 06:04:45 PM »


    Nice work on the transformation!!! That is some awesome work!!  Happy Face Happy Face Happy Face
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    « Reply #1487 on: January 22, 2014, 06:21:38 PM »


    Because Project M's Clone Engine isn't BrawlEx. They are two completely different engines.

    I see. Well I hope that someone will figure out how to get Kirby to have Ex hats in BrawlEx soon.

    incase some want to see the possibilities of the BrawlEx

    Let the Swap Begin!

    Will there be a tutorial made about how to achieve this at some point?
    « Last Edit: January 22, 2014, 06:22:56 PM by shock44 » Logged

    The Professor
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    « Reply #1488 on: January 22, 2014, 06:25:34 PM »



    Will the Smash Wii U strap loader cause it to freeze? Just wondering, I don't think that's it though.
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    « Reply #1489 on: January 22, 2014, 07:02:40 PM »


    Kirby seems to work fine against brawl fighters, but Kirby vs. any BrawlEx fighters freezes the game right after a stage is selected. I have the ft_kirby.rel in. Do I need Kirby's BrawlEx configs or placeholder files for the FitKirby[Character].pac files?
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    « Reply #1490 on: January 22, 2014, 07:12:09 PM »


    Kirby seems to work fine against brawl fighters, but Kirby vs. any BrawlEx fighters freezes the game right after a stage is selected. I have the ft_kirby.rel in. Do I need Kirby's BrawlEx configs or placeholder files for the FitKirby[Character].pac files?

    Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single".

    I'm actually having a new issue(For me at least). For some reason since I started using BrawlEx, The Pokemon(And maybe some others) have been scrambling my stage music so that every other stage uses the last music file that played in a stage.
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    « Reply #1491 on: January 22, 2014, 07:24:50 PM »


    Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single".

    I'm actually having a new issue(For me at least). For some reason since I started using BrawlEx, The Pokemon(And maybe some others) have been scrambling my stage music so that every other stage uses the last music file that played in a stage.
    Which version of the File Patch Code are you using? I think that was a known issue with one of them.
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    « Reply #1492 on: January 22, 2014, 07:31:20 PM »


    Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single".
    Thanks a bunch! =D
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    « Reply #1493 on: January 22, 2014, 07:33:19 PM »


    Which version of the File Patch Code are you using? I think that was a known issue with one of them.
    I'm using the one from the Readme file in BrawlEx, is there an updated version?
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    « Reply #1494 on: January 22, 2014, 07:34:25 PM »


    Him I never experienced the crash when leaving the CSS. I need to do some testing with that Tongue

    As for the CSS icon, I'm gonna find a way to fix that.

    And the last thing. About the selection cursor going to falcon. For me, of goes to whatever slot the original character that was the base for the clone was. I don't know if i can fix that or not..
    But maybe Tongue I haven't experimented enough with these things because I've been focusing on making the main part of the code's engine. But I assume I will be able to straighten most of them out

    It might be because there isn't a 51st css icon bone and it might need one to rely on a glitch free switch. I'm not sure though.

    @ Pikazz

    Excellent work with the transformation module!
    « Last Edit: January 22, 2014, 07:35:58 PM by ShadowSnake » Logged

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    « Reply #1495 on: January 22, 2014, 07:34:51 PM »


    I'm using the one from the Readme file in BrawlEx, is there an updated version?
    No, that's the right one. 3.5.1b, right? Hmm, I'm not sure what could be causing it, then. It's not an issue I've run into. Are there any other codes you're using that could be causing it?
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    « Reply #1496 on: January 22, 2014, 07:40:21 PM »


    No, that's the right one. 3.5.1b, right? Hmm, I'm not sure what could be causing it, then. It's not an issue I've run into. Are there any other codes you're using that could be causing it?

    This is my current codeset:
    RSBE01
    Smash Bros Brawl (US)

    Funfetti

    File Patch Code v3.5.1b (NTSC-U) [Phantom Wings]
      E0000000 80008000
      225664EC 00000000
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      70A501FF 3868FFFF
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      907A0014 907A005C
      907A0074 B8410008
      80210000 807F0000
      4BC25854 00000000
      E0000000 80008000

    Custom CSS V3 [spunit262] (Default CSS)
      0668310C 00000030
      387E006C 3B600000
      3C808068 38840DE0
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      41800014 94A30004
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      44454629 00000000

    Colored shields [Phantom wings]
    * 4A000000 80F59A60
    * 14000088 FF3AB700
    * 14000090 FF000000
    * 140000A0 FF000000
    * 140000A8 00000000
    * 4A000000 80F59ED4
    * 14000088 00FFFF00
    * 14000090 0000FF00
    * 140000A0 0080FF00
    * 140000A8 00000000
    * 4A000000 80F5A348
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    * 140000A8 00000000
    * 4A000000 80F5A7BC
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    * 14000090 00FF0000
    * 140000A0 00C00000
    * 140000A8 00000000

