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Author Topic: The Brawl Expansion Project  (Read 2847811 times)
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Zongalito
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« Reply #1785 on: January 28, 2014, 06:47:36 PM »


ok so ''0A23193F 6D290000'' 3F is for extra characters and then the first value is the ID of the character, the tutorial said to use 29 for random, is that a mistake?
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    « Reply #1786 on: January 28, 2014, 07:09:41 PM »


    ASF was supposed to be doing a tut on how to fix the graphical glitches. So there is a way around it. We just gotta wait Tongue contrary to how awesome brawl ex and all of this may seem, its still in development. Just imagine what's possible after everything's been finished.

    Have you all seen dantarion's pics he posted a while ago? He basically made a paired version of Martha that behaved in the way ice climbers did it seems. While dantarions methods were completely different, it still shows just what COULD be possible with further experimentation into the game.

    And with transforming characters being worked on, we are approaching a point where brawl modding is an open canvas with very few limitations. I hope someone reexamines articles, and gets it down to a science. Because THAT would be one of the last big milestones we have left Cheesy

    I'm am psyched for all of this. I wish there was a way to give back, like a donate option or something. Smiley

    Where will ASF post the tutorial?  Is there a thread it'll be put in?
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    « Reply #1787 on: January 28, 2014, 07:17:07 PM »


    I'm am psyched for all of this. I wish there was a way to give back, like a donate option or something. Smiley

    Where will ASF post the tutorial?  Is there a thread it'll be put in?

    He'll probably post it here.
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    Zongalito
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    « Reply #1788 on: January 29, 2014, 06:51:52 AM »


    I'm still having problems, i dont know because i'm trying this  on wiiU or because i'm trying this with the classic exp stages, because both works with a common2
    so i want to add 34 characters, then from 24 i jump into 58
    and
    4 are from Ike, 3 from link,  3 from lucario,  2 from lucas, 2 from mario, 3 from marth, 3 from peach, 2 from pikachu, 3 from pit, 1 from snake, 3 from sonic, 2 from wolf, 2 from meta knight and 1 from jigglypuff

    and if
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000
    this portion represents the regular CSS slots, then how should i continue?
    in the tutorial said that i should add this
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000
    and then, sorry but i dont understand anything, i dont speak spanish and i dont get it all the things here, so please if someone can help me to complete the code and the steps

    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000058
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000
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    HaloFanODST
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    « Reply #1789 on: January 29, 2014, 10:51:10 AM »


    I'm still having problems, i dont know because i'm trying this  on wiiU or because i'm trying this with the classic exp stages, because both works with a common2
    so i want to add 34 characters, then from 24 i jump into 58
    and
    4 are from Ike, 3 from link,  3 from lucario,  2 from lucas, 2 from mario, 3 from marth, 3 from peach, 2 from pikachu, 3 from pit, 1 from snake, 3 from sonic, 2 from wolf, 2 from meta knight and 1 from jigglypuff

    and if
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000
    this portion represents the regular CSS slots, then how should i continue?
    in the tutorial said that i should add this
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000
    and then, sorry but i dont understand anything, i dont speak spanish and i dont get it all the things here, so please if someone can help me to complete the code and the steps

    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000058
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000

    Speak in your language.
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    « Reply #1790 on: January 29, 2014, 12:40:22 PM »


    Speak in your language.
    I may help you.
    Nobody says that other languages are prohibited.
    well if you say so...
    Yo aún tengo problemas con el brawlEx, no se si es porque estoy usándolo en la wiiU o porque intento usarlo junto al pack de classic Exp, ya que ambos trabajan con un common2.pac
    entonces primero quisiera ayuda con el tema del código, ya que en total quiero agregar 34 personajes, haciendo un total de 58 (los 24 + los que quiero agregar)

    De los personajes, 4 son reemplazos de Ike, 3 de link, lucario, sonic, pit, peach y marth, 2 de mario, metaknight, wolf, lucas y pikachu, y 1 de snake y jigglypuff. ósea todos personajes cuyos rels están incluidos para clonar.

    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000058 <--- Numero de personajes en la pantalla de seleccion, 24-->58
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000 <--- Aquí en el tutorial me dice cambiar el 29 por 3F y el 00 por 29
    Entonces a partir de ahí, como extiendo más la tabla de selección de personajes? no entiendo muy bien las instrucciones
    y si ya uso el cosmetic, fighter, csss y module con 3F, que valor debo usar para los otros personajes que quiera añadir?
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    Riddler
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    « Reply #1791 on: January 29, 2014, 01:19:48 PM »


    Have any packs other than ASF's pack been posted?
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    ShinF
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    « Reply #1792 on: January 29, 2014, 01:22:33 PM »


    Have any packs other than ASF's pack been posted?
    Mine has. It's set to work with SDHC, as well. Just load it through the Project M Loader if you're on SDHC. It's already in there.

    https://www.dropbox.com/s/8xuaafa29lugvok/BrawlEx%20Bliss%20SDHC.zip
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    HaloFanODST
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    « Reply #1793 on: January 29, 2014, 01:45:35 PM »


    well if you say so...
    Yo aún tengo problemas con el brawlEx, no se si es porque estoy usándolo en la wiiU o porque intento usarlo junto al pack de classic Exp, ya que ambos trabajan con un common2.pac
    entonces primero quisiera ayuda con el tema del código, ya que en total quiero agregar 34 personajes, haciendo un total de 58 (los 24 + los que quiero agregar)

    De los personajes, 4 son reemplazos de Ike, 3 de link, lucario, sonic, pit, peach y marth, 2 de mario, metaknight, wolf, lucas y pikachu, y 1 de snake y jigglypuff. ósea todos personajes cuyos rels están incluidos para clonar.

