Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
Forever:
July 23, 2025, 03:22:53 PM
Kitty Corp Meow Mix Forums
|
Help & Tutorials
|
Help
(Moderator:
Gamma Ridley
) |
Project M Alts for Team Battles
Pages: [
1
]
« previous
next »
Print
Author
Topic: Project M Alts for Team Battles (Read 1163 times)
0 Members and 1 Guest are viewing this topic.
TwoSixZero
Mega Kitten
Offline
Posts: 103
Project M Alts for Team Battles
«
on:
June 19, 2014, 03:52:56 PM »
Pardon me for the confusing title. Here's what I'm actually trying to get across. Since some of the Project M alts have recolors and can be used for team battles, I was wondering what exactly causes the game to read them as team battle colors.
My idea (since I'm using cBliss, by the way) was to add JoeTE's Melee Ganon and its red, blue, and green recolors. I was wondering if somebody could tell me (if it's possible, anyway) how to make the game read Melee Ganon's red, blue, and green recolors as colors for team battles. Thanks in advance.
Logged
Purple all day, everyday.
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome
-----------------------------
=> Rules / Feedback / Brawl Vault
-----------------------------
Super Smash Bros. 4 Hacking
-----------------------------
=> Smash 4 (Wii U) Hacking
===> Discussion
===> Requests
===> Help
=> Smash 4 (3DS) Hacking
===> Discussion
===> Requests
===> Help
-----------------------------
Super Smash Bros. Brawl Hacking
-----------------------------
=> General Hacking Discussion
===> Project Concepts
=> Character Vertexes and Textures
=> Model Imports
=> Attacks and Animations
=> Stages
=> Music & SFX
=> Portraits, Menus, (etc...)
===> Interface Misc.
=> Programming
-----------------------------
Help & Tutorials
-----------------------------
=> Help
=> Tutorials
===> General Tutorials
===> Texture and Portrait Tutorials
===> Vertex Tutorials
===> Model Tutorials
===> A/A Tutorials
===> Stage Tutorials
===> Music/SFX Tutorials
===> Programming Tutorials
Loading...