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Author Topic: Mewtwo2000's Stage Portraits thread  (Read 63642 times)
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Mewtwo2000
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    « Reply #15 on: April 20, 2010, 03:16:17 AM »


    lol well [censored] either way that was fast. yo by the way, i noticed her face thing that she sees through whatever its called its small compared to the original ones n it made me lawl. now to look for a new texture that replaces the green one

    That's why I make a custom csp for the originals too, I don't notice any difference in-game this way Tongue
    « Last Edit: April 20, 2010, 03:18:26 AM by Mewtwo2000 » Logged

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    « Reply #16 on: April 20, 2010, 02:48:10 PM »


    I'm curios how you made these? Did you use the trophies and apply the texture in BrawlBox, Blender, 3DS Max? or just edit the image in photshop?
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    Mewtwo2000
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    « Reply #17 on: April 20, 2010, 05:09:46 PM »


    3DS max, and applying textures, certainly Tongue
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    « Reply #18 on: April 20, 2010, 05:18:08 PM »


    Nice never would have  thought of that
    How how to get the trophy models hmm...
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    Jiiprah
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    « Reply #19 on: April 20, 2010, 08:07:05 PM »


    you wouldn't happened to have these trophies preindexed for the textures and prepositioned, by any chance? Cheesy
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    Mewtwo2000
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    « Reply #20 on: April 22, 2010, 08:07:35 PM »


    No, sorry xD

    I have added one of the pokemon trainer sets in my game, I'm very proud of them, they look all nice, and this one's the best

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    « Reply #21 on: April 22, 2010, 08:50:27 PM »


    Can you make csp's like this in blender?
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    « Reply #22 on: April 22, 2010, 09:11:29 PM »


    Can you make csp's like this in blender?
    yeah you can once you get the models that is
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    « Reply #23 on: April 23, 2010, 12:37:56 AM »


    Can you explain how to do this?
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    Mewtwo2000
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    « Reply #24 on: April 23, 2010, 01:58:58 AM »


    Can you explain how to do this?

    Sure xD

    First, you get the trophies from the game, they are in the toy folder

    Then, extract them with ais (I first used another model extractor but I had to place every texture in a manual way, now with ais is much easier). You'll have a collada dae file and some textures.

    Place the dae and the textures where you want them to be. Open the dae file with a 3D program compatible with collada dae format. I use 3DS max 7 I guess.

    Move the camera to make it look the more similar to the original csps. Edit the lightings, edit if there's any issue with the textures (eyes are usually troublesome) and save. Every time you open that file, it will load the textures in that folder. If you change the location of the textures, you won't get them to work, so you need to keep those textures in the very same folder forever O.o

    Any time you need to make a new csp, just change the textures in the folder for the ones of your texture, open the 3d file, and voila, it's now the textured character

    Take a pic, edit with photoshop or similar, and make the csp from it

    It really took some time to do this, I've been improving my technique and I'm now able to make csp's from a prepared 3d file in only 5 minutes or so
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    « Reply #25 on: April 23, 2010, 02:55:51 AM »


    So you wouldn't be able to use this method for a vertex hacked character then.
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    Mewtwo2000
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    « Reply #26 on: April 23, 2010, 05:03:31 AM »


    Actually I'm able, but not in a simple way.

    I should get the vertexed character model, place the hacked parts where the toy is, make them match in position, and make de capture like this. I did it for cloud but I had no time to make it well, it was really time consuming, and I enjoy more having new stages than having a perfect cloud csp. I did it for metavader too, metavader was quite easy.



    « Last Edit: April 23, 2010, 05:04:47 AM by Mewtwo2000 » Logged

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    « Reply #27 on: April 23, 2010, 09:31:47 AM »


    You're simply amazing.
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    Segtendo
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    « Reply #28 on: April 23, 2010, 06:29:48 PM »


    3-eyed Meta Knight?
    THIS IS MADNESS.
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    « Reply #29 on: April 24, 2010, 08:04:07 PM »


    I havent seen that anyone has done a Spider-man Shiek Cheesy

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4914&Moderated=All
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