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Question: What Neutral Air should I give to Saber
A double spin slash (Marth/Roy) - 3 (42.9%)
A frontflip slash (Lucina) - 2 (28.6%)
Other (post your idea) - 2 (28.6%)
Total Voters: 7

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Author Topic: Akeno Emiya's Blades Store : Preparing to come back...  (Read 226221 times)
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    « Reply #195 on: April 01, 2014, 01:09:21 PM »


    Well, what if it was just like the leg section of the shippu? Then it could fit over all the others.
    Like rocket boots.
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    « Reply #196 on: April 01, 2014, 01:25:42 PM »


    I don't think there were any spoilers in that, "Shippu" could be anything and I think you already saw the decapitation blade right?
    I did
    I still have my doubts about putting a shippu attack since I think that would make conflict with the other Ryuko alts I imported (since the shippu could only fit for the kamui outfit)
    Well, what if it was just like the leg section of the shippu? Then it could fit over all the others.
    Like rocket boots.
    Well... We'll see when you're gonna add them to her... I think I'll be done soon with the FS (I'm a bit lazy tonight...), like... In a moment... I'll send it to you later today, or tomorrow... Not sure yet.
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    « Reply #197 on: April 01, 2014, 02:50:55 PM »


    okay, I've recieved the files, so this is my idea: now I edit the sound so it will haev shared soundbank with Ike, then I can send it to kokuto so he can edit the moves that willl be edited
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    « Reply #198 on: April 01, 2014, 03:07:19 PM »


    That'll work, though I have Riivo so I can't use BrawlEx to test out an Ike with the necessary sounds removed. And I'm gonna try to finish Kill La Kill by Friday but til then anyone that has move ideas, PM me them.
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    « Reply #199 on: April 01, 2014, 03:24:23 PM »


    okay, I've recieved the files, so this is my idea: now I edit the sound so it will haev shared soundbank with Ike, then I can send it to kokuto so he can edit the moves that willl be edited
    Alright, but I'll do an alt version with normal SFX for those who don't use BrawlEx.
    BTW, do you think you can send me your BrawlEx, Kyouma? I'm having a hard time setting up mine even when I use the program...

    That'll work, though I have Riivo so I can't use BrawlEx to test out an Ike with the necessary sounds removed. And I'm gonna try to finish Kill La Kill by Friday but til then anyone that has move ideas, PM me them.
    I'll PM you an alt version with the sounds on normal Ike.
    And I'll try to finish Kill La Kill too, but that's gonna be longer than you though...
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    « Reply #200 on: April 01, 2014, 03:39:22 PM »


    https://dl.dropboxusercontent.com/u/102142953/Exclusives/sd.raw
    it doesnt incluide the shared links soundbank, but theres no loose, just replace the .raw's files with the ones of the dL
    extract the .raw files directly on your sd root
    .raws are more confortable than .rars since you can directly use it on dolphin and it will work
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    « Reply #201 on: April 01, 2014, 03:44:59 PM »


    Well once its done I plan to port it over Luigi or Pikachu which will then need to have the voice codes changed(Voice code conflicts...no me gusta)
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    « Reply #202 on: April 01, 2014, 04:28:26 PM »


    https://dl.dropboxusercontent.com/u/102142953/Exclusives/sd.raw
    it doesnt incluide the shared links soundbank, but theres no loose, just replace the .raw's files with the ones of the dL
    extract the .raw files directly on your sd root
    .raws are more confortable than .rars since you can directly use it on dolphin and it will work
    So, I just have to extract it with WinRAR in my SD Card and I can use it? Sounds great! Thanks Kyouma!

    Well once its done I plan to port it over Luigi or Pikachu which will then need to have the voice codes changed(Voice code conflicts...no me gusta)
    As it pleases you! You'll need a custom SFX pack though... I'll just have to rip some sounds from the anime.
    The only thing weird with this will be the music behind... xD
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    « Reply #203 on: April 01, 2014, 04:57:00 PM »


    I have some voice clips from some other game where her voice actress worked too lol
    because taking clips from the anime is actually IMPOSSIBLE

    uh, porting it over luigi or pikachu? well we can use the same .wavs for them too, dont waste yourself coding so much
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    « Reply #204 on: April 01, 2014, 05:05:27 PM »


    Yeah we can sure the same sounds, the only code I need to do is change the ids in the psa file. That way, it won't go mute as soon as I pick Ike
    (Riivo does that, if you have some chars voice over another, they go mute as soon as Ike is picked. That part won't take me more than half an hour.)
    P.S looking up the voice actor for different clips
    That's actually genius lol
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    « Reply #205 on: April 01, 2014, 05:15:41 PM »


    I have some voice clips from some other game where her voice actress worked too lol
    because taking clips from the anime is actually IMPOSSIBLE
    Would you laugh if I tell you that I took some parts of a video to make SFX? Im srs here


    uh, porting it over luigi or pikachu? well we can use the same .wavs for them too, dont waste yourself coding so much
    Yup. Just changing Ike's voice to Luigi's voice... Lol.

    Yeah we can sure the same sounds, the only code I need to do is change the ids in the psa file. That way, it won't go mute as soon as I pick Ike
    (Riivo does that, if you have some chars voice over another, they go mute as soon as Ike is picked. That part won't take me more than half an hour.)
    Just look for the sounds ids you want... Yea, not that difficult.

    P.S looking up the voice actor for different clips
    That's actually genius lol
    Meh... I convert a Youtube video and made .wav files with them... Though I didn't test them yet (for another PSA though... I might try with Ryuko Im srs here )
    « Last Edit: April 01, 2014, 05:17:50 PM by Yellow Akeno » Logged

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    « Reply #206 on: April 02, 2014, 12:22:35 PM »


    hmm, well, it would be amazing if you could actually take Ryuko's voice clips from the actual anime, indeed
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    « Reply #207 on: April 02, 2014, 12:36:09 PM »


    hmm, well, it would be amazing if you could actually take Ryuko's voice clips from the actual anime, indeed
    That is possible, but expect the bg noise and/or the music behind, which can make it weird without a fitting brstm... Lol...
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    « Reply #208 on: April 02, 2014, 01:01:18 PM »


    ^That's why I thought another voice actor would be better. I generally have the BG problem in my voice packs because I rip from the anime or from the game. Most of Sasuke's voice clips come from S3 but theres no way to turn down the SFX and not the voices.
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    « Reply #209 on: April 02, 2014, 01:28:37 PM »


    ^That's why I thought another voice actor would be better. I generally have the BG problem in my voice packs because I rip from the anime or from the game. Most of Sasuke's voice clips come from S3 but theres no way to turn down the SFX and not the voices.
    But... There are people who can extract the SFX from a game's ISO, and some games even have sound test... Im srs here
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