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Author Topic: Fire Emblem's Lucina PSA - WELCOMING AID!  (Read 162423 times)
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Archer(AkenoS3)
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    « Reply #420 on: June 23, 2014, 04:12:43 AM »


    Oh, whoops. Sorry about the misinformation and confusion.

    Post Merge: June 22, 2014, 11:46:07 PM
    A little confused by this. How do you adjust the sounds volume exactly? I know it was a while ago but I'd like to have her audible at least.
    I don't think you can do this in Brawlbox... But in Audacity, that's possible...
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    « Reply #421 on: June 23, 2014, 04:27:48 AM »


    But he said use BrawlBox. I dunno. If there's one out there with already raised sounds then I'll definitely take it.
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    « Reply #422 on: June 23, 2014, 04:46:26 AM »


    Maybe in the latest versions? I don't mess around with Sawnd so I wouldn't know for sure...
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    « Reply #423 on: June 23, 2014, 04:50:33 AM »


    Maybe in the latest versions? I don't mess around with Sawnd so I wouldn't know for sure...
    Sadly no. I tried and it didn't work. Dunno what he meant. That's why I asked.
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    « Reply #424 on: June 23, 2014, 04:55:26 AM »


    Sadly no. I tried and it didn't work. Dunno what he meant. That's why I asked.
    Can you send me the wav files used for this? So I can mess around with them in Audacity?
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    « Reply #425 on: June 23, 2014, 04:58:45 AM »


    Sure, hold on.

    Edit:Damn it, wait a minute. I don't think I DLed those when Jamie posted them.
    « Last Edit: June 23, 2014, 05:00:06 AM by Naoto-san » Logged

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    « Reply #426 on: June 23, 2014, 05:38:54 AM »


    I have them... I'll work on it, and maybe finish them by this afternoon.
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    « Reply #427 on: June 23, 2014, 05:46:29 AM »


    Alright cool, thanks
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    « Reply #428 on: June 23, 2014, 08:52:18 AM »


    After patching your Smashbros_sound.brsar, open it in BrawlBox (I know for a fact that version 0.68d and later have the options you need, while version 0.67b does not).

    — Then click the "snd" folder, then "vc", then "Marth".

    — You should get a nice long list of Marth's sounds.

    — Clicking on a sound will give you some information about it, including the in-game volume setting. Generally the volume should be sitting at around 46 by default for the standard attacking voice clips.

    — Take any of the 000 to 009 numbered voice clips that isn't an actual line of dialogue and change the volume to around 150.

    —  Take all of the 000 to 009 numbered sounds that are actual voiced lines and change the volume to about 120.

    — Take her Final Smash quote and increase its volume to 140.

    — Go through her Attack quotes (Attack01 through to Attack07) and just play them all to check volume. One of them will be obviously much louder because it's from Lucina's original voice pack, so change the volume of all the others to around 150.

    — Go to her Appeal quotes and increase the volume of the only voiced Taunt (the one where she says "You will not stop me!") to about 120.

    — Go to her Win quotes and change the volume on all of them except "Don't expect mercy from me!" to about 140 or so.

    — Save the edited Smashbros_sound.brsar as a separate copy, then swap which one is on your SD card.

    — Note: Changing the volume using the value in BrawlBox will not affect how loud the sound is in BrawlBox or in Super Sawndz. It only affects the playback volume of the sound in-game.
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    « Reply #429 on: June 23, 2014, 09:07:04 AM »


    One question. I'm using the the new sound bank engine code with PM v3.02 and all that. I don't have a smashbros_sound.brsar on my SD card. Just sawnd files. So where would I put the Brsar?
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    « Reply #430 on: June 23, 2014, 09:10:07 AM »


    After patching your Smashbros_sound.brsar, open it in BrawlBox (I know for a fact that version 0.68d and later have the options you need, while version 0.67b does not).

    — Then click the "snd" folder, then "vc", then "Marth".

    — You should get a nice long list of Marth's sounds.

    — Clicking on a sound will give you some information about it, including the in-game volume setting. Generally the volume should be sitting at around 46 by default for the standard attacking voice clips.

    — Take any of the 000 to 009 numbered voice clips that isn't an actual line of dialogue and change the volume to around 150.

    —  Take all of the 000 to 009 numbered sounds that are actual voiced lines and change the volume to about 120.

    — Take her Final Smash quote and increase its volume to 140.

    — Go through her Attack quotes (Attack01 through to Attack07) and just play them all to check volume. One of them will be obviously much louder because it's from Lucina's original voice pack, so change the volume of all the others to around 150.

    — Go to her Appeal quotes and increase the volume of the only voiced Taunt (the one where she says "You will not stop me!") to about 120.

    — Go to her Win quotes and change the volume on all of them except "Don't expect mercy from me!" to about 140 or so.

    — Save the edited Smashbros_sound.brsar as a separate copy, then swap which one is on your SD card.

    — Note: Changing the volume using the value in BrawlBox will not affect how loud the sound is in BrawlBox or in Super Sawndz. It only affects the playback volume of the sound in-game.
    I think I should check this out someday... Though I sent to Naoto-san a pack of SFX with a louder tone... Made in Audacity.
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    « Reply #431 on: June 23, 2014, 09:11:34 AM »


    Yeah except that I suck with Super Sawndz so I have no idea what I'm doing.
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    « Reply #432 on: June 23, 2014, 09:17:18 AM »


    Could I have that particular sound pack? I'm a noob at Audacity, and last time I tried to boost the volume much higher than it currently is the sound quality took a serious hit.

    If you want to make a Sawnd file, I'm pretty sure you'll need a Smashbros_sound.brsar. You can use either Super Sawndz or BrawlBox to manually insert individual WAV files (through the insert file option in Super Sawndz, where you first have to specify Group ID, or through the Change Sound option in BrawlBox), then use Super Sawndz to make a .sawnd file of Marth's voice group (which happens to be 26, as I recall).
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    « Reply #433 on: June 23, 2014, 09:19:38 AM »


    Could I have that particular sound pack? I'm a noob at Audacity, and last time I tried to boost the volume much higher than it currently is the sound quality took a serious hit.

    If you want to make a Sawnd file, I'm pretty sure you'll need a Smashbros_sound.brsar. You can use either Super Sawndz or BrawlBox to manually insert individual WAV files (through the insert file option in Super Sawndz, where you first have to specify Group ID, or through the Change Sound option in BrawlBox), then use Super Sawndz to make a .sawnd file of Marth's voice group (which happens to be 26, as I recall).
    Yea, sure. Give me a second. I didn't try them in game, so I don't know if they're too loud... But I sure have slightly boosted the sound.
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    « Reply #434 on: June 23, 2014, 09:20:33 AM »


    All I know how to do is Insert a Sawnd over and extract it. That's about it. Dunno how to Insert .wav's. I tried but nothing changed. With Super Sawndz that is. I must be doing something wrong.
    « Last Edit: June 23, 2014, 09:31:30 AM by Naoto-san » Logged

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