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« on: July 31, 2014, 12:36:56 PM » |
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Hi. I've downloaded a hack that has a few custom characters. I've been trying to delete them. I've made an entire new GCT. Did a new Sc_Character.pac code. Sel_Map.pac Everything. Redid my Common.5
Yet it still has them. Well, now it makes the custom characters the old characters, but makes them complete and 100% clones. Match with CSS, CSP's, Movesets, Voice Packs.
Is there a way to completely get rid of them? Or no? Should I send my pack here, for people to check out?
Or is this going to be completely ignored and I'll have to figure it out myself as usual?
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« Reply #1 on: July 31, 2014, 12:49:05 PM » |
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I mean. Louie was added in. Same with MewTwo, Roy, DarkMetaKnight, Dr Mario.
I just want the original cast without any new characters/icons.
Is there a way to do that? -sighs- Just took out the BrawlEx file itself. With the CSSSSlot and stuff and it still has them.
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« Reply #2 on: July 31, 2014, 01:15:10 PM » |
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No. I mean. Dr. Mario, Roy etc etc are completely different characters added. I want them Gone. So it's just the original 46.(Or so the files say. I know there are a few blanks in there) For instance, http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204475They have 5 extra characters. It works with 4gb SD Cards. (Complete different note here The Extension code doesn't work with me. I have the Project M Loader. It instead loads normal Brawl instead of the Brawl I wanted. Like Brawl Yin/Yang edition. it has the originakl cast. I don't like using my 2GB card for Brawl)
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« Reply #3 on: July 31, 2014, 01:25:04 PM » |
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I want the original vBrawl Cast. No extra characters. No extra stages. No extra costumes. No extra anything. But I want to be able to edit them with the BrawlEX Engine. (Moveset files and stuff) I've tried the Project M Engine, it crashes or doesn't work properly when using certain mods. The BrawlEX one doesn't have that issue. I've taken out all and every indication that there was ever a BrawlEX file there. All character folders that were an extra character. All stages that were an extra stage. The BrawlEX config files. Then again, there could be more and since I don't know jack about BrawlEX, there could be more. That is why I asked if someone wishes to look at the pack, so maybe they can help me and tell me what I am missing.
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« Last Edit: July 31, 2014, 01:26:18 PM by Ǥɪғᴛᴇᴅ »
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« Reply #4 on: July 31, 2014, 01:31:47 PM » |
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Like, format my SD card?
Can you link me to a default CSSRoster.dat?
Or tell me where to put them? or something?
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« Reply #5 on: July 31, 2014, 02:03:47 PM » |
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I... dont get it. I re-installed. Re-did the roaster things and everything. I am completely confused.
Why won't it delete the custom character icons?
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« Reply #6 on: July 31, 2014, 02:07:04 PM » |
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This is all in my GCT.
SlayerMarth's Custom CSS [spunit262] 0668310C 00000030 387E006C 3B600000 3C808068 38840DE0 7CBB20AE 7CA50775 41800014 94A30004 3B7B0001 2C1B0032 4180FFE8 48000038 04690338 48000068 066900d8 00000008 2c170028 41820168 02680DE0 0022FFFF 06680DE0 00000031 00010203 06070811 12091A0E 17161320 21260D05 14101F25 1B0B270C 15242218 0A231929 0F045D5E 5C4A4E40 464c5550 62000000 00000000
Custom Random V1 [spunit262] (10 Lines) 06685824 0000000C 3C608068 7C630214 88630E80 00000000 046857F0 3AE00028 06680E80 00000028 00090D0C 0515011A 0A071325 1002240E 0F140616 1F170304 0B190823 201B5D5E 5C112118 22122627
CSS Fix [Phantom Wings]: 046A0C68 C2000000 0469DC18 40820030 0469DC40 2C030000 04689E88 60000000
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines) 04693D50 38800004 06693D6C 00000008 38000000 3880000F 046900E8 60000000 04697F58 60000000 04697EEC 60000000
Regular Zelda Icon (CSS) [spunit262] 046900E8 60000000
Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines) 06407BD0 0000000E 04030F0D 1E1B1F1B 201B211B 221B0000 C2684964 00000007 881400B8 2C00003F 41A00028 2C03001D 40A20008 3860001E 2C03001F 40A20008 38600020 2C030021 40A20008 38600022 987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262] (10 Lines) C2684940 00000002 9BB400B8 57BD06BE 2C1D001B 00000000 040AF8D4 546025B6 040AF964 546025B6 040AF830 546025B6 040AF528 546025B6 040AF810 546025B6 040AF880 546025B6 040AF848 546025B6
