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Author Topic: The Brawl Expansion Project  (Read 2827396 times)
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zutox
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    « Reply #4260 on: March 18, 2014, 07:17:05 AM »


    In what misc section do I find the MenSelchrPos_TopN to replace?
    It didn't say in the readme so I became a bit unsure if I am actually replacing the right ones or not. So many things to look though
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    « Reply #4261 on: March 18, 2014, 07:25:36 AM »


    In what misc section do I find the MenSelchrPos_TopN to replace?
    It didn't say in the readme so I became a bit unsure if I am actually replacing the right ones or not. So many things to look though
    Misc 30 of the SC_Selcharacter.pac file
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    nokrow889
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    « Reply #4262 on: March 18, 2014, 08:22:45 AM »


    Ive been using this for a little while now but i reached character clone code 58 (im just using the ones the clone engine assigns to the clone) and no matter what character i put there if i try to select it i freeze and cant do anything (im using it on the Wii itself) is it just at a limit for what the wii itself can handle or is there something else wrong?
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    Nebulon
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    « Reply #4263 on: March 18, 2014, 08:27:58 AM »


    Ive been using this for a little while now but i reached character clone code 58 (im just using the ones the clone engine assigns to the clone) and no matter what character i put there if i try to select it i freeze and cant do anything (im using it on the Wii itself) is it just at a limit for what the wii itself can handle or is there something else wrong?

    Slot 58 is messed up :/ a fixed has yet to be made.
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    nokrow889
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    « Reply #4264 on: March 18, 2014, 08:29:39 AM »


    Slot 58 is messed up :/ a fixed has yet to be made.

    so do i just redo it and skip 58 and move to 59 or do i have to have a broken slot on my screen?

    EDIT--thank you btw i forgot to say that XD
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    Carnage
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    « Reply #4265 on: March 18, 2014, 08:32:54 AM »


    so do i just redo it and skip 58 and move to 59 or do i have to have a broken slot on my screen?

    EDIT--thank you btw i forgot to say that XD
    just dont add 58 use 59
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    nokrow889
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    « Reply #4266 on: March 18, 2014, 08:33:44 AM »


    just dont add 58 use 59

    ok thank you i appreciate the help
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    « Reply #4267 on: March 18, 2014, 08:36:54 AM »


    Okay, two questions. How do I assign a clone a different announcer call?
    And, is it possible yet to edit the Menu? (A la, moving the icons around; rearrange them perhaps?)
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    Keizer Organa
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    « Reply #4268 on: March 18, 2014, 09:17:49 AM »


    No.
    Alright, just wanted to know. Thanks.
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    Segtendo
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    « Reply #4269 on: March 18, 2014, 11:06:25 AM »


    Okay, two questions. How do I assign a clone a different announcer call?
    And, is it possible yet to edit the Menu? (A la, moving the icons around; rearrange them perhaps?)
    1. ShinF gave instructions how to do it.
    2. That's done with the CSSRoster.dat. To arrange them easily, you'll have to use a hex editor.
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    « Reply #4270 on: March 18, 2014, 11:16:05 AM »


    1. ShinF gave instructions how to do it.
    2. That's done with the CSSRoster.dat. To arrange them easily, you'll have to use a hex editor.
    1. Okay, good lol
    2. I meant the main menu layout. Where it says "Solo" and "Vault" etc. Can we mess with this yet? Thanks.
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    Segtendo
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    « Reply #4271 on: March 18, 2014, 11:19:58 AM »


    To my knowledge, no. I haven't really messed around with the main menu.
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    zutox
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    « Reply #4272 on: March 18, 2014, 11:36:44 AM »


    Misc 30 of the SC_Selcharacter.pac file

    Thank you
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    DDTarZan
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    « Reply #4273 on: March 18, 2014, 12:30:09 PM »


    Make sure you're using the AXNextFrame hook, the SDHC expansion code, and make sure you don't have the info2 folder.

    Okay, I use the right hook, AxNextFrame, and the SDHC code. The info2 folder is for like the Title screen and intro right?

    I may be mistaken but I don't think Nebulon's pack has the info2 folder. I'll check tonight after I'm off work.
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    « Reply #4274 on: March 18, 2014, 01:02:46 PM »


    Okay, I use the right hook, AxNextFrame, and the SDHC code. The info2 folder is for like the Title screen and intro right?

    I may be mistaken but I don't think Nebulon's pack has the info2 folder. I'll check tonight after I'm off work.

    The info files are for custom cosmetics, and are not needed unless thats what your trying to achieve.
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