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« Reply #90 on: April 15, 2014, 03:15:52 PM » |
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yeah. I don't have the stage builder stages disabled and it works. however, I think that code isn't in 3.0+ due to the folder the files are being loaded. In other words, you can make custom stages on 3.0+ without it messing up the hackless method as long as you save it on the SD card. It saves in the project M folder and loads them from there during gameplay.
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« Reply #93 on: April 18, 2014, 10:00:55 AM » |
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It works fine with CFG USB Loader. That's the loader I've been using.
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« Reply #95 on: April 22, 2014, 05:28:37 PM » |
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I'm having trouble getting this to work as well. I'm using the MeleeMastersMegaMovesetMixV1.00 Brawlex pack on a 16gb microSD with SD adapter. None of the hacks load except the splash screen that says do a "barrel roll!" I'm using the gct file included in that pack but it had Project M launcher included in the pack so I figured it would support SDHC since Project M already includes this code. What do I need to do? Sounds like it tries to load the codes but fails after that Do a barrel roll screen.
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« Reply #96 on: April 30, 2014, 11:05:33 AM » |
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How can one make this work with BrawlEx? My clones show up as randoms.
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« Reply #97 on: May 07, 2014, 04:51:57 PM » |
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You need to include his code in the GCT, and launch with the Project M launcher, or another tool that launches games under an IOS with SDHC support.
If you don't do either of those things, it will not work.
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« Reply #98 on: May 25, 2014, 04:51:12 PM » |
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Hey, So I'm having a problem.
I just started using this code and It works fine. I play a match and it works fine. But when I try to get into a second match, I get a freeze during the entry.
Can anyone please help?
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« Reply #99 on: July 26, 2014, 07:40:20 PM » |
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Hello, I am currently having an issue when I press the play button but it sends me back to the Wii Menu instead, I have everything in the correct directory. Could someone help me with this issue?
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-KTH (Kirby the Hedgie)
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« Reply #100 on: September 19, 2014, 12:03:20 AM » |
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Does this code conflict with:
Stage Expansion? Brawl EX? Internet explorer's sound loader? CSS expansion? Turbo mode?
and
I see that it can load with loaders, but you don't need them, right? I can just use Gecko? I believe that's what the OP said but I just want to include all my questions here just to ensure I leave nothing untouched.
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« Reply #101 on: September 19, 2014, 08:13:59 PM » |
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It works with BrawlEX. That was one of the main reasons I got an 8GB SDHC card. It also works with InternetExplorer's RSBE code.
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« Reply #102 on: October 22, 2014, 06:22:18 AM » |
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i am clearly retarded as I can't get this to work in a usb loader. I have the file patch and the extension codes but the don't work. ocarina is on for brawl specifically on usb loader gx. if it makes a difference I have some hard textures on the iso with wiicrubber.
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« Reply #103 on: October 23, 2014, 03:05:15 PM » |
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Did you put the SDHC code as the very first code? Putting it first fixed it for me.
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« Reply #104 on: October 23, 2014, 04:34:29 PM » |
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no putting the extension code first does nothing different. I know the patch code is working because load times are ungodly for an iso on a usb loader. but for whatever reason the extension code won't work. I also got a fresh brawl iso this time around. ntsc-u.
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