File Patch Code v3.5.1 E0000000 80008000 225664EC 00000000 0401BFE0 4858BE20 065A7E00 00000070 38A00067 38810020 3CE0805A 60E37C18 4BE52531 38A0007F 3883FFE8 38610020 4BE52521 38A00068 60E47C18 38610020 9421FF80 BC410008 38610088 4BA74DB9 7C7C1B78 2C030000 4082000C 38210080 4800001C B8410008 38210080 4BE524E5 38610008 4BA742E1 7C7C1B78 4BA741E8 040223E0 48585BC0 065A7FA0 00000028 80010044 3C608001 6063581C 7C001800 4082000C 7FDDC850 3BDEFFE0 93DB0008 4BA7A424 00000000 0401CD0C 4858B1F4 065A7F00 00000038 2C030000 4182000C 4BA7DD51 4BA74E04 80780008 2C030000 41820014 8118000C 7C634214 7C7B1850 48000008 8078000C 4BA74DE0 00000000 043EE9D8 48000014 043EEBD4 48000014 043D8B9C 48000018 043E9B4C 38600000 043E9D38 38600000 043D8C80 60000000 80000000 80406920 80000001 805A7C00 8A001001 00000000 045A7C10 2F525342 045A7C14 452F7066 80000001 805A7B00 8A001001 00000000 065A7B10 0000000F 2F525342 452F7066 2F736F75 6E642F00 041C6CE0 483E0D20 065A7A00 00000028 9421FF80 BC410008 3C60805A 60637B1F 4BE52931 B8410008 38210080 4BE52995 4BC1F2C4 00000000 065A7900 00000078 9421FF80 7C0802A6 9001000C BC810010 9421FF00 7C872378 54B2BA7E 7CD33378 38800000 9081000C 90810010 90610014 90810018 3880FFFF 9081001C 38610020 90610008 7CE43B78 38A00080 4BE529F5 38610008 4BA752A1 60000000 80210000 B8810010 8001000C 7C0803A6 80210000 4E800020 00000000 043E399C 481C3F04 065A78A0 00000010 80BC0020 7CA59214 3A400000 4BE3C0F4 043DBAEC 481CBDE4 065A78D0 00000018 800302A4 2C130000 41820008 7E609B78 3A600000 4BE3420C 041CDF7C 483D9884 065A7800 00000098 818C0014 9421FF80 BC410008 60000000 60000000 60000000 60000000 7C882378 3C60804D 60630000 3C80805A 60847B00 7CC53378 38C04200 80E40080 2C070000 40820014 60000000 480000B9 2C030000 41820010 B8410008 80210000 4BC26724 70A501FF 3868FFFF 3C80804C 6084FFFF 7C842A14 38A04001 38A5FFFF 8C040001 9C030001 2C050000 4082FFF0 B8410008 80210000 4BC2670C 141CCF90 483DA770 065A7700 00000048 9421FF80 BC410008 7FE3FB78 3C80805A 60847B00 38A00000 38C04000 480001E5 90640080 807F0008 907A0014 907A005C 907A0074 B8410008 80210000 807F0000 4BC25854 00000000 E0000000 80008000
Mainly for the 3 Pokemon to show, the Zelda and Shiek Icons(Which don't seem to show either.) Camera movement and that's it. No unknown codes or anything. Plus for the Allows to work over Game and Watch.
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« Last Edit: July 31, 2014, 02:11:14 PM by Ǥɪғᴛᴇᴅ »
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« Reply #7 on: July 31, 2014, 02:16:43 PM » |
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Not exactly like that, it's also red minus the names with my custom CSS. Blaze over Marth Shadow over DK. Tails over MetaKnight, etc etc. But it has that layout exacttly. I have no Camera. If I give you the pack, you could see it for yourself, if you wish.
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« Reply #8 on: July 31, 2014, 02:17:28 PM » |
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Or just delete all the folders inside your hack folder(pf, or ssbb->projectm, usually), and then re-download everything.(NOT FOR PAL THOUGH; PAL DOWNLOAD IS DOWN) I have all the Brawl files downloaded on my computer, so if you want me to zip them and email to you them to reduce time, lemme know.
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« Reply #9 on: July 31, 2014, 02:19:01 PM » |
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Does it have any custom characters? Will it add extra icons to the character select menu? Will it load with a 4gb card?
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« Reply #10 on: July 31, 2014, 02:21:25 PM » |
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I have it. Let me load it up.
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« Reply #11 on: July 31, 2014, 02:21:45 PM » |
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Does it have any custom characters? Will it add extra icons to the character select menu? Will it load with a 4gb card?
No; I mean the Brawl files from the resource page, so they would be the normal characters and stuff, that you can edit to your whimsical desire Since the BrawlEx stuff would be in your folders(And most likely not in the .gct), that means that by deleting it all and then just re-putting the original files there, you can have normal moddable Brawl again! And the size of the SD only is dependant on whether or not you're a Gecko or Riivolution user; BrawlEx doesn't change what size card you need.
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« Reply #12 on: July 31, 2014, 02:25:00 PM » |
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I think I use Gecko. Then again, what does the Project M Launcher use? Riivolution? or Gecko?
I originally thought it was because of the SCHC launcher code. But when it didn't work, I started getting curious.
My GCT now doesn't have the extension code and it loads, so it MIGHT be Riivolution.. I'll test the stuff out, if you don't mind.
Post Merge: July 31, 2014, 02:33:21 PM I feel KingOfChaos deleted all his posts from here....
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« Last Edit: July 31, 2014, 02:33:21 PM by Ǥɪғᴛᴇᴅ »
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« Reply #13 on: July 31, 2014, 02:37:54 PM » |
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I think I use Gecko. Then again, what does the Project M Launcher use? Riivolution? or Gecko?
I originally thought it was because of the SCHC launcher code. But when it didn't work, I started getting curious.
My GCT now doesn't have the extension code and it loads, so it MIGHT be Riivolution.. I'll test the stuff out, if you don't mind.
Post Merge: July 31, 2014, 02:33:21 PM I feel KingOfChaos deleted all his posts from here....
So does that mean that you do want me to zip and send you the files to test it? And you can easily figure out whether you're using Gecko or Riivolution; see what your .gct is named. And Project M can be played by either; I know cause I have always used Project M, but I switched to Riivolution, as I found the occasional beeps from Gecko to be annoying.
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« Reply #14 on: July 31, 2014, 02:40:11 PM » |
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My codes I use are in the post I posted here somewhere. And yes please, I think that would be good if you zip them up and send them over, please.
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