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« Reply #2820 on: February 19, 2014, 11:22:44 AM » |
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k dam nebulons build has too many codes for me to use it now
i use nebulon build and i have no problems, dont forget to copy those files in the root of the sd card and all, if you copy past the entrie thing it will work.
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« Reply #2821 on: February 19, 2014, 11:31:57 AM » |
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k ill try that
Post Merge: February 19, 2014, 11:38:00 AM i copy all nebulon's files onto there then i add usb loader gx and i should be done right?
Post Merge: February 19, 2014, 11:41:34 AM nothing happened i didnt get any extra characters
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« Last Edit: February 19, 2014, 11:41:34 AM by SmashKing64 »
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« Reply #2822 on: February 19, 2014, 11:52:04 AM » |
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does anybody know how to add the alloy's
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« Reply #2823 on: February 19, 2014, 12:09:45 PM » |
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could i use cfg_usb loader to load this
CFG USB Loader works fine for me. Been using it for a long time.
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« Reply #2824 on: February 19, 2014, 12:20:13 PM » |
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k ill try that
Post Merge: February 19, 2014, 11:38:00 AM i copy all nebulon's files onto there then i add usb loader gx and i should be done right?
Post Merge: February 19, 2014, 11:41:34 AM nothing happened i didnt get any extra characters
your doing something wrng them if nothing happened means your game is not even reading the codes.
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« Reply #2825 on: February 19, 2014, 12:28:44 PM » |
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You still need to set the hooktype in usb loaders for it to work axnextframe
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« Reply #2826 on: February 19, 2014, 01:17:34 PM » |
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Does anyone know why Nebulon's pack might be giving me literally no characters? The game loads up fine, I can get to the menu fine... but it's completely blank except for the four player slots.
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« Reply #2827 on: February 19, 2014, 01:30:33 PM » |
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Can´t download Nebulon's build. Dropbox says folder is empty, Nebulon? You're online atm do you edit something?
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« Reply #2828 on: February 19, 2014, 01:52:05 PM » |
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If its a empty roster, it means that it couldn't the CSSRoster.dat you may want to check that it's in the right location and is named correctly
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« Reply #2829 on: February 19, 2014, 01:57:37 PM » |
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Where would that be?
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« Reply #2830 on: February 19, 2014, 02:04:32 PM » |
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Where would that be?
Its just inside the brawlex folder. Make sure its inside the BRAWLEX folder. Not any sub folders or anything
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« Reply #2831 on: February 19, 2014, 02:10:58 PM » |
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Its just inside the brawlex folder. Make sure its inside the BRAWLEX folder. Not any sub folders or anything
Inside the BrawlEx folder is just three subfolders. No CSSRoster.Dat
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« Reply #2832 on: February 19, 2014, 02:11:35 PM » |
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Hey, sammi. Will your program eventually allow us to add new CSS icon images?
So we wouldn't have to manually open the sel_character.pac and risk screwing things up or inflating the file size.
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« Reply #2833 on: February 19, 2014, 02:14:49 PM » |
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Inside the BrawlEx folder is just three subfolders. No CSSRoster.Dat
It didn't upload right. I'm applying an update with more fixes. It'll be up in just a few minutes, I'm double checking new characters to insure they match their pictures.
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« Reply #2834 on: February 19, 2014, 02:43:21 PM » |
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Hey, sammi. Will your program eventually allow us to add new CSS icon images?
So we wouldn't have to manually open the sel_character.pac and risk screwing things up or inflating the file size.
Yep. Eventually the tool will be able completely manage the creation of clones. Including adding new cosmetics
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