    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000058 <--- Numero de personajes en la pantalla de seleccion, 24-->58
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 29000000 <--- Aquí en el tutorial me dice cambiar el 29 por 3F y el 00 por 29
    Entonces a partir de ahí, como extiendo más la tabla de selección de personajes? no entiendo muy bien las instrucciones
    y si ya uso el cosmetic, fighter, csss y module con 3F, que valor debo usar para los otros personajes que quiera añadir?

    No estoy seguro si ya se pueden 58 personajes en total, pero bueno:

    Bueno, deberás cambiar el número de personajes que aparecerán en la CSS.

    Como ya lo hiciste, hay que saltar ése paso.

    Lo siguiente es seguir la guía del código, pero como es tan complicada como el infierno, te explicaré mejor.

    Custom CSS V3 [spunit262] (Default CSS)
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000024 <----CSS Icon Count
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A231929 00000000


    Todos ésos números que puse en Rojo, son los valores de los personajes en la CSS.
    Aquí los tienes en orden:

    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Marth
    12 Mr. Game & Watch
    13 Falco
    14 Ganondorf
    15 Wario
    16 Metaknight
    17 Pit
    18 Pikmin & Olimar
    19 Lucas
    1A Diddy Kong
    1B Pokemon Trainer
    1C Charizard
    1D Squirtle
    1E Venasaur
    1F Dedede
    20 Lucario
    21 Ike
    22 Robot
    23 Jigglypuff
    24 Toon Link
    25 Wolf
    26 Snake
    27 Sonic
    28 None
    29 Random

    Primero añadiremos un clon de Ike.
    Lo que hay que hacer es cambiar el valor de iconos que aparecerán en la CSS, o sea hay que cambiar el valor a 25.
    Si no cambias ése valor, no sé si se congela o no muestra nada extra.

    Ahora sigue el valor del clon.
    Soy pésimo con el hexing, pero el primer clon deberá ser 3F.

    Así que, en el código, deberás modificar en la última linea:

    0A231929 00000000

    Ése 29 deberá moverse al otro lado, y en su lugar debes poner 3F.

    Ésa línea quedará así:

    0A23193F 29000000

    ¿Te fijas? El 3F está donde solía estar el 29, y éste ultimo fue enviado a la otra fila.

    Para el resto de los personajes, debes añadir sus valores en hex.
    Te daré los valores siguientes que pude encontrar:
    40
    41
    42
    43
    44
    45
    46
    47
    48
    49
    4A
    4B
    4C
    4D
    4E
    4F
    50
    51
    52
    53
    54
    55
    56
    57
    58
    59
    5A
    5B
    5C
    5D
    5E
    5F
    60
    61
    62
    63
    64
    65
    66
    67
    68
    69
    6A
    6B
    6C
    6D
    6E
    6F

    Éso sí, por cada personaje extra, debes aumentar el valor de los íconos por 1.
    Que no se te olvide dejar el número 29 al lado del último número para que el ícono de Random aparezca en la CSS.

    Si quieres, te puedo dar el código ya hecho.
    No lo he probado así que no puedo confirmar si funciona.
    Y dudo que funcione debido a que no creo que se puedan utilizar más de 50 personajes:

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900D8 00000008
    2C170028 41820168
    02680DE0 0022FFFF
    06680DE0 00000058
    00010203 06070811
    12091A0E 1716131B
    21260D05 14101F25
    200B270C 15242218
    0A23193F 40414243
    44454647 48494A4B
    4C4D4E4F 50515253
    54555657 58595A5B
    5C5D5E5F 60290000

    Los que están en Rojo son los que añadí.
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    « Reply #1794 on: January 29, 2014, 02:50:28 PM »


    So I'm wondering if there is currently any way to have more than 50 characters on the CSS, and I've rad through most of this thread but cannot seem to find a solution. I feel like (FilePatch3.5.3)Update which allows switching to a different folder may work, but I really can`t wrap my head around how to arrange the files and/or codes.

    Does anyone currently have a build to have more than 50 characters to choose? I'm planning on blowing my friends minds when they see BrawlEx.
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    Lillith
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    « Reply #1795 on: January 29, 2014, 02:56:37 PM »


    It's being worked on, but nothing solid yet.
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    « Reply #1796 on: January 29, 2014, 03:31:56 PM »


    Have any packs other than ASF's pack been posted?
    I'm in the process of making a fork of ASF's pack with more characters. Right after I roll out the kinks in Mewtwo.
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    « Reply #1797 on: January 29, 2014, 03:36:11 PM »


    I'm in the process of making a fork of ASF's pack with more characters. Right after I roll out the kinks in Mewtwo.
    Would you like a Mewtwo Moveset I fixed up to have some of the effects of Project M while still using a Brawl Styled Moveset
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    « Reply #1798 on: January 29, 2014, 03:41:02 PM »


    Would you like a Mewtwo Moveset I fixed up to have some of the effects of Project M while still using a Brawl Styled Moveset
    Please! X.X I need to kill these result screen issues and I don't know if it's my config or the moveset, so testing with another moveset might help.

    also dropbox pls
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    « Reply #1799 on: January 29, 2014, 03:59:21 PM »


    I've noticed something: the galacta knight clone I have which was seemingly the only clone that crashed with Kirby also crashes with King Dedede. I'm not sure if it's the hack or anything, but it certainly is a big issue. I'm thinking of replacing him with a different hack.
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