    Pokemon Trainer Infinite Stamina
    * 04A8BDAC 60000000

    Allow Replays Longer Than Three Minutes
    * 040E5DE8 60000000
    * 04953184 60000000
    * 04953224 60000000

    Allow More Than 1000 Replays/Stages/Snapshots
    * 040C464C 48000184

    Save Tags in Replays
    * 0404B140 38A00000

    Unrestricted Pause Camera
    * 4A000000 80000000
    * 040A7D60 4E800020
    * 04109D88 38800001

    Unrestricted Replay Camera
    * 0409E934 60000000
    * 0409E93C 60000000
    * 0409E9AC FC201890
    * 0409E9B8 FC600090
    * 0409E9BC FC000890
    * 0409E9C8 FC001890

    Enable Random Expansion Stages v1.1
    * C26B7A6C 00000005
    * 3860001F 2C120000
    * 41820008 3860000A
    * 7C101800 41800008
    * 38000001 7C800379
    * 60000000 00000000

    Stage Roster Expansion System v2.0: [Phantom Wings]
    * E0000000 80008000
    * 04043B20 380000FF
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    * 04949D0C 4BAE16C5
    * 04949E1C 4BAE15B5
    * 04949F08 4BAE14C9
    * 0642B3D0 00000060
    * 9421FF80 BC610010
    * 7C6802A6 9061000C
    * 2C000040 41800030
    * 7C030378 3863FFC1
    * 3CC08042 60C6BC1C
    * 38860001 3CA08042
    * 60A5B450 38E00000
    * 39200000 4BFCB7AD
    * 38000040 540013BA
    * 8061000C 7C6803A6
    * B8610010 80210000
    * 4E800020 00000000
    * 0042B455 00000078
    * 0442B45C 00000002

    Custom SSS
    * 046B8F5C 7C802378
    * 046B8F64 7C6300AE
    * 040AF618 5460083C
    * 040AF68C 38840002
    * 040AF6AC 5463083C
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    * 2D05FFFF 418A0014
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    * 0A0B0C0D 0E0F1114
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    * 01010202 03030404
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    * 0909330A 0B0B0C0C
    * 0D0D0E0E 130F1410
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    * 19151C16 1D171E18
    * 1F19201A 211B221C
    * 231D241E 251F2932
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    * 42224323 44244525
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    * 4A2A4B2B 4C2C4D2D
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    * 523D533E 543F5540
    * 56415742 58435944
    * 5A455B46 5C475D48
    * 5E495F4A 604B614C
    * 624D634E 644F0000

    Paper Mario Battle Music
    * 28708ceb 00000040
    * 4A000000 90180F06
    * 14000076 FF002803
    * E0000000 80008000

    Super Mario Land Music
    * 28708ceb 00000041
    * 4A000000 90180F06
    * 14000076 FF002821
    * E0000000 80008000

    Peach's Castle Music
    * 28708ceb 00000042
    * 4A000000 90180F06
    * 14000076 FF0027CB
    * E0000000 80008000

    Eggmanland Music
    * 28708ceb 00000043
    * 4A000000 90180F06
    * 14000076 FF0027D7
    * E0000000 80008000

    Subcon Music
    * 28708ceb 00000044
    * 4A000000 90180F06
    * 14000076 FF002820
    * E0000000 80008000

    Angel Island Music
    * 28708ceb 00000045
    * 4A000000 90180F06
    * 14000076 FF0027F5
    * E0000000 80008000

    FalconWare Music
    * 28708ceb 00000046
    * 4A000000 90180F06
    * 14000076 FF0027A5
    * E0000000 80008000

    Konoha Music
    * 28708ceb 00000047
    * 4A000000 90180F06
    * 14000076 FF002733
    * E0000000 80008000

    Star Light Zone Music
    * 28708ceb 00000048
    * 4A000000 90180F06
    * 14000076 FF0027FE
    * E0000000 80008000

    Gesselschaft Music
    * 28708ceb 00000049
    * 4A000000 90180F06
    * 14000076 FF002713
    * E0000000 80008000

    Final Frustration Music
    * 28708ceb 0000004A
    * 4A000000 90180F06
    * 14000076 FF0027BF
    * E0000000 80008000

    Peach's Castle 64 Music
    * 28708ceb 0000004B
    * 4A000000 90180F06
    * 14000076 FF002714
    * E0000000 80008000

