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Author Topic: Paladin Mario V.3: taking a break from "mario"  (Read 94899 times)
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TheShyGuy
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    « Reply #105 on: May 16, 2010, 07:55:41 PM »


    not one with a sword and hammer out at the same time
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    songeflemy
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    « Reply #106 on: May 16, 2010, 08:00:21 PM »


    So, a moveset with a sword, and one with a hammer. Well If they're connected, Hammer mario has to be SLOW, and powerful. While on the other hand, Mario can be a lil' quicker, and have weaker attacks than the hammer mario.
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    Clockwork Hatter
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    « Reply #107 on: May 16, 2010, 09:22:44 PM »


    I'm working on a new sword for him, based off of the Darknut sword. I'm gonna put a point on it and retexture it, though.
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    TheShyGuy
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    « Reply #108 on: May 17, 2010, 04:07:49 PM »


    anyone got any ideas for mario with a hammer and sword out at same time, or maybe a new psa with mario with 2 hammers out?

    edit - doesn't actually matter what you come up with, it's going over the moveset with mario without a sword.  You can come up with any moves w/ or w/o a weapon/sword

    edit again : i might take the hammer model from ?batandy? i think and use it over the water so that if you charge down B and release it, the hammers will shoot out.

    edit: 3rd edit... nobody has any ideas for specials for his hammer?... anyways... i got his animations for s4s,s4low,s4hi(might change), s3s, s3hi,s3lw, hi4, lw4.  Need animations for triple A,  air attacks, and specials.

    - just found my triple A and air attacks, so specials needs to be thought of.  for now, ill be doing the PSA part.  And yes i could've been done quicker, but i got distracted alot =p
    « Last Edit: May 19, 2010, 04:27:41 PM by theshyguy » Logged

    drsusredfish
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    « Reply #109 on: May 19, 2010, 05:06:19 PM »


    holy crap 0_o this is one of the coolest psa's i've played with so far. I just gotta find the right play style for him. He definatley needs some editing though. I'll post again and tell exactly what might need editing, after i play with him for a few more hours.
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    TheShyGuy
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    « Reply #110 on: May 19, 2010, 06:45:27 PM »


    yeh - i decided to change the moveset for when he has no weapon, and give him a hammer ( incase you didn't read previous posts).  So he will have a hammer and a sword instead.  Mostly because i knew the no weapon moveset  was a bit cheap even though it could never kill.  thanks for the feedback.
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    drsusredfish
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    « Reply #111 on: May 19, 2010, 06:59:50 PM »


    oh ok. i guess i should have read
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    songeflemy
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    « Reply #112 on: May 24, 2010, 08:28:40 PM »


    BAM
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    songeflemy
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    « Reply #113 on: May 28, 2010, 03:51:45 PM »


    ...Waiting.
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    TheShyGuy
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    « Reply #114 on: May 28, 2010, 03:52:02 PM »


    for...?
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    songeflemy
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    « Reply #115 on: May 28, 2010, 03:58:33 PM »


    V3.....
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    TheShyGuy
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    « Reply #116 on: May 28, 2010, 04:02:11 PM »


    - i was working on MG, and now a SM sunshine req.

    i actually forgot how far i got, i think i got done with the animations - just gotta do the PSA for it ( i think).  If its only PSA then it shouldn't be too long to do. 
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    Clockwork Hatter
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    « Reply #117 on: May 28, 2010, 04:05:38 PM »


    Will the final smash be changed?
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    TheShyGuy
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    « Reply #118 on: May 28, 2010, 06:13:24 PM »


    o yea...=p.... i guess ill have to do that if  i got enough room for it....
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    Dotz
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    « Reply #119 on: May 29, 2010, 04:39:33 PM »


    wait... why are you working on more than 1 mario?

    also: is there a way to make a psa be only for one texture?
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