MMD .pmd/.pmx importing full guide

Started by Kyouma, September 20, 2014, 05:07:54 AM

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This tutorial was made to help those who keeps wondering how do I import all the anime characters
And maybe that way my anime brawl hacks monopoly will be over D:

What you need:
-3DS MAX (Personally, I use 2011 version)
-This pmd editor
-The .pmd importer script for 3ds max
-The detach ID script
-A character's boneset or A character's .max scene
-A default character's .pcs or .pac
-An MMD model good source 1 good source 2( but be careful in source 2, it's a japanese site and most of the models has passwords you have to research by yourself, theire mostly in the nico douga video of the model's release)
-Time
-Patience
-The previously said thing

Here we go!

Part 1: Getting the model ready to be rigged
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Part 1.2: Getting expresions (optional)
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Part 1.3: Converting the .pmx into .pmd
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Part 1.4: Getting the .pmd in 3ds max
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Part 1.5: Merging with an existing scene to use the skin wrap (Optional but you still have to see this to know how to merge your mesh with the character you want to import it over)
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Part 1.6: Setting the materials (textures) in the model
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Part 1.7: Reducing vertices count

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Part 1.8: Fitting the character in the boneset
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Part 1.9: Manually T posing (Optional)
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Part 2: Rigging
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Part 2.2: Skinning the model
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Part 2.3: Generic bonethree structure
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Part 2.4: My rigging method introduction: "Bones A and B"
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Part 2.5: Finishing the rig
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Part 2.6: Exporting the .dae from 3ds max
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Part 3: Brawlbox work
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Part 3.2:Testing the rig
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Part 3.3:Fixing the rig
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Part 3.4:Material work
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Part 4: Finished! Testing in the game!
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Ohh, good work I must say. It is the 1st tutorial of pmd importing, and it is well written :) I have a quedtion: Does this applies to Maya too? Because I can only rig in Maya

The link is broken for the PMD editor. :(
But very nice tutorial!

September 20, 2014, 01:49:13 PM #3 Last Edit: September 20, 2014, 01:51:53 PM by Gamidame_K
ah, the link is not broken, I think I just mistyped it, at the link you can notice it ends with 0Editor.rarl <- thats the error
its this https://dl.dropboxusercontent.com/u/102142953/desd/PMX%20Editor.rar

Post Merge: September 20, 2014, 01:51:53 PM

Quote from: Ashley and Red on September 20, 2014, 12:03:29 PM
Ohh, good work I must say. It is the 1st tutorial of pmd importing, and it is well written :) I have a quedtion: Does this applies to Maya too? Because I can only rig in Maya
theres a MMD tutorial out there but its outdated alot; I dont know about maya so I guess you could try getting the model ready to rig and export it as an fbx or obj to rig it in maya  or something

just a note: I imported succesfully into maya, now let's see if the rig works


Yes and no. The steps are similar, except.for:

I don't know how to decrease the.vertice number.in Maya

Instead of.directly importing the pmd into Maya, you should import it in Blender (use any pmd/pmx/mqo importer) and then export as .dae or .fbx. Import normally in Maya, then.

Tools are the same, but some have different names

oh, well try it as I said previously; import it and optimize it on 3ds max and then export it to get it in maya; but its interesting to see its almost the same method indeed

Are you going to import any Danganronpa 3D Models?


awesome guide man i will DEFINATLEY have to put this to use. 

quick question though, you said personally that you use 3ds max 2011 but would the current 3ds max work or no?

[also as a bit of a side post/question..your icon..who is she? i could SWEAR that i may have seen her somewhere before and its literally on the tip of my tounge its driving me nuts that i dont remember ^^"]
I WILL GRIND BENEATH MY HEEL...ALL THAT EXISTS!!!

I guess it should also work in the newer version; you use scripts that works on any 3ds max version
and that girl is not stocking from panty and stocking; she has no name and is a character from the video "Me!Me!Me!" by teddyloid

ah ok

and ah alright. i never heard of either thing you mentioned. probably got her confused with someone else ^^'
I WILL GRIND BENEATH MY HEEL...ALL THAT EXISTS!!!

All images broken.
Before someone attacks me:
No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
America is a continent and deal with it.
I'm an American, but not necessarily from the U.S.

phucking chit...
Ill fix this in some time; replacing all them images will sure be tired