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Author Topic: Tabuu's Custom Model Closet. K. Rool, textures started  (Read 71690 times)
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StupidMarioFan1
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    « Reply #15 on: August 14, 2014, 10:30:53 PM »


    The amount of times I have used the "Shut up and take my money" meme this year is a certain overused internet meme. Tongue But in all seriousness, I love it. Cheesy
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16 on: August 15, 2014, 11:06:48 AM »


    Okay! I just finished the model. Grin I'm going to need to learn how to UV now so that I can send her to a texturer. And then it's off to the rigging process.



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    Ricky (Br3)
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    « Reply #17 on: August 15, 2014, 12:42:23 PM »


    Wow, the model looks pretty good! I'd love to see it in action. Panel de Pon was pretty fun and Lip was one of the coolest characters.
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    « Reply #18 on: August 15, 2014, 01:17:03 PM »


    Lip looks so good Tabuu, I can't believe that this is your first model it look so professionally done.

    Good luck and be happy. Smiley
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    « Reply #19 on: August 15, 2014, 01:21:31 PM »


    You should make the skirt smoother. If it ain't going to be rigged, it will definitely look weird if it looks that stiff.
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    Tabuu Forte Akugun
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    « Reply #20 on: August 15, 2014, 03:05:08 PM »


    So a total of +5000 polygons. I wonder what I could make in high-poly. haha

    You should make the skirt smoother. If it ain't going to be rigged, it will definitely look weird if it looks that stiff.

    Ok. I'll definitely do that. Thanks! Grin

    Lip looks so good Tabuu, I can't believe that this is your first model it look so professionally done.

    Good luck and be happy. Smiley

    Thank you! ^_^

    Wow, the model looks pretty good! I'd love to see it in action. Panel de Pon was pretty fun and Lip was one of the coolest characters.

    I agree, Lip was beast, too bad she's forgotten now. D:
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    « Reply #21 on: August 15, 2014, 03:57:43 PM »


    Not bad! That game could definitely use some more love.

    As far as critiques go, the main thing I have to say is that the lower part of her face needs some definition. Even characters with wide, round, cutesy faces still have a defined chin. Otherwise, her head will just end up looking like a painted ball. I recommend looking at the models of Ness and Lucas for reference, since they have a similar face type.
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    « Reply #22 on: August 17, 2014, 02:48:15 PM »


    Currently taking a break from Lip to practice rigging. I imported a Kokiri Girl from OoT 3D.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205678

    And I'm working on Saria as well. Once I've practiced rigging enough, and released Saria, I'll import Lip and make more custom models. Grin This is only the beginning of Tabuu's modelling "career".

    EDIT: Saria preview. Hand is rigged.

    « Last Edit: August 17, 2014, 05:08:20 PM by Tabuu Forte Akugun » Logged

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    « Reply #23 on: August 17, 2014, 06:00:13 PM »


    she on petch?
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    « Reply #24 on: August 17, 2014, 06:03:33 PM »


    she on petch?

    Saria? Yes.

    I'm still in the process of rigging her. It's going okay. I hope that this time it'll let me export her from Max. XD
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    « Reply #25 on: August 17, 2014, 07:45:45 PM »


    ive just been wanting OoT Saria on Peach for a while. the other hacks are good, but not as good as the real deal
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    « Reply #26 on: August 18, 2014, 09:04:48 AM »


    Okay, so I randomly decided to open my Saria MAX file and try again. With that, I managed to fix her arm joint somewhat, and now I'll try the left fingers, which gave me tons of trouble. Sometimes those vertices can be quite pesky, haha.
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    « Reply #27 on: August 18, 2014, 11:08:32 AM »


    Saria is best Kokiri and can't wait to see her... even if she's over Peach. Anyway, what's that she's holding? The ocarina you get when leaving the forest for the first time? Looks like a carrot in that picture, haha.
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    « Reply #28 on: August 19, 2014, 07:48:54 PM »


    Saria is best Kokiri and can't wait to see her... even if she's over Peach. Anyway, what's that she's holding? The ocarina you get when leaving the forest for the first time? Looks like a carrot in that picture, haha.

    I'm guessing you're a Peach fan by that remark. XD

    Anyway, yes. I was always a Saria fan as well. I'd play OoT just for her. lol I'm fixing the hand atm.

    Anyway, Saria's rig is starting to really piss me the eff off. Deformations and strays galore. I don't know what to do anymore. I'll try my best to fix her up as best I can, and then I guess I'll release her. I wand to go back to my King Cold and King K. Rool PSAs.
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    StupidMarioFan1
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    « Reply #29 on: August 19, 2014, 11:28:29 PM »


    It might help to start rigging with a lower quality model and work your way up, first import I did was Mario from Sunshine and his model was like a N64, but you can't really tell in game because the camera is usual far away (though the free range is amazing) and usually the footage isn't pixel sharp like on an emulator so you really have to have the camera up close to notice how low quality it is.
    Anyways my point is that rigging is gets easier on higher quality model when you've had practice and experience with lower quality models.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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