So you basically just put the three methods in one pack?
It doesn't work that way. You use one of the three, not all three. As a matter of fact one will patch but the others won't work because it's in essence writing the same patch three times.
The patch priority is:
DOL > Wiimm Patcher > Code, based on when it's loaded. And even then some won't work with others based on how it's loaded e.g. the DOL and the Wiimm patcher are two different load methods.
What I'm trying to point out is that all three methods do exactly the same thing.
The Wiimmfi Patcher patches the DOL. OR
Diddy's DOL is edited for the Wiimmfi server. OR
And my code writes over the existing loaded DOL by the game.
Apologies for the rant, but that's how it works.
Also I'd like to reiterate Diddy's disclaimer:And while I can provide support where possible, there may be some times when it just won't work, like on a Wii U.
you best look at how our pack works before saying that, our pack is on a yes you can use your FC or not basis, if you did NOT register your wifi profile with th enew server, the new server will reject your connection as an unknown profile login and not let you on, requiring the deletion of your whole brawl save (since brawl doesnt let you JUST delete your FC and not anything else)
what our set does is:
applies the GCT AND:
[I did NOT register my FC and WILL get error code 60000]: will FORCE a brand new save for brawl (pretending you deleted your save on the wii) on the SD card, treating it like a new wii save and allowing you to get a NEW FC from the server (nintendo WFC is down so we CANNOT collect your existing login if you didnt ask us to before the 20th**) and will use this save every time this option is used in riivo XML I made WITHOUT deleting your wii save that you can flawlessly use OFFLINE with your unlocked stuff (Including crap the unlock code SKIPS and screws you out of being able to unlock)
AND apply any mods you may have such as custom music
[I HAVE registered my FC with the new server]: will use the wii same and apply any mods such as custom music
before you ask why didnt we just carry over eery profile for every game in the first place, the issue is that we dont have room to store every single profle created and we wont risk storing profiles that either arent used anymore or were deleted on the wii side
so instead of having a GCT and lay it as is and have noobs going "HELP ERROR CODE 6000" and just repeating ourselves with "please make a special SD save with riivo or kiss your brawl save goodbye JUST to use the new servers", we SKIP this common issue possibility and provide an option that solves this and bypasses the "well i dont want to delete my save what if i want to use my save offline, i just want a new wifi profile for online" response, AND an option for those who DONT get error code 60000 all in one convinient pack so that we avoid confusion with people not knowing which set to get,
we named the optoins as follows:
codeset: Brawl w/codes : this is a beyondyous riivo for gecko users option modified and has all the gecko naming and directory format mod patches with the GCT and HOOK options removed from it, the GCT and hook are predetermined by us and applied by the next opton
Registered with new server?:
>YES: aplies the GCT with AXNEXTFRAME hook
>NO: Applies the GCT with AXNEXTFRAME hook, save to SD card option enabled with port wii save turned OFF, creating a brand new save
I will update this option later to have the game explain everything behind the new save FOR US
as for the PMBR codes codes code happy ussage discourage, thats NOT for us, thats for projectM and projectM only with their silly app which is just a glorified gecko OS with 6 million (not litterally) lines of code, completely seperate from OUR solution pack
people wouldnt mix projectM AND their own GCT with brawlex for example, because it bypasses "projectM" if they did that
in short, instead of people asking which version they should download (registered or unregistered) and explaining why delete save data if EX 60000
we just ask them one question and my XML does the rest of the answering
ONE download, Unified solution for both users
the riivo pack SKIPS the dol patch
and we have HIDDEN patches to do only one of the three
and as for hackless DOL patching (no homebrew required) for wiimmfi on wiiU,
its riivo specific, we CAN hackless wii DOL patch with riivo for mario kat and strikers charged, but riivolution [censored]s it up specifically with brawl
again riivo works full blast with everything EXCEPT the game it was primarily build to mod and while this may be true, it DOES outshine one particular mod that gecko CANNOT do:
the SEQ hack, which not only is it a BRSAR hack that ISNT a bank mod (the sound bank SAWND method only covers banks, not triggers), but it also uses BRSTMS, causing the game to play up to threee BRSTMS at once, the stage, the SEQ< and possibly another SEQ if two of them were triggered, and with gecko, that simply doesn't fly as when a second brstm is streamed over the other one on purpose (simutaneous play), it destroys the playback stability of the already playing one (the stage music goes into permanant static until stopped, and played again) and this is the ONLY way to replace an SEQ sound with actual sound