verticies help

Started by GalacticaKnight, April 09, 2010, 12:35:19 AM

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I tried to edit :tlink: sword verticies but when i replace the model with dasdonkey vertex box and preview it in Brawl Box all thats there is the bones no texture no polygons plus there are no bones in the left of panel but bones are showing up in the preview. any idea of what happened?
i also get a Errorjava.io.Eofexception when inserting the vertex in to a mdl0 but it allows me to go through and insert the vertices
and I get an ignorable error before previewing the model.

Im not sure if could be the problem but i skipped the converting to a obj file using anim8or because I have a program that lets me edit the 3ds file and its a lot easier than doing it in blender, but nothing went wrong there.

can someone help me because i don't know what could be causing this.

Not using anim8or could be the reason.

but anim8or is just to change it to an obj isn't it i figured it couldnt change much because you can use 3ds max to edit 3ds file and not need anim8or the program i have can edit the 3ds file.

but i just thought of something my program might of changed.

Vertex box needs the obj otherwise it won't work.

Vertex box needs a .3ds to work properly and don't go through with inserting if it gives you an error. Import the .3ds in anim8or and export again as .3ds and try the vertex box again.

April 09, 2010, 02:14:51 AM #5 Last Edit: April 09, 2010, 03:01:03 AM by GalacticaKnight
@dingoberriz

but the vertex box only works with the 3ds and the ddf files, i found a problem where my modle editor kept resizing it i fixed that but now i  see that all of the files names dissapper which explains why they dont show up. but i still cant get the model to appear

@LookItsLink
thx ill try that right now

EDIT: i tried that im still gettin the error :srs:

DOUBLE EDIT:even when i do it the normal way i ace the same problem at the preview