    Emerald Shrine Music
    * 28708ceb 0000004C
    * 4A000000 90180F06
    * 14000076 FF00281F
    * E0000000 80008000

    Big Shell Music
    * 28708ceb 0000004D
    * 4A000000 90180F06
    * 14000076 FF0027E5
    * E0000000 80008000

    Final Destination 64 Music
    * 28708ceb 0000004E
    * 4A000000 90180F06
    * 14000076 FF002727
    * E0000000 80008000

    Ganon's Tower Music
    * 28708ceb 0000004F
    * 4A000000 90180F06
    * 14000076 FF002709
    * E0000000 80008000

    Aensland Castle Music
    * 28708ceb 00000050
    * 4A000000 90180F06
    * 14000076 FF002783
    * E0000000 80008000

    Fountain of Dreams Music
    * 28708ceb 00000051
    * 4A000000 90180F06
    * 14000076 FF002804
    * E0000000 80008000

    Sacred Meadow Music
    * 28708ceb 00000052
    * 4A000000 90180F06
    * 14000076 FF00273E
    * E0000000 80008000

    Koopa's Doom Ship Music
    * 28708ceb 00000053
    * 4A000000 90180F06
    * 14000076 FF00272C
    * E0000000 80008000

    Aquatic Mine Music
    * 28708ceb 00000054
    * 4A000000 90180F06
    * 14000076 FF0027CF
    * E0000000 80008000

    Skull Castle Music
    * 28708ceb 00000055
    * 4A000000 90180F06
    * 14000076 FF0027A6
    * E0000000 80008000

    Tin Tower Music
    * 28708ceb 00000056
    * 4A000000 90180F06
    * 14000076 FF0027B7
    * E0000000 80008000

    Carnival Night Zone Music
    * 28708ceb 00000057
    * 4A000000 90180F06
    * 14000076 FF002797
    * E0000000 80008000

    Pokefloats Music
    * 28708ceb 00000058
    * 4A000000 90180F06
    * 14000076 FF002808
    * E0000000 80008000

    Battlefield 64 Music
    * 28708ceb 00000059
    * 4A000000 90180F06
    * 14000076 FF002822
    * E0000000 80008000

    Advance Wars Music
    * 28708ceb 0000005A
    * 4A000000 90180F06
    * 14000076 FF002820
    * E0000000 80008000

    Whirl Islands Music
    * 28708ceb 0000005B
    * 4A000000 90180F06
    * 14000076 FF002821
    * E0000000 80008000

    Entei Trophy Music
    * 28708ceb 0000005C
    * 4A000000 90180F06
    * 14000076 FF00270A
    * E0000000 80008000

    Blood Gulch Music
    * 28708ceb 0000005D
    * 4A000000 90180F06
    * 14000076 FF00270F
    * E0000000 80008000

    Throne Room Music
    * 28708ceb 0000005E
    * 4A000000 90180F06
    * 14000076 FF002787
    * E0000000 80008000

    Tetris Music
    * 28708ceb 0000005F
    * 4A000000 90180F06
    * 14000076 FF002825
    * E0000000 80008000

    Crateria Music
    * 28708ceb 00000060
    * 4A000000 90180F06
    * 14000076 FF00270D
    * E0000000 80008000

    Courtroom Music
    * 28708ceb 00000061
    * 4A000000 90180F06
    * 14000076 FF002712
    * E0000000 80008000

    Dark Link Music
    * 28708ceb 00000062
    * 4A000000 90180F06
    * 14000076 FF002739
    * E0000000 80008000

    Hokuto no Destination Music
    * 28708ceb 00000063
    * 4A000000 90180F06
    * 14000076 FF002823
    * E0000000 80008000

    Budokai Tenkaichi Music
    * 28708ceb 00000064
    * 4A000000 90180F06
    * 14000076 FF0027B8
    * E0000000 80008000

    No Icons [spunit262]
    * C20E08BC 00000002
    * 7C9F2378 38C00002
    * 90C40000 00000000

    No ZSS Armor Bull[censored]
    * 4A000000 91000000
    * 1406BEB4 00000007
    * 1406BEBC 00000000
    * E0000000 80008000

    ***NO MORE CODES***
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    « Reply #1497 on: January 22, 2014, 07:49:15 PM »


    I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?
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    « Reply #1498 on: January 22, 2014, 08:07:58 PM »


    I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?

    I'll try taking that out later, I suppose, then see if I can replicate the issue.
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    « Reply #1499 on: January 22, 2014, 08:24:22 PM »


    I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?
    Hmm, I haven't had any issues with that. I will say that that's a LOT of music codes. It could have something to do with those, though I'm not sure since I don't really use any music modification codes.
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