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« Reply #105 on: May 16, 2010, 07:55:41 PM » |
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not one with a sword and hammer out at the same time
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« Reply #106 on: May 16, 2010, 08:00:21 PM » |
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So, a moveset with a sword, and one with a hammer. Well If they're connected, Hammer mario has to be SLOW, and powerful. While on the other hand, Mario can be a lil' quicker, and have weaker attacks than the hammer mario.
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« Reply #107 on: May 16, 2010, 09:22:44 PM » |
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I'm working on a new sword for him, based off of the Darknut sword. I'm gonna put a point on it and retexture it, though.
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« Reply #108 on: May 17, 2010, 04:07:49 PM » |
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anyone got any ideas for mario with a hammer and sword out at same time, or maybe a new psa with mario with 2 hammers out?
edit - doesn't actually matter what you come up with, it's going over the moveset with mario without a sword. You can come up with any moves w/ or w/o a weapon/sword
edit again : i might take the hammer model from ?batandy? i think and use it over the water so that if you charge down B and release it, the hammers will shoot out.
edit: 3rd edit... nobody has any ideas for specials for his hammer?... anyways... i got his animations for s4s,s4low,s4hi(might change), s3s, s3hi,s3lw, hi4, lw4. Need animations for triple A, air attacks, and specials.
- just found my triple A and air attacks, so specials needs to be thought of. for now, ill be doing the PSA part. And yes i could've been done quicker, but i got distracted alot =p
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« Last Edit: May 19, 2010, 04:27:41 PM by theshyguy »
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« Reply #109 on: May 19, 2010, 05:06:19 PM » |
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holy crap 0_o this is one of the coolest psa's i've played with so far. I just gotta find the right play style for him. He definatley needs some editing though. I'll post again and tell exactly what might need editing, after i play with him for a few more hours.
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« Reply #110 on: May 19, 2010, 06:45:27 PM » |
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yeh - i decided to change the moveset for when he has no weapon, and give him a hammer ( incase you didn't read previous posts). So he will have a hammer and a sword instead. Mostly because i knew the no weapon moveset was a bit cheap even though it could never kill. thanks for the feedback.
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« Reply #111 on: May 19, 2010, 06:59:50 PM » |
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oh ok. i guess i should have read
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« Reply #112 on: May 24, 2010, 08:28:40 PM » |
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BAM
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« Reply #113 on: May 28, 2010, 03:51:45 PM » |
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...Waiting.
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« Reply #114 on: May 28, 2010, 03:52:02 PM » |
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for...?
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« Reply #115 on: May 28, 2010, 03:58:33 PM » |
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V3.....
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« Reply #116 on: May 28, 2010, 04:02:11 PM » |
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- i was working on MG, and now a SM sunshine req.
i actually forgot how far i got, i think i got done with the animations - just gotta do the PSA for it ( i think). If its only PSA then it shouldn't be too long to do.
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« Reply #117 on: May 28, 2010, 04:05:38 PM » |
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Will the final smash be changed?
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« Reply #118 on: May 28, 2010, 06:13:24 PM » |
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o yea...=p.... i guess ill have to do that if i got enough room for it....
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« Reply #119 on: May 29, 2010, 04:39:33 PM » |
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wait... why are you working on more than 1 mario?
also: is there a way to make a psa be only for one texture?
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This is the greatest sig in the world.
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