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Author Topic: Pay me to program for you (Expired)  (Read 65758 times)
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Ricky (Br3)
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    « Reply #90 on: October 13, 2014, 09:19:51 PM »


    Neat. Now that is something to be paid with gusto
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    « Reply #91 on: October 13, 2014, 11:17:13 PM »


    Yeah, I guess it is. I don't know what happened but KJP paid for a bunch of minor things at once and threw that request in there, but we didn't exactly determine what module editor upgrades I was going to do, so he wound up paying way less than I think it's worth, considering all the research I need to do Tongue So it's not exactly on the top of my to-do list, but I still sorta want it done anyway so I'll work on it.


    Alrighty then. Im pretty sure your the one who implemented the module editor to begin with so you probably have more experience with modules than i do, but if i see something i can help with i'll try to do so. I've added objects to modules by hand with vTable, inheritance hierarchy, and asm all before, so im somewhat familiar with the way they work. But i haven't really dove into the actual module format itself enough to know where to start making a parser / editor for the objects lol.

    I do, however, know that the old .rel research threads have a whoooleee butt load of info in them in regards to objects and their structure..that's where i learned about how to do stuff. Somewhere around this page i believe.
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    BlackJax96
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    « Reply #92 on: October 13, 2014, 11:38:10 PM »


    Don't forget
    http://forums.kc-mm.com/index.php?topic=44101.msg1022479#msg1022479
    and
    https://github.com/libertyernie/brawltools/blob/master/BrawlLib/SSBB/ResourceNodes/Modules/RELObjectParser.cs
    which was pretty much pulled out of Module Editor 2.

    Just sources of reference. I don't want to really dive into researching each function and how it works in the game, I'll just be the guy who programs the tools that let you do it Tongue
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    BlackJax96
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    « Reply #93 on: October 20, 2014, 10:12:42 PM »


    Just checking in - anybody thinking about buying any features?

    Even if you (or a group of people) can't pay for something right now, I can get started on it if you know you'll be able to afford it later.
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    namq
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    « Reply #94 on: October 21, 2014, 07:14:04 AM »


    @pikazz  

    how about $30 a month, by January we should have $180 and probably a nice build for Ikarus on hand.

    Sorry for being away, smash 4 had me on it lol.  So if you agree with this let me know, First pay will be on november first.  Also, BJ96 would you accept 3 payments of $60 (halve me and pikazz) to start working on Ikarus by November?

    Edit:

    Once BJ96 agree and also Pikazz, Paying directly to you via Paypal, I only got paypal to send money.
    « Last Edit: October 21, 2014, 07:18:09 AM by namq » Logged


    pikazz
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    « Reply #95 on: October 21, 2014, 08:10:40 AM »


    I can affort paying $30 a month for Ikarus if BJ96 agrees on it o:
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    BlackJax96
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    « Reply #96 on: October 21, 2014, 03:45:07 PM »


    Sounds good.

    lets doit
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    pikazz
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    « Reply #97 on: October 21, 2014, 05:56:35 PM »


    Great! How do we pay and when can we pay? I can pay at the end/start of the month because i get My money when! :3
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    BlackJax96
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    « Reply #98 on: October 21, 2014, 06:40:58 PM »


    Great! How do we pay and when can we pay? I can pay at the end/start of the month because i get My money when! :3

    Use this when signed into paypal: https://www.paypal.com/myaccount/transfer/send
    Message me if you don't know my paypal email (it's not on my profile). That way of sending money won't charge me or you any fees for the transaction. The donate button does.

    If for some reason that doesn't work though (probably due to not being in the U.S.), just use the donation button link in BB v0.71's help menu.

    Just send your payments of $30 on the 1st of november, december and january. I'll let you guys know when I get them. I'll go and get a head start programming now.
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    DSX8
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    « Reply #99 on: October 22, 2014, 11:34:58 PM »


    just sent ya money for the srt0 fixes... the scn0 payment will arrive in early november >.>
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    « Reply #100 on: October 23, 2014, 09:51:36 AM »


    How much would it be to make .sawnd files editable in BrawlBox?
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    Ricky (Br3)
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    « Reply #101 on: October 23, 2014, 10:10:55 AM »


    ^ This is an interesting feat.

    Brawlbox opens brsar, and you can replace the sounds there for WAV. But you can't generate or edit pre-generated sawnd files...
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    BlackJax96
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    « Reply #102 on: October 23, 2014, 02:18:51 PM »


    $25 for creation and editing of sawnd files.
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    namq
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    « Reply #103 on: October 24, 2014, 03:05:31 PM »


    I get paid again Thursday 6th, what you think pikazz?  

    Let me save that paypal link so I can send the money later with ease.  

    Edit:  already sent money from my bank to my paypal account, day 29th I may get the donation done.  (I get paid on 6th Nov but...  My bank balance was actually above my budget so why no send money earlier:-).  Money smtransfer 3-5 busyness days, I'll inbox you once the money arrives to paypal
    « Last Edit: October 24, 2014, 03:34:11 PM by namq » Logged


    namq
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    « Reply #104 on: October 29, 2014, 01:57:55 PM »


    Bump.

    I got the 30$ already on paypal ready to be sent.  BJ send me a messege with the info so u can recieve my part of the payment.
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