PMS has been updated to PM3.6 beta, with some changes along with it. Unfortunately, light Wario is no longer present. Here's the changelist:
![](https://forums.kc-mm.com/Smileys/default/bowser.gif)
- Smash knockback values reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/falcon.gif)
- NeutralAir deals more damage and landing both hits is easier, but late damage is greatly reduced.
![](https://forums.kc-mm.com/Smileys/default/diddy.gif)
- ForwardAir damage and knockback reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/dk.gif)
- The second neutral attack ends 4 frames sooner. DashAttack hiboxex don't decrease in size over time.
![](https://forums.kc-mm.com/Smileys/default/fox.gif)
- DownB knockback values reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/ganondorf.gif)
- NeutralAir damage and knockback reverted to PM but hit duration increased by 1 frame.
![](https://forums.kc-mm.com/Smileys/default/link.gif)
- BackAir knockback reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/lucas.gif)
- NeutralB damage reduced by 2%. Size reverted to 7. Knockback decreased. And somehow it's still deadly.
![](https://forums.kc-mm.com/Smileys/default/mario.gif)
- Reverted changes to Dr. Mario's Smash effects. Reverted ForwardAir to PM but changed hitbox durations from 2, 5 frames to 3, 4 frames.
![](https://forums.kc-mm.com/Smileys/default/marth.gif)
- DownAir ends faster.
![](https://forums.kc-mm.com/Smileys/default/metaknight.gif)
- Weight temporarily restored to 70 from 75. ForwardAir knockback reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/roy.gif)
- Weight increased from 85 to 90. DownSmash ends faster.
![](https://forums.kc-mm.com/Smileys/default/samus.gif)
- Fixed missing flashes during NeutralB in air. Tweaked armor during DashAttack: starts at 80, reaches 140 while hitboxes are active and ends soon after. NeutralAir knockback decreased. UpAir knockback tweaked to avoid pushing enemies away during the first hits.
![](https://forums.kc-mm.com/Smileys/default/shiek.gif)
- Max horizondal Air Speed greatly increased to allow long jumps.
![](https://forums.kc-mm.com/Smileys/default/sonic.gif)
- Weight reverted to PM.
![](https://forums.kc-mm.com/Smileys/default/squirtle.gif)
- DownSmash deals 1% more damage on all hits. ForwardAir deals 1% less damage.
![](https://forums.kc-mm.com/Smileys/default/wario2.gif)
- Jump slightly increased. AirJump decreased to compensate. Weight increased by 1. Smash starts faster but late damage has been decreased.
![](https://forums.kc-mm.com/Smileys/default/wolf.gif)
- Jump and hop height increased. NeutralAir hits one more time.
![](https://forums.kc-mm.com/Smileys/default/yoshi.gif)
- Weight decreased by 2 finding a middle ground between previous versions and the latest PM3.6 changes.